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com.google.gwt.webgl.client.WebGLContextAttributes.setAntialias()方法的使用及代码示例

转载 作者:知者 更新时间:2024-03-23 04:27:05 35 4
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本文整理了Java中com.google.gwt.webgl.client.WebGLContextAttributes.setAntialias()方法的一些代码示例,展示了WebGLContextAttributes.setAntialias()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。WebGLContextAttributes.setAntialias()方法的具体详情如下:
包路径:com.google.gwt.webgl.client.WebGLContextAttributes
类名称:WebGLContextAttributes
方法名:setAntialias

WebGLContextAttributes.setAntialias介绍

[英]Default: true. If the value is true and the implementation supports antialiasing the drawing buffer will perform antialiasing using its choice of technique (multisample/supersample) and quality. If the value is false or the implementation does not support antialiasing, no antialiasing is performed.
[中]默认值:true。如果该值为true且实现支持抗锯齿,则图形缓冲区将使用其选择的技术(多采样/超采样)和质量执行抗锯齿。如果该值为false或实现不支持抗锯齿,则不执行抗锯齿。

代码示例

代码示例来源:origin: libgdx/libgdx

public GwtGraphics (Panel root, GwtApplicationConfiguration config) {
  Canvas canvasWidget = Canvas.createIfSupported();
  if (canvasWidget == null) throw new GdxRuntimeException("Canvas not supported");
  canvas = canvasWidget.getCanvasElement();
  root.add(canvasWidget);
  canvas.setWidth(config.width);
  canvas.setHeight(config.height);
  this.config = config;
  WebGLContextAttributes attributes = WebGLContextAttributes.create();
  attributes.setAntialias(config.antialiasing);
  attributes.setStencil(config.stencil);
  attributes.setAlpha(config.alpha);
  attributes.setPremultipliedAlpha(config.premultipliedAlpha);
  attributes.setPreserveDrawingBuffer(config.preserveDrawingBuffer);
  context = WebGLRenderingContext.getContext(canvas, attributes);
  context.viewport(0, 0, config.width, config.height);
  this.gl = config.useDebugGL ? new GwtGL20Debug(context) : new GwtGL20(context);
  String versionString = gl.glGetString(GL20.GL_VERSION);
  String vendorString = gl.glGetString(GL20.GL_VENDOR);
  String rendererString = gl.glGetString(GL20.GL_RENDERER);
  glVersion = new GLVersion(Application.ApplicationType.WebGL, versionString, vendorString, rendererString);
}

代码示例来源:origin: libgdx/libgdx

public GwtGraphics (Panel root, GwtApplicationConfiguration config) {
  Canvas canvasWidget = Canvas.createIfSupported();
  if (canvasWidget == null) throw new GdxRuntimeException("Canvas not supported");
  canvas = canvasWidget.getCanvasElement();
  root.add(canvasWidget);
  canvas.setWidth(config.width);
  canvas.setHeight(config.height);
  this.config = config;
  WebGLContextAttributes attributes = WebGLContextAttributes.create();
  attributes.setAntialias(config.antialiasing);
  attributes.setStencil(config.stencil);
  attributes.setAlpha(config.alpha);
  attributes.setPremultipliedAlpha(config.premultipliedAlpha);
  attributes.setPreserveDrawingBuffer(config.preserveDrawingBuffer);
  context = WebGLRenderingContext.getContext(canvas, attributes);
  context.viewport(0, 0, config.width, config.height);
  this.gl = config.useDebugGL ? new GwtGL20Debug(context) : new GwtGL20(context);
  String versionString = gl.glGetString(GL20.GL_VERSION);
  String vendorString = gl.glGetString(GL20.GL_VENDOR);
  String rendererString = gl.glGetString(GL20.GL_RENDERER);
  glVersion = new GLVersion(Application.ApplicationType.WebGL, versionString, vendorString, rendererString);
}

代码示例来源:origin: threerings/playn

HtmlGraphicsGL(HtmlPlatform platform, HtmlPlatform.Config config) throws RuntimeException {
 super(config);
 canvas = Document.get().createCanvasElement();
 canvas.setWidth(rootElement.getOffsetWidth());
 canvas.setHeight(rootElement.getOffsetHeight());
 rootElement.appendChild(canvas);
 try {
  WebGLContextAttributes attrs = WebGLContextAttributes.create();
  attrs.setAlpha(config.transparentCanvas);
  attrs.setAntialias(config.antiAliasing);
  // if this returns null, the browser doesn't support WebGL on this machine
  WebGLRenderingContext gl = WebGLRenderingContext.getContext(canvas, attrs);
  if (gl == null)
   throw new RuntimeException("Unable to create GL context");
  // Some systems seem to have a problem where they return a non-null context, but it's in an
  // error state initially. We give up and fall back to Canvas in this case, because nothing
  // seems to work properly.
  int error = gl.getError();
  if (error != WebGLRenderingContext.NO_ERROR)
   throw new RuntimeException("GL context started with errors [err=" + error + "]");
  ctx = new HtmlGLContext(platform, config.scaleFactor, gl, canvas);
  rootLayer = new GroupLayerGL(ctx);
 } catch (RuntimeException re) {
  // Give up. HtmlPlatform will catch the exception and fall back to dom/canvas.
  rootElement.removeChild(canvas);
  throw re;
 }
}

代码示例来源:origin: com.badlogicgames.gdx/gdx-backend-gwt

public GwtGraphics (Panel root, GwtApplicationConfiguration config) {
  Canvas canvasWidget = Canvas.createIfSupported();
  if (canvasWidget == null) throw new GdxRuntimeException("Canvas not supported");
  canvas = canvasWidget.getCanvasElement();
  root.add(canvasWidget);
  canvas.setWidth(config.width);
  canvas.setHeight(config.height);
  this.config = config;
  WebGLContextAttributes attributes = WebGLContextAttributes.create();
  attributes.setAntialias(config.antialiasing);
  attributes.setStencil(config.stencil);
  attributes.setAlpha(config.alpha);
  attributes.setPremultipliedAlpha(config.premultipliedAlpha);
  attributes.setPreserveDrawingBuffer(config.preserveDrawingBuffer);
  context = WebGLRenderingContext.getContext(canvas, attributes);
  context.viewport(0, 0, config.width, config.height);
  this.gl = config.useDebugGL ? new GwtGL20Debug(context) : new GwtGL20(context);
  String versionString = gl.glGetString(GL20.GL_VERSION);
  String vendorString = gl.glGetString(GL20.GL_VENDOR);
  String rendererString = gl.glGetString(GL20.GL_RENDERER);
  glVersion = new GLVersion(Application.ApplicationType.WebGL, versionString, vendorString, rendererString);
}

代码示例来源:origin: thothbot/parallax

attributes.setAntialias(config.isAntialiasing());
attributes.setStencil(config.isStencil());
attributes.setAlpha(config.isAlpha());

代码示例来源:origin: io.playn/playn-html

attrs.setAntialias(config.antiAliasing);

代码示例来源:origin: playn/playn

attrs.setAntialias(config.antiAliasing);

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