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us.ihmc.robotics.kinematics.fourbar.YoVariableSideFourbarCalculatorWithDerivatives.updateAnglesGivenAngleDAB()方法的使用及代码示例

转载 作者:知者 更新时间:2024-03-16 23:49:31 27 4
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本文整理了Java中us.ihmc.robotics.kinematics.fourbar.YoVariableSideFourbarCalculatorWithDerivatives.updateAnglesGivenAngleDAB()方法的一些代码示例,展示了YoVariableSideFourbarCalculatorWithDerivatives.updateAnglesGivenAngleDAB()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。YoVariableSideFourbarCalculatorWithDerivatives.updateAnglesGivenAngleDAB()方法的具体详情如下:
包路径:us.ihmc.robotics.kinematics.fourbar.YoVariableSideFourbarCalculatorWithDerivatives
类名称:YoVariableSideFourbarCalculatorWithDerivatives
方法名:updateAnglesGivenAngleDAB

YoVariableSideFourbarCalculatorWithDerivatives.updateAnglesGivenAngleDAB介绍

暂无

代码示例

代码示例来源:origin: us.ihmc/ihmc-robotics-toolkit-test

@ContinuousIntegrationTest(estimatedDuration = 0.0)
@Test(timeout = 30000)
public void testSquare()
{
 YoVariableSideFourbarCalculatorWithDerivatives calculator = new YoVariableSideFourbarCalculatorWithDerivatives("testCalculator", registry);
 calculator.setSideLengths(1.0, 1.0, 1.0, 1.0);
 calculator.updateAnglesGivenAngleDAB(PI / 2);
 assertEquals(PI / 2, calculator.getAngleDAB(), eps);
 assertEquals(PI / 2, calculator.getAngleABC(), eps);
 assertEquals(PI / 2, calculator.getAngleBCD(), eps);
 assertEquals(PI / 2, calculator.getAngleCDA(), eps);
}

代码示例来源:origin: us.ihmc/ihmc-robotics-toolkit

/**
* Compute every angle of the quadrilateral.
* @param angleDABInRadians is the angle formed by the sides lengthAD and lengthBA (see scheme in this class)
* @param angularVelocityDAB first time-derivative of the angle DAB
* @return true if the angle DAB is out of range making the quadrilateral non-convex
*/
public boolean updateAnglesAndVelocitiesGivenAngleDAB(double angleDABInRadians, double angularVelocityDAB)
{
 // Solve angles
 boolean isAHittingBounds = updateAnglesGivenAngleDAB(angleDABInRadians);
 // Solve angular velocity
 double A = clamp(angleDABInRadians, minA.getDoubleValue(), maxA.getDoubleValue());
 double dAdT = angularVelocityDAB;
 double e = unknownTriangleSideLengthByLawOfCosine(lengthAD.getDoubleValue(), lengthBA.getDoubleValue(), A);
 double eDot = lengthAD.getDoubleValue() * lengthBA.getDoubleValue() * sin(A) * dAdT / e;
 double dCdT = FourbarCalculatorTools.getAngleDotWithCosineLaw(lengthCB.getDoubleValue(), lengthDC.getDoubleValue(), 0.0, e, eDot);
 double angleDotDBA = FourbarCalculatorTools.getAngleDotWithCosineLaw(lengthBA.getDoubleValue(), e, eDot, lengthAD.getDoubleValue(), 0.0);
 double angleDotDBC = FourbarCalculatorTools.getAngleDotWithCosineLaw(lengthCB.getDoubleValue(), e, eDot, lengthDC.getDoubleValue(), 0.0);
 double dBdT = angleDotDBA + angleDotDBC;
 double dDdT = -dAdT - dBdT - dCdT;
 this.angleDtDAB = dAdT;
 this.angleDtABC = dBdT;
 this.angleDtBCD = dCdT;
 this.angleDtCDA = dDdT;
 return isAHittingBounds;
}

代码示例来源:origin: us.ihmc/IHMCRoboticsToolkit

/**
* Compute every angle of the quadrilateral.
* @param angleDABInRadians is the angle formed by the sides lengthAD and lengthBA (see scheme in this class)
* @param angularVelocityDAB first time-derivative of the angle DAB
* @return true if the angle DAB is out of range making the quadrilateral non-convex
*/
public boolean updateAnglesAndVelocitiesGivenAngleDAB(double angleDABInRadians, double angularVelocityDAB)
{
 // Solve angles
 boolean isAHittingBounds = updateAnglesGivenAngleDAB(angleDABInRadians);
 // Solve angular velocity
 double A = clipToMinMax(angleDABInRadians, minA.getDoubleValue(), maxA.getDoubleValue());
 double dAdT = angularVelocityDAB;
 double e = getUnknownTriangleSideLengthByLawOfCosine(lengthAD.getDoubleValue(), lengthBA.getDoubleValue(), A);
 double eDot = lengthAD.getDoubleValue() * lengthBA.getDoubleValue() * sin(A) * dAdT / e;
 double dCdT = FourbarCalculatorTools.getAngleDotWithCosineLaw(lengthCB.getDoubleValue(), lengthDC.getDoubleValue(), 0.0, e, eDot);
 double angleDotDBA = FourbarCalculatorTools.getAngleDotWithCosineLaw(lengthBA.getDoubleValue(), e, eDot, lengthAD.getDoubleValue(), 0.0);
 double angleDotDBC = FourbarCalculatorTools.getAngleDotWithCosineLaw(lengthCB.getDoubleValue(), e, eDot, lengthDC.getDoubleValue(), 0.0);
 double dBdT = angleDotDBA + angleDotDBC;
 double dDdT = -dAdT - dBdT - dCdT;
 this.angleDtDAB = dAdT;
 this.angleDtABC = dBdT;
 this.angleDtBCD = dCdT;
 this.angleDtCDA = dDdT;
 return isAHittingBounds;
}

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