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本文整理了Java中mage.constants.Zone.match()
方法的一些代码示例,展示了Zone.match()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Zone.match()
方法的具体详情如下:
包路径:mage.constants.Zone
类名称:Zone
方法名:match
暂无
代码示例来源:origin: magefree/mage
@Override
public boolean apply(Ability input, Game game) {
return input.getZone().match(zone);
}
代码示例来源:origin: magefree/mage
@Override
public boolean apply(StackObject input, Game game) {
return input instanceof Spell && ((Spell) input).getFromZone().match(zone);
}
代码示例来源:origin: magefree/mage
@Override
public Abilities<ActivatedAbility> getPlayableAbilities(Zone zone) {
return stream()
.filter(ability -> (ability instanceof ActivatedAbility))
.filter(ability -> ability.getZone().match(zone))
.map(ability -> (ActivatedAbility) ability)
.collect(Collectors.toCollection(AbilitiesImpl::new));
}
代码示例来源:origin: magefree/mage
@Override
public Abilities<ActivatedManaAbilityImpl> getActivatedManaAbilities(Zone zone) {
return stream()
.filter(ability -> ability instanceof ActivatedManaAbilityImpl)
.filter(ability -> ability.getZone().match(zone))
.map(ability -> (ActivatedManaAbilityImpl) ability)
.collect(Collectors.toCollection(AbilitiesImpl::new));
}
代码示例来源:origin: magefree/mage
@Override
public Abilities<ActivatedAbility> getActivatedAbilities(Zone zone) {
return stream()
.filter(ability -> ability instanceof ActivatedAbility)
.filter(ability -> ability.getZone().match(zone))
.map(ability -> (ActivatedAbility) ability)
.collect(Collectors.toCollection(AbilitiesImpl::new));
}
代码示例来源:origin: magefree/mage
@Override
public Abilities<StaticAbility> getStaticAbilities(Zone zone) {
return stream()
.filter(ability -> ability instanceof StaticAbility)
.filter(ability -> ability.getZone().match(zone))
.map(ability -> (StaticAbility) ability)
.collect(Collectors.toCollection(AbilitiesImpl::new));
}
代码示例来源:origin: magefree/mage
@Override
public Abilities<Ability> getManaAbilities(Zone zone) {
return stream()
.filter(ability -> ability.getAbilityType() == AbilityType.MANA)
.filter(ability -> ability.getZone().match(zone))
.collect(Collectors.toCollection(AbilitiesImpl::new));
}
代码示例来源:origin: magefree/mage
@Override
public Abilities<ActivatedManaAbilityImpl> getAvailableActivatedManaAbilities(Zone zone, Game game) {
return stream()
.filter(ability -> ability instanceof ActivatedManaAbilityImpl)
.filter(ability -> ability.getZone().match(zone))
.filter(ability -> (((ActivatedManaAbilityImpl) ability).canActivate(ability.getControllerId(), game).canActivate()))
.map(ability -> (ActivatedManaAbilityImpl) ability)
.collect(Collectors.toCollection(AbilitiesImpl::new));
}
代码示例来源:origin: magefree/mage
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (((ZoneChangeEvent) event).getFromZone().match(Zone.BATTLEFIELD)) {
return (fixedTarget.getTarget().equals(event.getTargetId()));
}
return false;
}
代码示例来源:origin: magefree/mage
@Override
public Abilities<TriggeredAbility> getTriggeredAbilities(Zone zone) {
Abilities<TriggeredAbility> zonedAbilities = new AbilitiesImpl<>();
for (T ability : this) {
if (ability instanceof TriggeredAbility && ability.getZone().match(zone)) {
zonedAbilities.add((TriggeredAbility) ability);
} else if (ability instanceof ZoneChangeTriggeredAbility) {
ZoneChangeTriggeredAbility zcAbility = (ZoneChangeTriggeredAbility) ability;
if (zcAbility.getToZone() != null && zcAbility.getToZone().match(zone)) {
zonedAbilities.add((ZoneChangeTriggeredAbility) ability);
}
}
}
return zonedAbilities;
}
代码示例来源:origin: magefree/mage
@Override
public boolean checkTrigger(GameEvent event, Game game) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if ((fromZone == null || fromZone.match(zEvent.getFromZone()))
&& (toZone == null || toZone.match(zEvent.getToZone()))) {
Permanent perm;
if (zEvent.getTarget() != null) {
perm = zEvent.getTarget();
} else {
perm = game.getPermanent(event.getTargetId()); // LevelX2: maybe this part is not neccessary
}
if (perm != null && filter.match(perm, sourceId, controllerId, game)) {
return true;
}
}
return false;
}
代码示例来源:origin: magefree/mage
@Override
public boolean isInUseableZone(Game game, MageObject source, GameEvent event) {
boolean fromOK = true;
Permanent sourcePermanent = (Permanent) game.getLastKnownInformation(sourceId, Zone.BATTLEFIELD);
if (creatureHaunt && sourcePermanent == null) {
// check it was previously on battlefield
fromOK = false;
}
if (!this.hasSourceObjectAbility(game, sourcePermanent, event)) {
return false;
}
// check now it is in graveyard
Zone after = game.getState().getZone(sourceId);
return fromOK && after != null && Zone.GRAVEYARD.match(after);
}
代码示例来源:origin: magefree/mage
private void getPlayableFromGraveyardCard(Game game, Card card, Abilities<Ability> candidateAbilities, ManaOptions availableMana, List<Ability> output) {
MageObjectReference permittingObject = game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, card.getSpellAbility(), this.getId(), game);
for (ActivatedAbility ability : candidateAbilities.getActivatedAbilities(Zone.ALL)) {
boolean possible = false;
if (ability.getZone().match(Zone.GRAVEYARD)) {
possible = true;
} else if (ability.getZone().match(Zone.HAND) && (ability instanceof SpellAbility || ability instanceof PlayLandAbility)) {
if (permittingObject != null || canPlayCardsFromGraveyard()) {
possible = true;
}
}
if (possible && canPlay(ability, availableMana, card, game)) {
output.add(ability);
}
}
}
代码示例来源:origin: magefree/mage
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
switch (allowedCaster) {
case YOU:
if (affectedControllerId != source.getControllerId()) {
return false;
}
break;
case OPPONENT:
if (!game.getOpponents(source.getControllerId()).contains(affectedControllerId)) {
return false;
}
break;
case ANY:
break;
}
List<UUID> targets = getTargetPointer().getTargets(game, source);
if (targets.isEmpty()) {
this.discard();
return false;
}
return targets.contains(objectId)
&& affectedControllerId.equals(source.getControllerId())
&& game.getState().getZone(objectId).match(fromZone);
}
}
代码示例来源:origin: magefree/mage
@Override
public boolean canTarget(UUID id, Game game) {
MageObject object = game.getObject(id);
return object != null
&& zone != null && zone.match(game.getState().getZone(id))
&& getFilter() != null && getFilter().match(object, game);
}
代码示例来源:origin: magefree/mage
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
Card card = game.getCard(objectId);
if (card != null) {
switch (allowedCaster) {
case YOU:
if (affectedControllerId != source.getControllerId()) {
return false;
}
break;
case OPPONENT:
if (!game.getOpponents(source.getControllerId()).contains(affectedControllerId)) {
return false;
}
break;
}
return !onlyOwnedCards || card.getOwnerId().equals(source.getControllerId())
&& filter.match(card, game)
&& game.getState().getZone(card.getId()).match(fromZone);
}
return false;
}
}
代码示例来源:origin: magefree/mage
@Override
public boolean isInUseableZone(Game game, MageObject source, GameEvent event) {
// check it was previously on battlefield
Permanent before = ((ZoneChangeEvent) event).getTarget();
if (before == null) {
return false;
}
if (!(before instanceof PermanentToken) && !this.hasSourceObjectAbility(game, before, event)) {
return false;
}
// check now it is in graveyard
if (before.getZoneChangeCounter(game) + 1 == game.getState().getZoneChangeCounter(sourceId)) {
Zone after = game.getState().getZone(sourceId);
return after != null && Zone.GRAVEYARD.match(after);
} else {
// Already moved to another zone, so guess it's ok
return true;
}
}
代码示例来源:origin: magefree/mage
@Override
public boolean checkTrigger(GameEvent event, Game game) {
MageObject lastKnown = game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
if (lastKnown == null) {
return false;
}
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
Permanent permanent = zEvent.getTarget();
if (permanent == null) {
return false;
}
if (super.getSourceId().equals(event.getTargetId())
|| permanent.getPower().getValue() > 4
&& permanent.isControlledBy(controllerId)) {
Zone after = game.getState().getZone(event.getTargetId());
return after != null && Zone.GRAVEYARD.match(after);
}
return false;
}
代码示例来源:origin: magefree/mage
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE
&& ((ZoneChangeEvent) event).getToZone().match(Zone.BATTLEFIELD)) {
Card card = game.getCard(event.getTargetId());
if (card != null && card.isCreature()) { // TODO: Bestow Card cast as Enchantment probably not handled correctly
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && controller.hasOpponent(event.getPlayerId(), game)) {
return true;
}
}
}
if (event.getType() == GameEvent.EventType.CREATE_TOKEN && event.getFlag()) { // flag indicates if it's a creature token
Player controller = game.getPlayer(source.getControllerId());
return controller != null && controller.hasOpponent(event.getPlayerId(), game);
}
return false;
}
代码示例来源:origin: magefree/mage
@Override
public boolean apply(Game game, Ability source) {
Spell spell = game.getStack().getSpell(source.getFirstTarget());
if (spell != null && game.getStack().counter(spell.getId(), source.getSourceId(), game)) {
countered = true;
}
Card card = game.getCard(source.getTargets().get(1).getFirstTarget());
Player you = game.getPlayer(source.getControllerId());
if (you != null && card != null) {
if (you.chooseUse(Outcome.Benefit, "Do you wish to shuffle up to one target card from your graveyard into your library?", source, game)
&& game.getState().getZone(card.getId()).match(Zone.GRAVEYARD)) {
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
you.shuffleLibrary(source, game);
}
}
return countered;
}
}
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