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C++ 封装 DLL 供 C# 调用详细介绍

转载 作者:qq735679552 更新时间:2022-09-27 22:32:09 30 4
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1、VLC代码封装

1.1 QT(C++)工程

首先需要配置可使用 VLC 正常播放的 QT(C++)工程,获取VLC每一帧并渲染到Qwidget 。

Libvlcapi 。

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public static class LIBVLCAPI
     {
 
         #region[libvlc.dll 导出函数]
 
         // 创建一个libvlc实例,它是引用计数的
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         private static extern IntPtr libvlc_new( int argc, IntPtr argv);
 
         // 释放libvlc实例
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_release(IntPtr libvlc_instance);
 
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern String libvlc_get_version();
 
         // 从视频来源(例如Url)构建一个libvlc_meida
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         private static extern IntPtr libvlc_media_new_location(IntPtr libvlc_instance, IntPtr path);
 
         // 从视频来源(例如Url)抓图
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         private static extern int libvlc_video_take_snapshot(IntPtr libvlc_mediaplayer, int num, IntPtr filepath, int i_width, int i_height);
 
         // 从本地文件路径构建一个libvlc_media
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         private static extern IntPtr libvlc_media_new_path(IntPtr libvlc_instance, IntPtr path);
 
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_media_release(IntPtr libvlc_media_inst);
 
         // 创建libvlc_media_player(播放核心)
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern IntPtr libvlc_media_player_new(IntPtr libvlc_instance);
 
         // 将视频(libvlc_media)绑定到播放器上
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_media_player_set_media(IntPtr libvlc_media_player, IntPtr libvlc_media);
 
         // 设置图像输出的窗口
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_media_player_set_hwnd(IntPtr libvlc_mediaplayer, Int32 drawable);
 
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_media_player_play(IntPtr libvlc_mediaplayer);
 
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_media_player_pause(IntPtr libvlc_mediaplayer);
 
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_media_player_stop(IntPtr libvlc_mediaplayer);
 
         // 解析视频资源的媒体信息(如时长等)
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_media_parse(IntPtr libvlc_media);
 
         // 返回视频的时长(必须先调用libvlc_media_parse之后,该函数才会生效)
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern Int64 libvlc_media_get_duration(IntPtr libvlc_media);
 
         // 当前播放的时间
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern Int64 libvlc_media_player_get_time(IntPtr libvlc_mediaplayer);
 
         // 设置播放位置(拖动)
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_media_player_set_time(IntPtr libvlc_mediaplayer, Int64 time );
 
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_media_player_release(IntPtr libvlc_mediaplayer);
 
         // 获取和设置音量
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern int libvlc_audio_get_volume(IntPtr libvlc_media_player);
 
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_audio_set_volume(IntPtr libvlc_media_player, int volume);
 
         // 设置全屏
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_set_fullscreen(IntPtr libvlc_media_player, int isFullScreen);
 
         // 设置屏幕因子
         [DllImport( "libvlc" , CallingConvention = CallingConvention.Cdecl, ExactSpelling = true )]
         [SuppressUnmanagedCodeSecurity]
         public static extern void libvlc_video_set_scale(IntPtr libvlc_media_player, float f_factor);
 
         #endregion
 
         #region[VLC方法]
 
         public struct PointerToArrayOfPointerHelper
         {
             [MarshalAs(UnmanagedType.ByValArray, SizeConst = 11)]
             public IntPtr[] pointers;
         }
 
         public static IntPtr libvlc_new(string[] arguments)
         {
             PointerToArrayOfPointerHelper argv = new PointerToArrayOfPointerHelper();
             argv.pointers = new IntPtr[11];
 
             for ( int i = 0; i < arguments.Length; i++)
             {
                 argv.pointers[i] = Marshal.StringToHGlobalAnsi(arguments[i]);
             }
 
             IntPtr argvPtr = IntPtr.Zero;
             try
             {
                 int size = Marshal.SizeOf(typeof(PointerToArrayOfPointerHelper));
                 argvPtr = Marshal.AllocHGlobal(size);
                 Marshal.StructureToPtr(argv, argvPtr, false );
 
                 return libvlc_new(arguments.Length, argvPtr);
             }
             finally
             {
                 for ( int i = 0; i < arguments.Length + 1; i++)
                 {
                     if (argv.pointers[i] != IntPtr.Zero)
                     {
                         Marshal.FreeHGlobal(argv.pointers[i]);
                     }
                 }
                 if (argvPtr != IntPtr.Zero)
                 {
                     Marshal.FreeHGlobal(argvPtr);
                 }
             }
         }
 
         public static IntPtr libvlc_media_new_path(IntPtr libvlc_instance, string path)
         {
             IntPtr pMrl = IntPtr.Zero;
             try
             {
                 byte[] bytes = Encoding.UTF8.GetBytes(path);
                 pMrl = Marshal.AllocHGlobal(bytes.Length + 1);
                 Marshal.Copy(bytes, 0, pMrl, bytes.Length);
                 Marshal.WriteByte(pMrl, bytes.Length, 0);
                 return libvlc_media_new_path(libvlc_instance, pMrl);
             }
             finally
             {
                 if (pMrl != IntPtr.Zero)
                 {
                     Marshal.FreeHGlobal(pMrl);
                 }
             }
         }
 
         public static int libvlc_video_take_snapshot(IntPtr libvlc_mediaplayer, int num, string path, int width, int height)
         {
             IntPtr pMrl = IntPtr.Zero;
             try
             {
                 byte[] bytes = Encoding.UTF8.GetBytes(path);
                 pMrl = Marshal.AllocHGlobal(bytes.Length + 1);
                 Marshal.Copy(bytes, 0, pMrl, bytes.Length);
                 Marshal.WriteByte(pMrl, bytes.Length, 0);
                 return libvlc_video_take_snapshot(libvlc_mediaplayer, num, pMrl, width, height);
             }
             finally
             {
                 if (pMrl != IntPtr.Zero)
                 {
                     Marshal.FreeHGlobal(pMrl);
                 }
             }
         }
 
         public static IntPtr libvlc_media_new_location(IntPtr libvlc_instance, string path)
         {
             IntPtr pMrl = IntPtr.Zero;
             try
             {
                 byte[] bytes = Encoding.UTF8.GetBytes(path);
                 pMrl = Marshal.AllocHGlobal(bytes.Length + 1);
                 Marshal.Copy(bytes, 0, pMrl, bytes.Length);
                 Marshal.WriteByte(pMrl, bytes.Length, 0);
                 return libvlc_media_new_path(libvlc_instance, pMrl);
             }
             finally
             {
                 if (pMrl != IntPtr.Zero)
                 {
                     Marshal.FreeHGlobal(pMrl);
                 }
             }
         }
 
         #endregion
 
     }

VLCPlayer 。

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public class VLCPlayer
    {
        private IntPtr libvlc_instance_;
        private IntPtr libvlc_media_player_;
 
        private double duration_;
 
        public VLCPlayer(string pluginPath, bool is_record)
        {
            if (is_record == true )
            {
                string plugin_arg = "--plugin-path=" + pluginPath;
                string filename = "c:\\" + DateTime.Now.ToString( "yyyyMMddhhmmss" ) + ".mp4" ;
                string record_paramter = "--sout=#duplicate{dst=display,dst=std{accs=file,mux=ts,dst=" + filename;
                string[] arguments = { "-I" , "--fullscreen" , "dummy" , "--ignore-config" , "--no-video-title" , "--width=100" , "--height=100" , plugin_arg, record_paramter }; // "--sout=#duplicate{dst=display,dst=std{accs=file,mux=ts,dst=c:\\1.mp4" };
                libvlc_instance_ = LIBVLCAPI.libvlc_new(arguments);
                libvlc_media_player_ = LIBVLCAPI.libvlc_media_player_new(libvlc_instance_);
            }
            else
            {
                string plugin_arg = "--plugin-path=" + pluginPath;
                string[] arguments = { "-I" , "--fullscreen" , "dummy" , "--ignore-config" , "--no-video-title" , plugin_arg };
                libvlc_instance_ = LIBVLCAPI.libvlc_new(arguments);
                libvlc_media_player_ = LIBVLCAPI.libvlc_media_player_new(libvlc_instance_);
                //float f1=0.1f;
                //LIBVLCAPI.libvlc_video_set_scale(libvlc_media_player_,f1);
            }
        }
 
        public void Vlc_release()
        {
            if (libvlc_instance_ != IntPtr.Zero)
                LIBVLCAPI.libvlc_release(libvlc_instance_);
 
            // if (libvlc_media_player_ != IntPtr.Zero)
            // LIBVLCAPI.libvlc_media_release(libvlc_media_player_);
 
 
        }
        public void SetRenderWindow( int wndHandle)
        {
            if (libvlc_instance_ != IntPtr.Zero && wndHandle != 0)
            {
                LIBVLCAPI.libvlc_media_player_set_hwnd(libvlc_media_player_, wndHandle);
            }
        }
 
        public void PlayFile(string filePath)
        {
            IntPtr libvlc_media = LIBVLCAPI.libvlc_media_new_path(libvlc_instance_, filePath);
            if (libvlc_media != IntPtr.Zero)
            {
                LIBVLCAPI.libvlc_media_parse(libvlc_media);
                duration_ = LIBVLCAPI.libvlc_media_get_duration(libvlc_media) / 1000.0;
 
                LIBVLCAPI.libvlc_media_player_set_media(libvlc_media_player_, libvlc_media);
                LIBVLCAPI.libvlc_media_release(libvlc_media);
 
                LIBVLCAPI.libvlc_media_player_play(libvlc_media_player_);
            }
        }
 
        public void PlayFile_rtsp(string filePath) //libvlc_media_new_location
        {
            IntPtr libvlc_media = LIBVLCAPI.libvlc_media_new_location(libvlc_instance_, filePath);
            if (libvlc_media != IntPtr.Zero)
            {
                // LIBVLCAPI.libvlc_media_parse(libvlc_media);
                // duration_ = LIBVLCAPI.libvlc_media_get_duration(libvlc_media) / 1000.0;
 
                LIBVLCAPI.libvlc_media_player_set_media(libvlc_media_player_, libvlc_media);
                LIBVLCAPI.libvlc_media_release(libvlc_media);
 
                LIBVLCAPI.libvlc_media_player_play(libvlc_media_player_);
            }
        }
 
 
        public void Pause()
        {
            if (libvlc_media_player_ != IntPtr.Zero)
            {
                LIBVLCAPI.libvlc_media_player_pause(libvlc_media_player_);
            }
        }
 
        public void take_snapshot()
        {
            if (libvlc_media_player_ != IntPtr.Zero)
            {
                string filepath = "c:\\" ;
                LIBVLCAPI.libvlc_video_take_snapshot(libvlc_media_player_, 0, filepath, 0, 0);
            }
        }
 
        public void full_screen()
        {
            if (libvlc_media_player_ != IntPtr.Zero)
            {
 
                LIBVLCAPI.libvlc_set_fullscreen(libvlc_media_player_, 0);
            }
        }
 
 
        public void Stop()
        {
            if (libvlc_media_player_ != IntPtr.Zero)
            {
                LIBVLCAPI.libvlc_media_player_stop(libvlc_media_player_);
            }
        }
 
        public double GetPlayTime()
        {
            return LIBVLCAPI.libvlc_media_player_get_time(libvlc_media_player_) / 1000.0;
        }
 
        public void SetPlayTime( double seekTime)
        {
            LIBVLCAPI.libvlc_media_player_set_time(libvlc_media_player_, (Int64)(seekTime * 1000));
        }
 
        public int GetVolume()
        {
            return LIBVLCAPI.libvlc_audio_get_volume(libvlc_media_player_);
        }
 
        public void SetVolume( int volume)
        {
            LIBVLCAPI.libvlc_audio_set_volume(libvlc_media_player_, volume);
        }
 
        public void SetFullScreen( bool istrue)
        {
            LIBVLCAPI.libvlc_set_fullscreen(libvlc_media_player_, istrue ? 1 : 0);
        }
 
        public double Duration()
        {
            return duration_;
        }
 
        public string Version()
        {
            return LIBVLCAPI.libvlc_get_version();
        }
    }

1.2static 声明 m_instance 优化效率

如下:

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#pragma once
#include <memory>
#include <basetsd.h>
typedef SSIZE_T ssize_t;
#include "vlc/vlc.h"
#include <mutex>
 
struct libvlc_media_track_info_t;
struct libvlc_media_t;
struct libvlc_instance_t;
struct libvlc_media_player_t;
struct libvlc_event_t;
 
class context;
 
enum  MediaState {
 
     NothingSpecial = 0,
     Opening = 1,
     Buffering = 2,
     Playing = 3,
     Paused = 4,
     Stopped = 5,
     Ended = 6,
     Error = 7
};
 
 
class  TestVlcVideo
{
public :
     TestVlcVideo();
      void init( std::function< void ( int )> eventCallback);
      void setHwnd( const int64_t iHwnd) ;
      bool loadMedia( const char * &url) ;
      int  play() ;
      void pause() ;
      void stop() ;
      void setRatio( const char * &ratio) ;
      int getVolume() ;
      int setVolume( const int volume) ;
      int getMediaState() ;
     libvlc_instance_t * getVlcInstance();
     libvlc_media_player_t * getVlcMediaPlayer();
private :
     static void vlcEvents( const libvlc_event_t *ev, void *param);
     static libvlc_instance_t *m_instance;
     libvlc_media_player_t *m_mediaPlayer = nullptr;
     int64_t m_durationMS;
     std::function< void ( int )> m_eventCallback;
     MediaState m_currentMediaState;
};

上面 static 声明的 m_instance 是为了优化效率,不必每次播放视频的时候都新建.

这是第二步工作.

1.3封装 DLL

需要封装真正的 DLL 了,向C#暴露的也是这个类里面的方法.

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#pragma once
 
typedef  int (*CallBackMediaState)( int );
 
#ifdef DLLVLC_EXPORTS // 用来导出函数
#define DLLVLC_API __declspec(dllexport)
#else // 用来标识为导入函数,对于引用该头文件的外部模块来说dllimport这个标记对编译优化有作用
#define DLLVLC_API __declspec(dllimport)
#endif
 
#include "Testvlcvideo.h"
 
namespace TestVLCDLL {
 
extern "C" {
     /*
      *  @brief   VLC Instance和Player实例初始化
      *  @param   CallBackMediaState callback  回调函数为媒体播放状态
      *  @return  每次vlcInit会返回一个VLC的Player ID,此ID唯一,后面的接口都需要此ID找到对应的Player
      */
     DLLVLC_API int   vlcInit(CallBackMediaState callback);
     /*
      *  @brief  VLC 媒体加载接口
      *  @param  int index   PlayerID
      *  @param  const char *path   媒体路径
      */
     DLLVLC_API bool  vlcLoad( int index, const char *path);
     /*
      *  @brief  设置句柄,如不设置则为默认窗口播放
      *  @param  const int64_t iHwnd windows窗口句柄
      */
     DLLVLC_API bool  vlcSetHwnd( int index, const int64_t iHwnd);
     DLLVLC_API bool  play( int index);
     DLLVLC_API bool  pause( int index);
     DLLVLC_API bool  stop( int index);
     /*
      *  @brief  设置播放窗口比例
      *  @param  形如  16:9  4:3 等字符串
      */
     DLLVLC_API bool  setRatio( int index, const char * ratio);
     /*
      *  @brief  设置媒体播放音量
      */
     DLLVLC_API bool  setVolume( int index, int volume);
     /*
     *  @brief  获取媒体总时长
     */
     DLLVLC_API int64_t  getMediaLength( int index);
     /*
     *  @brief  获取当前播放状态
     */
     DLLVLC_API int   getMediaState( int index);
     /*
     *  @brief  销毁VLC Player
     */
     DLLVLC_API bool  vlcDisponse( int index);
 
     }
}

首先在最开始定义了 CallBackMediaState 回调函数,对应C++ 层使用函数指针和std::function 都可以。然后使用 DLLVLC_EXPORTS 指示本类为导出类,然后再使用 DLLVLC_API 宏定义导出函数,这些方法都是 dll 暴露给外部调用的方法.

1.4应用程序的导出函数

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// DLLVLC.cpp : 定义 DLL 应用程序的导出函数。
#define DLLVLC_EXPORTS
#include "DLLVLC.h"
#include "Testvlcvideo.h"
#include <iostream>
#include <map>
#include <mutex>
#include <atomic>
 
std::map< int , TestVlcVideo*> g_mapVLC;
std::atomic_int g_iIndex = 0;
std::mutex g_mt;
 
DLLVLC_API int TestVLCDLL::vlcInit(CallBackMediaState callback)
{
     //如果是初次调用,则初始化instance,否则复用instance
     std::lock_guard<std::mutex> l(g_mt);
     ++g_iIndex;
     TestVlcVideo *vlcVideo = new TestVlcVideo;
     g_mapVLC.emplace(g_iIndex, vlcVideo);
     g_mapVLC.at(g_iIndex)->init(callback);
     return g_iIndex;
}
 
DLLVLC_API bool  TestVLCDLL::play( int index)
{
     std::lock_guard<std::mutex> l(g_mt);
     TestVlcVideo *vlcVideo = g_mapVLC.at(index);
     if (nullptr == vlcVideo)
     {
         return false ;
     }
     vlcVideo->play();
     return true ;
}
 
.......

因为我们采用的是导出接口方法,而不是导出类(导出类比较麻烦,自己测试未能成功),因此在制作 dll 库时,使用静态 map 保存相关实例,使用对应的 init方法和 dispose 方法借助 id 参数创建和销毁对象.

1.5 vlc 简单封装的具体实现

下来再看下我们第一段代码的 cpp 文件,就是 vlc 简单封装的具体实现:

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#include "Testvlcvideo.h"
#include <iostream>
 
libvlc_instance_t *TestVlcVideo::m_instance = nullptr;
 
TestVlcVideo::TestVlcVideo()
: m_mediaPlayer(nullptr)
, m_durationMS(0)
, m_eventCallback(nullptr)
{
 
}
 
void TestVlcVideo::init(std::function< void ( int )> eventCallback)
{
     getVlcInstance();
     {
         getVlcMediaPlayer();
         libvlc_event_manager_t *em = libvlc_media_player_event_manager(m_mediaPlayer);
         {
             libvlc_event_attach(em, libvlc_MediaPlayerPlaying, vlcEvents, this );
             libvlc_event_attach(em, libvlc_MediaPlayerPaused, vlcEvents, this );
             libvlc_event_attach(em, libvlc_MediaPlayerStopped, vlcEvents, this );
             libvlc_event_attach(em, libvlc_MediaPlayerNothingSpecial, vlcEvents, this );
             libvlc_event_attach(em, libvlc_MediaPlayerOpening, vlcEvents, this );
             libvlc_event_attach(em, libvlc_MediaPlayerBuffering, vlcEvents, this );
             libvlc_event_attach(em, libvlc_MediaPlayerEndReached, vlcEvents, this );
             libvlc_event_attach(em, libvlc_MediaPlayerPositionChanged, vlcEvents, this );
         }
         m_eventCallback = std::move(eventCallback);
     }
}
 
void TestVlcVideo::setHwnd( const int64_t iHwnd)
{
     libvlc_media_player_set_hwnd(m_mediaPlayer, ( void *)iHwnd);
}
 
bool TestVlcVideo::loadMedia( const char * &url)
{
     libvlc_media_t *m_media = nullptr;
     std::string url_ = url;
     if (url_.find( "://" ) == std::string::npos)
     {
         m_media = libvlc_media_new_path(getVlcInstance (), url);
     }
     else
     {
         m_media = libvlc_media_new_location(getVlcInstance(), url);
     }
     if (nullptr == m_media)
     {
         m_currentMediaState = MediaState::Error;
         return false ;
     }
 
     libvlc_media_player_set_media(getVlcMediaPlayer (), m_media);
     libvlc_media_parse(m_media);
     m_durationMS = libvlc_media_get_duration(m_media);
     libvlc_media_release(m_media);
     return true ;
}
 
libvlc_instance_t *  TestVlcVideo::getVlcInstance()
{
     if (nullptr == m_instance)
     {
         m_instance = libvlc_new(0, NULL);
     }
     return m_instance;
}
 
libvlc_media_player_t * TestVlcVideo::getVlcMediaPlayer()
{
     if (nullptr == m_mediaPlayer)
     {
         m_mediaPlayer = libvlc_media_player_new(m_instance);
     }
     return m_mediaPlayer;
}
 
int TestVlcVideo::play()
{
     return libvlc_media_player_play(m_mediaPlayer);
}
 
void TestVlcVideo::pause()
{
     if (libvlc_media_player_is_playing(m_mediaPlayer))
     {
         libvlc_media_player_set_pause(m_mediaPlayer, 1);
     }
     else
     {
         libvlc_media_player_set_pause(m_mediaPlayer, 0);
     }
}

到这儿,一般情况下我们还需要配置 def 文件,以避免导出的函数名被增加额外的信息,而不是简短的“play”等。但是可以看到我们在所有的导出函数前增加了“extern C ”标识。意思是这些函数按照 C 标准进行编译,由于C++ 的函数重载,再加上各个编译器的不同,导致编译而出的函数名被(mangled name),且各不相同,但是C不支持重载,因此采用统一的编译规定,同时也可以保证此函数被 C 正确调用,所以我们就无需写 def 文件也可以保证函数名不被破坏.

2、C# 调用

上面简要说完了 C++ 端关于 DLL 的封装,再总结一下大概就是这几点:

  • 至少需要两个文件,一个是自己对具体实现的封装类,一个是导出方法文件,本文中我们没有使用类,而是直接导出函数。
  • 回调函数像这样 typedef int(*CallBackMediaState)(int); 去定义。
  • 导出文件添加宏 dllexport
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#ifdef DLLVLC_EXPORTS // 用来导出函数
#define DLLVLC_API __declspec(dllexport)
#else // 用来标识为导入函数,对于引用该头文件的外部模块来说dllimport这个标记对编译优化有作用
#define DLLVLC_API __declspec(dllimport)
#endif

导出函数添加 extern "C" DLLVLC_API 声明.

2.1C# 回调函数声明与定义

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[DllImport(@ "C:\Users\HiWin10\Desktop\DLLVLC\DLLVLC\DLLVLC\x64\Release\DLLVLC.dll" , EntryPoint = "vlcInit" ,
         SetLastError = true ,
         CharSet = CharSet.Ansi,
         ExactSpelling = false ,
         CallingConvention = CallingConvention.Cdecl)]
         public extern static int vlcInit(DllcallBack pfun);
 
         [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
         public delegate int DllcallBack( int MediaState);
  

C# 的回调函数即为委托,需要提前定义委托 DllcallBack ,然后我们假定它是被 C++ 认可的,作为参数传入 vlcInit。在下面我们需要写此委托函数具体的实现:

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public static int CsharpCall( int MediaState)
         {
             Console.WriteLine(MediaState);
             return MediaState;
         }

使用的时候:

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static int index;
         static void Main(string[] args)
         {
             DllcallBack mycall;
             mycall = new DllcallBack(Program.CsharpCall);
             index = vlcInit(mycall);
             ......
         }

经过验证,此种方式的回调函数能被 C++ 承认,对应于C++的 std::function.

2.2C# 导出普通函数调用

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[DllImport(@ "C:\Users\HiWin10\Desktop\DLLVLC\DLLVLC\DLLVLC\x64\Release\DLLVLC.dll" , EntryPoint = "vlcLoad" ,
         CallingConvention = CallingConvention.Cdecl)]
         public extern static bool vlcLoad( int index, string path);
 
         [DllImport(@ "C:\Users\HiWin10\Desktop\DLLVLC\DLLVLC\DLLVLC\x64\Release\DLLVLC.dll" , EntryPoint = "vlcSetHwnd" ,
         CallingConvention = CallingConvention.Cdecl)]
         public extern static bool vlcSetHwnd( int index, int iHwnd);

上面是 C# 关于普通导出函数的加载方法,在 main 函数中直接进行调用即可.

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static int index;
         static void Main(string[] args)
         {
             DllcallBack mycall;
             mycall = new DllcallBack(Program.CsharpCall);
             index = vlcInit(mycall);
             Console.WriteLine(vlcLoad(index, @ "D:\1.mp4" ));
             Console.WriteLine(getMediaLength(index));
             play(index);
             setRatio(index, "16:9" );

其实 C# 端的调用还是比较简单的,上面的方式是采用静态加载的方式,需要将C++ 的 dll 放到 C# 工程 bin 目录下,而动态加载的方式笔者未进行尝试.

整个过程就完成了,使用 C++ 封装的方式可以使用一些只支持 C++,只有 C++ API 的强大库,也可以防止反编译,还可以使代码更好的分层等.

下面附上demo链接,有需要的小伙伴可下载运行(VS2015) 。

DLLVLCfor.rar 。

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原文链接:https://www.tuicool.com/articles/beiqauN 。

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