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us.ihmc.graphicsDescription.yoGraphics.YoGraphicAbstractShape.setTransformToWorld()方法的使用及代码示例

转载 作者:知者 更新时间:2024-03-20 03:40:31 28 4
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本文整理了Java中us.ihmc.graphicsDescription.yoGraphics.YoGraphicAbstractShape.setTransformToWorld()方法的一些代码示例,展示了YoGraphicAbstractShape.setTransformToWorld()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。YoGraphicAbstractShape.setTransformToWorld()方法的具体详情如下:
包路径:us.ihmc.graphicsDescription.yoGraphics.YoGraphicAbstractShape
类名称:YoGraphicAbstractShape
方法名:setTransformToWorld

YoGraphicAbstractShape.setTransformToWorld介绍

暂无

代码示例

代码示例来源:origin: us.ihmc/IHMCGraphicsDescription

public void setToReferenceFrame(ReferenceFrame referenceFrame)
{
 if (referenceFrame == null)
   throw new RuntimeException("referenceFrame == null");
 RigidBodyTransform transformToWorld = new RigidBodyTransform();
 ReferenceFrame ancestorFrame = referenceFrame;
 // March up the parents until you get to the world:
 while (!ancestorFrame.isWorldFrame())
 {
   RigidBodyTransform transformToAncestor = ancestorFrame.getTransformToParent();
   RigidBodyTransform tempTransform3D = new RigidBodyTransform(transformToAncestor);
   tempTransform3D.multiply(transformToWorld);
   transformToWorld = tempTransform3D;
   ReferenceFrame newAncestorFrame = ancestorFrame.getParent();
   if (newAncestorFrame == null)
    throw new RuntimeException("No ancestor path to world. referenceFrame = " + referenceFrame + ", most ancient = " + ancestorFrame);
   ancestorFrame = newAncestorFrame;
 }
 setTransformToWorld(transformToWorld);
}

代码示例来源:origin: us.ihmc/ihmc-graphics-description

public void setToReferenceFrame(ReferenceFrame referenceFrame)
{
 if (referenceFrame == null)
   throw new RuntimeException("referenceFrame == null");
 RigidBodyTransform transformToWorld = new RigidBodyTransform();
 ReferenceFrame ancestorFrame = referenceFrame;
 // March up the parents until you get to the world:
 while (!ancestorFrame.isWorldFrame())
 {
   RigidBodyTransform transformToAncestor = ancestorFrame.getTransformToParent();
   RigidBodyTransform tempTransform3D = new RigidBodyTransform(transformToAncestor);
   tempTransform3D.multiply(transformToWorld);
   transformToWorld = tempTransform3D;
   ReferenceFrame newAncestorFrame = ancestorFrame.getParent();
   if (newAncestorFrame == null)
    throw new RuntimeException("No ancestor path to world. referenceFrame = " + referenceFrame + ", most ancient = " + ancestorFrame);
   ancestorFrame = newAncestorFrame;
 }
 setTransformToWorld(transformToWorld);
}

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