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本文整理了Java中us.ihmc.graphicsDescription.appearance.YoAppearanceTexture
类的一些代码示例,展示了YoAppearanceTexture
类的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。YoAppearanceTexture
类的具体详情如下:
包路径:us.ihmc.graphicsDescription.appearance.YoAppearanceTexture
类名称:YoAppearanceTexture
暂无
代码示例来源:origin: us.ihmc/IHMCGraphicsDescription
public static AppearanceDefinition Texture(BufferedImage bufferedImage)
{
return new YoAppearanceTexture(bufferedImage);
}
代码示例来源:origin: us.ihmc/IHMCJMonkeyEngineToolkit
public static Material createMaterialFromYoAppearanceTexture(JMEAssetLocator contentMan, YoAppearanceTexture appearanceDefinition)
{
Material material;
if (appearanceDefinition.getPath() != null)
{
material = createMaterialFromFileURL(contentMan, appearanceDefinition.getPath());
}
else
{
material = createMaterialFromBufferedImage(contentMan, appearanceDefinition.getBufferedImage());
}
// material.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off);
return material;
}
代码示例来源:origin: us.ihmc/ihmc-graphics-description
public static AppearanceDefinition Texture(String path)
{
return new YoAppearanceTexture(path);
}
代码示例来源:origin: us.ihmc/ihmc-jmonkey-engine-toolkit
public static Material createMaterialFromYoAppearanceTexture(AssetManager contentMan, YoAppearanceTexture appearanceDefinition)
{
Material material;
if (appearanceDefinition.getPath() != null)
{
material = createMaterialFromFileURL(contentMan, appearanceDefinition.getPath());
}
else
{
material = createMaterialFromBufferedImage(contentMan, appearanceDefinition.getBufferedImage());
}
// material.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off);
return material;
}
代码示例来源:origin: us.ihmc/ihmc-graphics-description
public static AppearanceDefinition Texture(BufferedImage bufferedImage)
{
return new YoAppearanceTexture(bufferedImage);
}
代码示例来源:origin: us.ihmc/ihmc-jmonkey-engine-toolkit
if (((YoAppearanceTexture) appearance).getPath() != null)
texture = assetManager.loadTexture(((YoAppearanceTexture) appearance).getPath());
texture = JMEAppearanceMaterial.createTexture(((YoAppearanceTexture) appearance).getBufferedImage());
代码示例来源:origin: us.ihmc/IHMCGraphicsDescription
public static AppearanceDefinition Texture(String path)
{
return new YoAppearanceTexture(path);
}
代码示例来源:origin: us.ihmc/ihmc-avatar-interfaces-test
public TestingEnvironment()
{
terrain = new CombinedTerrainObject3D(getClass().getSimpleName());
YoAppearanceTexture groundTexture = new YoAppearanceTexture("Textures/ground2.png");
terrain.addBox(-25.0, -25.0, 25.0, 25.0, -0.01, 0.0, groundTexture);
terrain.addBox(0.3, -0.5, 1.0, 0.5, 0.0, 0.5, YoAppearance.BurlyWood());
}
代码示例来源:origin: us.ihmc/IHMCGraphicsDescription
graphics3dObject.addCube(blockWidth, blockHeight, blockThickness, new YoAppearanceTexture(appearance));
代码示例来源:origin: us.ihmc/ihmc-graphics-description
graphics3dObject.addCube(blockWidth, blockHeight, blockThickness, new YoAppearanceTexture(appearance));
代码示例来源:origin: us.ihmc/simulation-construction-set-tools
public static CombinedTerrainObject3D addValveTextureBox(Vector3D position, double yaw)
{
YoAppearanceTexture valveTexture = new YoAppearanceTexture("/images/red-valve.jpg");
double boxSideLength = 1.0;
CombinedTerrainObject3D valveTerrainObject = new CombinedTerrainObject3D("ValveBox");
RigidBodyTransform location = new RigidBodyTransform();
location.setRotationEulerAndZeroTranslation(Math.toRadians(90.0), 0.0, yaw - Math.toRadians(90.0));
location.setTranslation(position);
RotatableBoxTerrainObject newBox = new RotatableBoxTerrainObject(new Box3D(location, boxSideLength, boxSideLength, boxSideLength), valveTexture);
valveTerrainObject.addTerrainObject(newBox);
return valveTerrainObject;
}
代码示例来源:origin: us.ihmc/simulation-construction-set-tools
public static CombinedTerrainObject3D addFiducial(Vector3D position, double yaw, Fiducial fiducial)
{
YoAppearanceTexture fiducialTexture = new YoAppearanceTexture(fiducial.getPathString());
double boxSideLength = 1.0;
CombinedTerrainObject3D fiducualTerrainObject = new CombinedTerrainObject3D(fiducial.name());
RigidBodyTransform location = new RigidBodyTransform();
location.setRotationEulerAndZeroTranslation(Math.toRadians(90.0), 0.0, yaw - Math.toRadians(90.0));
location.setTranslation(position);
RotatableBoxTerrainObject newBox = new RotatableBoxTerrainObject(new Box3D(location, boxSideLength, boxSideLength, boxSideLength), fiducialTexture);
fiducualTerrainObject.addTerrainObject(newBox);
return fiducualTerrainObject;
}
代码示例来源:origin: us.ihmc/simulation-construction-set-tools
private TerrainObject3D setUpFlatGrid(int row, int column)
{
AppearanceDefinition gridAppearance = new YoAppearanceTexture("Textures/asphalt.png");
RigidBodyTransform location = new RigidBodyTransform();
location.appendTranslation(getWorldCoordinate(row, column));
location.appendTranslation(0.0, 0.0, -flatGridHeight / 2);
return new RotatableBoxTerrainObject(new Box3D(location, gridLength, gridWidth, flatGridHeight), gridAppearance);
}
代码示例来源:origin: us.ihmc/ihmc-avatar-interfaces
private static CombinedTerrainObject3D setUpGround(String name)
{
CombinedTerrainObject3D combinedTerrainObject = new CombinedTerrainObject3D(name);
YoAppearanceTexture texture = new YoAppearanceTexture("Textures/brick.png");
RigidBodyTransform location = new RigidBodyTransform();
location.setTranslation(new Vector3D(0, 0, -0.5));
RotatableBoxTerrainObject newBox = new RotatableBoxTerrainObject(new Box3D(location, 10, 10, 1), texture);
combinedTerrainObject.addTerrainObject(newBox);
return combinedTerrainObject;
}
}
代码示例来源:origin: us.ihmc/IHMCAvatarInterfaces
private static CombinedTerrainObject3D setUpGround(String name)
{
CombinedTerrainObject3D combinedTerrainObject = new CombinedTerrainObject3D(name);
YoAppearanceTexture texture = new YoAppearanceTexture("Textures/brick.png");
RigidBodyTransform location = new RigidBodyTransform();
location.setTranslation(new Vector3d(0, 0, -0.5));
RotatableBoxTerrainObject newBox = new RotatableBoxTerrainObject(new Box3d(location, 10, 10, 1), texture);
combinedTerrainObject.addTerrainObject(newBox);
return combinedTerrainObject;
}
}
代码示例来源:origin: us.ihmc/simulation-construction-set-tools
public static CombinedTerrainObject3D setUpGround(String name)
{
CombinedTerrainObject3D combinedTerrainObject = new CombinedTerrainObject3D(name);
int groundDimension = 20;
double unitLength = 1.0;
double groundThickness = 1.0;
YoAppearanceTexture texture = new YoAppearanceTexture("Textures/brick.png");
for (int i = 0; i < groundDimension; i++)
{
for (int j = 0; j < groundDimension; j++)
{
RigidBodyTransform location = new RigidBodyTransform();
location.appendTranslation(new Vector3D(groundDimension / 2 * unitLength, groundDimension / 2 * unitLength, -groundThickness / 2));
location.appendTranslation(new Vector3D(-unitLength * (i + 0.5), -unitLength * (j + 0.5), 0.0));
RotatableBoxTerrainObject unitBox = new RotatableBoxTerrainObject(new Box3D(location, unitLength, unitLength, groundThickness), texture);
combinedTerrainObject.addTerrainObject(unitBox);
}
}
return combinedTerrainObject;
}
代码示例来源:origin: us.ihmc/simulation-construction-set-tools
private CombinedTerrainObject3D setUpGround(String name, Vector3D tableCenter, double tableLength)
{
CombinedTerrainObject3D combinedTerrainObject = new CombinedTerrainObject3D(name);
YoAppearanceTexture texture = new YoAppearanceTexture("Textures/gridGroundProfile.png");
combinedTerrainObject.addBox(-10.0, -10.0, 10.0, 10.0, -0.05, 0.0, texture);
combinedTerrainObject.addBox(tableCenter.getX()-tableLength , tableCenter.getY()-tableLength, tableCenter.getX()+tableLength, tableCenter.getY()+tableLength , tableCenter.getZ());
combinedTerrainObject.addBox(wallPosition.getX() - 1.0, wallPosition.getY() - 0.05, wallPosition.getX() + 1.0, wallPosition.getY() + 0.05, 2.0);
return combinedTerrainObject;
}
代码示例来源:origin: us.ihmc/simulation-construction-set-tools
private CombinedTerrainObject3D setUpGround(String name)
{
CombinedTerrainObject3D combinedTerrainObject = new CombinedTerrainObject3D(name);
int lateralDimension = 15;
int sideDimension = 10;
double leteralOffset = 2.0;
double unitLength = 1.0;
double groundThickness = 0.3;
YoAppearanceTexture texture = new YoAppearanceTexture("Textures/brick.png");
for (int i = 0; i < lateralDimension; i++)
{
for (int j = 0; j < sideDimension; j++)
{
RigidBodyTransform location = new RigidBodyTransform();
location.appendTranslation(new Vector3D(lateralDimension / 2 * unitLength + leteralOffset, sideDimension / 2 * unitLength, -groundThickness / 2));
location.appendTranslation(new Vector3D(-unitLength * (i + 0.5) + leteralOffset, -unitLength * (j + 0.5), 0.0));
RotatableBoxTerrainObject unitBox = new RotatableBoxTerrainObject(new Box3D(location, unitLength, unitLength, groundThickness), texture);
combinedTerrainObject.addTerrainObject(unitBox);
}
}
return combinedTerrainObject;
}
代码示例来源:origin: us.ihmc/simulation-construction-set-tools
public static CombinedTerrainObject3D setUpGround(String name)
{
CombinedTerrainObject3D combinedTerrainObject = new CombinedTerrainObject3D(name);
// URL fileURL = DRCDemo01NavigationEnvironment.class.getClassLoader().getResource("Textures/ground2.png");
YoAppearanceTexture texture = new YoAppearanceTexture("Textures/ground2.png");
RigidBodyTransform location = new RigidBodyTransform();
location.setTranslation(new Vector3D(0, 0, -0.5));
RotatableBoxTerrainObject newBox = new RotatableBoxTerrainObject(new Box3D(location, 45, 45, 1), texture);
combinedTerrainObject.addTerrainObject(newBox);
RotatableBoxTerrainObject newBox2 = new RotatableBoxTerrainObject(new Box3D(location, 200, 200, 0.75), YoAppearance.DarkGray());
combinedTerrainObject.addTerrainObject(newBox2);
return combinedTerrainObject;
}
代码示例来源:origin: us.ihmc/IHMCPerception
private static CombinedTerrainObject3D setUpGround(String name)
{
CombinedTerrainObject3D combinedTerrainObject = new CombinedTerrainObject3D(name);
// URL fileURL = DRCDemo01NavigationEnvironment.class.getClassLoader().getResource("Textures/ground2.png");
YoAppearanceTexture texture = new YoAppearanceTexture("Textures/ground2.png");
RigidBodyTransform location = new RigidBodyTransform();
location.setTranslation(new Vector3d(0, 0, -0.5));
RotatableBoxTerrainObject newBox = new RotatableBoxTerrainObject(new Box3d(location, 45, 45, 1), texture);
combinedTerrainObject.addTerrainObject(newBox);
RotatableBoxTerrainObject newBox2 = new RotatableBoxTerrainObject(new Box3d(location, 200, 200, 0.75), YoAppearance.DarkGray());
combinedTerrainObject.addTerrainObject(newBox2);
return combinedTerrainObject;
}
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