- ubuntu12.04环境下使用kvm ioctl接口实现最简单的虚拟机
- Ubuntu 通过无线网络安装Ubuntu Server启动系统后连接无线网络的方法
- 在Ubuntu上搭建网桥的方法
- ubuntu 虚拟机上网方式及相关配置详解
CFSDN坚持开源创造价值,我们致力于搭建一个资源共享平台,让每一个IT人在这里找到属于你的精彩世界.
这篇CFSDN的博客文章Swift中实现点击、双击、捏、旋转、拖动、划动、长按手势的类和方法介绍由作者收集整理,如果你对这篇文章有兴趣,记得点赞哟.
1.UITapGestureRecognizer 点击/双击手势 。
2.UIPinchGestureRecognizer 捏 (放大/缩小)手势 。
3.UIRotationGestureRecognizer 旋转手势 。
4. UIPanGestureRecognizer 拖动手势 。
5. UISwipeGestureRecognizer 划动手势 。
6. UILongPressGestureRecognizer 长按手势 。
var longpressGesutre = UILongPressGestureRecognizer(target: self, action: "handleLongpressGesture:") //长按时间 // longpressGesutre.minimumPressDuration //所需触摸次数 /// longpressGesutre.numberOfTouchesRequired self.view.addGestureRecognizer(longpressGesutre) UIGestureRecognizerState 枚举定义如下 。
。
enum UIGestureRecognizerState : Int { 。
case Possible // the recognizer has not yet recognized its gesture, but may be evaluating touch events. this is the default state 。
case Began // the recognizer has received touches recognized as the gesture. the action method will be called at the next turn of the run loop case Changed // the recognizer has received touches recognized as a change to the gesture. the action method will be called at the next turn of the run loop case Ended // the recognizer has received touches recognized as the end of the gesture. the action method will be called at the next turn of the run loop and the recognizer will be reset to UIGestureRecognizerStatePossible case Cancelled // the recognizer has received touches resulting in the cancellation of the gesture. the action method will be called at the next turn of the run loop. the recognizer will be reset to UIGestureRecognizerStatePossible 。
case Failed // the recognizer has received a touch sequence that can not be recognized as the gesture. the action method will not be called and the recognizer will be reset to UIGestureRecognizerStatePossible } 。
。
最后此篇关于Swift中实现点击、双击、捏、旋转、拖动、划动、长按手势的类和方法介绍的文章就讲到这里了,如果你想了解更多关于Swift中实现点击、双击、捏、旋转、拖动、划动、长按手势的类和方法介绍的内容请搜索CFSDN的文章或继续浏览相关文章,希望大家以后支持我的博客! 。
我正在做一个带有相册的页面 View Controller ,由于我一直无法找到一种方法来在不更改图片的情况下平移缩放的图像,所以我希望图像在用户停止捏。 这是我的代码: @objc func p
我使用 OpenGL 绘制了几个二维形状现在我想添加捏/缩放。我的观点是透视图(顶 View )。我假设它是 3D,z 轴 = 0。 现在,我应该如何更改 glfrustum 并在我的 Activit
我可以像这样使用缩放功能: - (void)twoFingerPinch:(UIPinchGestureRecognizer *)recognizer { if([recognizer sta
如果您在跟踪设备位置的同时在 Apple 的 map 应用程序中缩放以放大/缩小,则捏合手势的“平移”组件将被忽略,蓝色位置指示器将固定在屏幕中央。使用普通 MKMapView 时情况并非如此。 假设
在过去的几个小时里,这个问题一直让我发疯。所以我有一个非常简单的 UIScrollView 设置: -UIScrollView -UIImageView 就是这样。 scrollview 和
1.UITapGestureRecognizer 点击/双击手势 复制代码 代码如下: var tapGesture = UITapGestureRecognizer(target:
我是一名优秀的程序员,十分优秀!