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com.ardor3d.renderer.state.ZBufferState.setFunction()方法的使用及代码示例

转载 作者:知者 更新时间:2024-03-15 01:22:49 29 4
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本文整理了Java中com.ardor3d.renderer.state.ZBufferState.setFunction()方法的一些代码示例,展示了ZBufferState.setFunction()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。ZBufferState.setFunction()方法的具体详情如下:
包路径:com.ardor3d.renderer.state.ZBufferState
类名称:ZBufferState
方法名:setFunction

ZBufferState.setFunction介绍

[英]setFunction sets the depth function.
[中]setFunction设置深度函数。

代码示例

代码示例来源:origin: com.ardor3d/ardor3d-core

public TransparentRenderBucket() {
  super();
  _tranparentCull = new CullState();
  _transparentZBuff = new ZBufferState();
  _transparentZBuff.setWritable(false);
  _transparentZBuff.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
  _comparator = new TransparentComparator();
}

代码示例来源:origin: Renanse/Ardor3D

public TransparentRenderBucket() {
  super();
  _tranparentCull = new CullState();
  _transparentZBuff = new ZBufferState();
  _transparentZBuff.setWritable(false);
  _transparentZBuff.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
  _comparator = new TransparentComparator();
}

代码示例来源:origin: Renanse/Ardor3D

public RotateWidget(final IFilterList filterList) {
  super(filterList);
  _handle = new Node("rotationHandle");
  final ZBufferState zstate = new ZBufferState();
  zstate.setFunction(TestFunction.LessThanOrEqualTo);
  _handle.setRenderState(zstate);
  _handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
  _handle.updateGeometricState(0);
  if (RotateWidget.DEFAULT_CURSOR != null) {
    setMouseOverCallback(new SetCursorCallback(RotateWidget.DEFAULT_CURSOR));
  }
}

代码示例来源:origin: com.ardor3d/ardor3d-core

RenderStateSetter(final Texture texture, final boolean useBlend) {
  textureState = new TextureState();
  textureState.setTexture(texture);
  blendState = new BlendState();
  blendState.setSourceFunction(BlendState.SourceFunction.SourceAlpha);
  blendState.setDestinationFunction(BlendState.DestinationFunction.OneMinusSourceAlpha);
  blendState.setTestEnabled(true);
  blendState.setTestFunction(BlendState.TestFunction.GreaterThan);
  zBuffState = new ZBufferState();
  zBuffState.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
  setUseBlend(useBlend);
}

代码示例来源:origin: Renanse/Ardor3D

RenderStateSetter(final Texture texture, final boolean useBlend) {
  textureState = new TextureState();
  textureState.setTexture(texture);
  blendState = new BlendState();
  blendState.setSourceFunction(BlendState.SourceFunction.SourceAlpha);
  blendState.setDestinationFunction(BlendState.DestinationFunction.OneMinusSourceAlpha);
  blendState.setTestEnabled(true);
  blendState.setTestFunction(BlendState.TestFunction.GreaterThan);
  zBuffState = new ZBufferState();
  zBuffState.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
  setUseBlend(useBlend);
}

代码示例来源:origin: Renanse/Ardor3D

public MovePlanarWidget(final IFilterList filterList) {
  super(filterList);
  _handle = new Node("moveHandle");
  final BlendState blend = new BlendState();
  blend.setBlendEnabled(true);
  _handle.setRenderState(blend);
  final ZBufferState zstate = new ZBufferState();
  zstate.setFunction(TestFunction.LessThanOrEqualTo);
  _handle.setRenderState(zstate);
  _handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
  _handle.updateGeometricState(0);
  if (MovePlanarWidget.DEFAULT_CURSOR != null) {
    setMouseOverCallback(new SetCursorCallback(MovePlanarWidget.DEFAULT_CURSOR));
  }
}

代码示例来源:origin: Renanse/Ardor3D

public MoveWidget(final IFilterList filterList) {
  super(filterList);
  _handle = new Node("moveHandle");
  final BlendState blend = new BlendState();
  blend.setBlendEnabled(true);
  _handle.setRenderState(blend);
  final ZBufferState zstate = new ZBufferState();
  zstate.setFunction(TestFunction.LessThanOrEqualTo);
  _handle.setRenderState(zstate);
  _handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
  _handle.updateGeometricState(0);
  if (MoveWidget.DEFAULT_CURSOR != null) {
    setMouseOverCallback(new SetCursorCallback(MoveWidget.DEFAULT_CURSOR));
  }
}

代码示例来源:origin: Renanse/Ardor3D

public SimpleScaleWidget withArrow(final ReadOnlyVector3 arrowDirection, final ReadOnlyColorRGBA color,
    final double lengthGap, final double tipGap) {
  _arrowDirection = new Vector3(arrowDirection);
  _handle = new InteractArrow("scaleHandle", 1.0, 0.125, lengthGap, tipGap);
  if (!_arrowDirection.equals(Vector3.UNIT_Z)) {
    _handle.setRotation(new Quaternion().fromVectorToVector(Vector3.UNIT_Z, _arrowDirection));
  }
  final BlendState blend = new BlendState();
  blend.setBlendEnabled(true);
  _handle.setRenderState(blend);
  ((Arrow) _handle).setDefaultColor(color);
  final ZBufferState zstate = new ZBufferState();
  zstate.setWritable(false);
  zstate.setFunction(TestFunction.Always);
  _handle.setRenderState(zstate);
  _handle.getSceneHints().setRenderBucketType(RenderBucketType.PostBucket);
  _handle.updateGeometricState(0);
  return this;
}

代码示例来源:origin: Renanse/Ardor3D

public MoveMultiPlanarWidget(final IFilterList filterList, final double extent) {
  super(filterList);
  _handle = new Node("moveHandle");
  final BlendState blend = new BlendState();
  blend.setBlendEnabled(true);
  _handle.setRenderState(blend);
  final ZBufferState zstate = new ZBufferState();
  zstate.setFunction(TestFunction.LessThanOrEqualTo);
  _handle.setRenderState(zstate);
  _handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
  _handle.updateGeometricState(0);
  createDefaultHandle(extent);
  if (MoveMultiPlanarWidget.DEFAULT_CURSOR != null) {
    setMouseOverCallback(new SetCursorCallback(MoveMultiPlanarWidget.DEFAULT_CURSOR));
  }
}

代码示例来源:origin: Renanse/Ardor3D

public void init() {
  if (Constants.stats) {
    Constants.updateGraphs = true;
  }
  rootNode.getSceneHints().setCullHint(CullHint.Dynamic);
  statNode.getSceneHints().setCullHint(CullHint.Never);
  grid = createGrid();
  rootNode.attachChild(grid);
  particleNode = new Node("particles");
  rootNode.attachChild(particleNode);
  final ZBufferState zbuf = new ZBufferState();
  zbuf.setWritable(false);
  zbuf.setEnabled(true);
  zbuf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
  particleNode.setRenderState(zbuf);
  statNode.updateGeometricState(0, true);
};

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