gpt4 book ai didi

us.ihmc.graphicsDescription.yoGraphics.YoGraphicsListRegistry.updateRootTransform()方法的使用及代码示例

转载 作者:知者 更新时间:2024-03-17 14:50:40 29 4
gpt4 key购买 nike

本文整理了Java中us.ihmc.graphicsDescription.yoGraphics.YoGraphicsListRegistry.updateRootTransform()方法的一些代码示例,展示了YoGraphicsListRegistry.updateRootTransform()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。YoGraphicsListRegistry.updateRootTransform()方法的具体详情如下:
包路径:us.ihmc.graphicsDescription.yoGraphics.YoGraphicsListRegistry
类名称:YoGraphicsListRegistry
方法名:updateRootTransform

YoGraphicsListRegistry.updateRootTransform介绍

暂无

代码示例

代码示例来源:origin: us.ihmc/IHMCGraphicsDescription

/**
* Set the transform from the root joint joint of the robot to the world, as known by the simulation. If both 
* this and the controller transform are set, all elements are adjusted for the difference. 
* 
* @param transformToWorld
*/
public void setSimulationTransformToWorld(RigidBodyTransform transformToWorld)
{
 this.simulatedRootToWorldTransform.set(transformToWorld);
 if(updateInSimulationThread)
 {
   // This is cheap enough to do twice. This way, guarantee that data from the same tick is used.
   updateRootTransform();
 }
}

代码示例来源:origin: us.ihmc/ihmc-graphics-description

/**
* Set the transform from the root joint joint of the robot to the world, as known by the simulation. If both 
* this and the controller transform are set, all elements are adjusted for the difference. 
* 
* @param transformToWorld
*/
public void setSimulationTransformToWorld(RigidBodyTransform transformToWorld)
{
 this.simulatedRootToWorldTransform.set(transformToWorld);
 if(updateInSimulationThread)
 {
   // This is cheap enough to do twice. This way, guarantee that data from the same tick is used.
   updateRootTransform();
 }
}

代码示例来源:origin: us.ihmc/ihmc-graphics-description

/**
* Set the transform from the root joint joint of the robot to the world, as known by the controller. If both 
* this and the simulation transform are set, all elements are adjusted for the difference.
* 
* @param transformToWorld
*/
public void setControllerTransformToWorld(RigidBodyTransform transformToWorld)
{
 this.controllerWorldToRootTransform.setAndInvert(transformToWorld);
 if(updateInSimulationThread)
 {
   updateRootTransform();
 }
}

代码示例来源:origin: us.ihmc/IHMCGraphicsDescription

/**
  * Set the transform from the root joint joint of the robot to the world, as known by the controller. If both 
  * this and the simulation transform are set, all elements are adjusted for the difference.
  * 
  * @param transformToWorld
  */
  public void setControllerTransformToWorld(RigidBodyTransform transformToWorld)
  {
   this.controllerWorldToRootTransform.invert(transformToWorld);
   if(updateInSimulationThread)
   {
     updateRootTransform();
   }
  }
}

代码示例来源:origin: us.ihmc/IHMCGraphicsDescription

public void update()
{
 if (updateInSimulationThread)
 {
   throw new RuntimeException("YoGraphics are already updated in the simulation thread.");
 }
 if (graphicsConch != null)
 {
   synchronized (graphicsConch)
   {
    updateRootTransform();
    for (int i = 0; i < graphicsUpdatables.size(); i++)
    {
      graphicsUpdatables.get(i).update();
    }
   }
 }
}

代码示例来源:origin: us.ihmc/ihmc-graphics-description

public void update()
{
 if (updateInSimulationThread)
 {
   throw new RuntimeException("YoGraphics are already updated in the simulation thread.");
 }
 if (graphicsConch != null)
 {
   synchronized (graphicsConch)
   {
    updateRootTransform();
    for (int i = 0; i < graphicsUpdatables.size(); i++)
    {
      graphicsUpdatables.get(i).update();
    }
   }
 }
}

29 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com