gpt4 book ai didi

com.google.gwt.webgl.client.WebGLRenderingContext.uniform1fv()方法的使用及代码示例

转载 作者:知者 更新时间:2024-03-25 11:13:05 30 4
gpt4 key购买 nike

本文整理了Java中com.google.gwt.webgl.client.WebGLRenderingContext.uniform1fv()方法的一些代码示例,展示了WebGLRenderingContext.uniform1fv()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。WebGLRenderingContext.uniform1fv()方法的具体详情如下:
包路径:com.google.gwt.webgl.client.WebGLRenderingContext
类名称:WebGLRenderingContext
方法名:uniform1fv

WebGLRenderingContext.uniform1fv介绍

暂无

代码示例

代码示例来源:origin: libgdx/libgdx

public final void uniform1fv (WebGLUniformLocation location, Float32Array v) {
  this.uniform1fv(location, (JavaScriptObject)v);
}

代码示例来源:origin: libgdx/libgdx

public final void uniform1fv (WebGLUniformLocation location, Float32Array v) {
  this.uniform1fv(location, (JavaScriptObject)v);
}

代码示例来源:origin: libgdx/libgdx

@Override
public void glUniform1fv (int location, int count, float[] v, int offset) {
  WebGLUniformLocation loc = getUniformLocation(location);
  gl.uniform1fv(loc, v);
}

代码示例来源:origin: libgdx/libgdx

@Override
public void glUniform1fv (int location, int count, float[] v, int offset) {
  WebGLUniformLocation loc = getUniformLocation(location);
  gl.uniform1fv(loc, v);
}

代码示例来源:origin: libgdx/libgdx

private final native void uniform1fv (WebGLUniformLocation location, JavaScriptObject v) /*-{
  this.uniform1fv(location, v);
}-*/;

代码示例来源:origin: libgdx/libgdx

private final native void uniform1fv (WebGLUniformLocation location, JavaScriptObject v) /*-{
  this.uniform1fv(location, v);
}-*/;

代码示例来源:origin: libgdx/libgdx

@Override
public void glUniform1fv (int location, int count, FloatBuffer v) {
  WebGLUniformLocation loc = getUniformLocation(location);
  gl.uniform1fv(loc, copy(v));
}

代码示例来源:origin: libgdx/libgdx

@Override
public void glUniform1fv (int location, int count, FloatBuffer v) {
  WebGLUniformLocation loc = getUniformLocation(location);
  gl.uniform1fv(loc, copy(v));
}

代码示例来源:origin: com.badlogicgames.gdx/gdx-backend-gwt

public final void uniform1fv (WebGLUniformLocation location, Float32Array v) {
  this.uniform1fv(location, (JavaScriptObject)v);
}

代码示例来源:origin: playn/playn

public final void uniform1fv(WebGLUniformLocation location, Float32Array v) {
 this.uniform1fv(location, (JavaScriptObject)v);
}

代码示例来源:origin: thothbot/parallax

public final void uniform1fv (WebGLUniformLocation location, Float32Array v) {
  this.uniform1fv(location, (JavaScriptObject)v);
}

代码示例来源:origin: com.googlecode.playn/playn-webgl

public final void uniform1fv(WebGLUniformLocation location, Float32Array v) {
 this.uniform1fv(location, (JavaScriptObject)v);
}

代码示例来源:origin: com.badlogicgames.gdx/gdx-backend-gwt

@Override
public void glUniform1fv (int location, int count, float[] v, int offset) {
  WebGLUniformLocation loc = getUniformLocation(location);
  gl.uniform1fv(loc, v);
}

代码示例来源:origin: thothbot/parallax

@Override
public void glUniform1fv (int location, int count, float[] v, int offset) {
  WebGLUniformLocation loc = getUniformLocation(location);
  gl.uniform1fv(loc, v);
}

代码示例来源:origin: com.badlogicgames.gdx/gdx-backend-gwt

private final native void uniform1fv (WebGLUniformLocation location, JavaScriptObject v) /*-{
  this.uniform1fv(location, v);
}-*/;

代码示例来源:origin: playn/playn

private final native void uniform1fv(WebGLUniformLocation location, JavaScriptObject v) /*-{
 this.uniform1fv(location, v);
}-*/;

代码示例来源:origin: com.googlecode.playn/playn-webgl

private final native void uniform1fv(WebGLUniformLocation location, JavaScriptObject v) /*-{
 this.uniform1fv(location, v);
}-*/;

代码示例来源:origin: threerings/playn

private final native void uniform1fv(WebGLUniformLocation location, JavaScriptObject v) /*-{
 this.uniform1fv(location, v);
}-*/;

代码示例来源:origin: com.badlogicgames.gdx/gdx-backend-gwt

@Override
public void glUniform1fv (int location, int count, FloatBuffer v) {
  WebGLUniformLocation loc = getUniformLocation(location);
  gl.uniform1fv(loc, copy(v));
}

代码示例来源:origin: thothbot/parallax

@Override
public void glUniform1fv (int location, int count, FloatBuffer v) {
  WebGLUniformLocation loc = getUniformLocation(location);
  gl.uniform1fv(loc, copy(v));
}

30 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com