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com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication.getSelectedProfile()方法的使用及代码示例

转载 作者:知者 更新时间:2024-03-20 14:22:31 25 4
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本文整理了Java中com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication.getSelectedProfile()方法的一些代码示例,展示了YggdrasilUserAuthentication.getSelectedProfile()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。YggdrasilUserAuthentication.getSelectedProfile()方法的具体详情如下:
包路径:com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication
类名称:YggdrasilUserAuthentication
方法名:getSelectedProfile

YggdrasilUserAuthentication.getSelectedProfile介绍

暂无

代码示例

代码示例来源:origin: Slowpoke101/FTBLaunch

public static String toString (YggdrasilUserAuthentication y) {
  return "YggdrasilAuthenticationService{profiles=" + Arrays.toString(y.getAvailableProfiles()) + ", selectedProfile=" + y.getSelectedProfile() + ", isLoggedIn=" + y.isLoggedIn() + ", userType="
      + y.getUserType() + ", canPlayOnline=" + y.canPlayOnline() + "}";
}

代码示例来源:origin: ATLauncher/ATLauncher

public boolean isValidAuth() {
  if (!this.hasAuth()) {
    return false;
  }
  if (!this.auth.isLoggedIn()) {
    this.setErrorMessage("Response from Mojang wasn't valid!");
  } else if (this.auth.getAuthenticatedToken() == null) {
    this.setErrorMessage("No authentication token returned from Mojang!");
  } else if (auth.getSelectedProfile() == null && (this.auth.getAvailableProfiles() == null || this.auth
      .getAvailableProfiles().length == 0)) {
    this.setErrorMessage("There are no paid copies of Minecraft associated with this account!");
  } else if (this.auth.getSelectedProfile() == null) {
    this.setErrorMessage("No profile selected!");
  }
  return !this.hasError;
}

代码示例来源:origin: Slowpoke101/FTBLaunch

private static boolean isValid (YggdrasilUserAuthentication authentication) {
  boolean ret = true;
  if (!authentication.isLoggedIn()) {
    Logger.logDebug("authentication not valid");
    ret = false;
  }
  if (authentication.getAuthenticatedToken() == null) {
    Logger.logDebug("authentication not valid");
    ret = false;
  }
  if (authentication.getSelectedProfile() == null) {
    Logger.logDebug("authentication not valid");
    ret = false;
  }
  return ret;
}

代码示例来源:origin: ATLauncher/ATLauncher

public String getSession(LoginResponse response) {
  if (!response.isOffline() && response != null && response.getAuth().isLoggedIn() && response.getAuth()
    .canPlayOnline()) {
    if (response.getAuth() instanceof YggdrasilUserAuthentication) {
      return String.format("token:%s:%s", response.getAuth().getAuthenticatedToken(), UUIDTypeAdapter
        .fromUUID(response.getAuth().getSelectedProfile().getId()));
    } else {
      return response.getAuth().getAuthenticatedToken();
    }
  }
  return "token:0:0";
}

代码示例来源:origin: ATLauncher/ATLauncher

if (response != null && response.hasAuth() && response.isValidAuth()) {
  if (accountsComboBox.getSelectedIndex() == 0) {
    account = new Account(username, password, response.getAuth().getSelectedProfile().getName(),
        response.getAuth().getSelectedProfile().getId().toString(), remember);
    App.settings.addAccount(account);
    LogManager.info("Added Account " + account);
    account = (Account) accountsComboBox.getSelectedItem();
    account.setUsername(username);
    account.setMinecraftUsername(response.getAuth().getSelectedProfile().getName());
    account.setUUID(response.getAuth().getSelectedProfile().getId().toString());
    if (remember) {
      account.setPassword(password);

代码示例来源:origin: ATLauncher/ATLauncher

this.setUUID(response.getAuth().getSelectedProfile().getId().toString());
response.save();
App.settings.saveAccounts();

代码示例来源:origin: Slowpoke101/FTBLaunch

Logger.logError("Invalid credentials recieved for user: " + user, e);
    if (hasMojangData && hasPassword) {
      uniqueID = authentication.getSelectedProfile().getId().toString();
    if (hasMojangData) {
      uniqueID = authentication.getSelectedProfile().getId().toString();
      if (uniqueID != null && !uniqueID.isEmpty()) {
        Logger.logDebug("Setting UUID");
  displayName = authentication.getSelectedProfile().getName();
  if ((authentication.isLoggedIn()) && (authentication.canPlayOnline())) {
    Logger.logDebug("loggedIn() && CanPlayOnline()");
    if ((authentication instanceof YggdrasilUserAuthentication)) {
      UserManager.setStore(user, encode(authentication.saveForStorage()));
      UserManager.setUUID(user, authentication.getSelectedProfile().getId().toString());//enables use of offline mode later if needed on newer MC Versions
      Logger.logDebug("Authentication done, returning LoginResponse");
      return new LoginResponse(Integer.toString(authentication.getAgent().getVersion()), "token", displayName, authentication.getAuthenticatedToken(), authentication
          .getSelectedProfile().getId().toString(), authentication);
} else if (authentication.getSelectedProfile() == null && (authentication.getAvailableProfiles() != null && authentication.getAvailableProfiles().length != 0)) {
  selectedProfile = authentication.getSelectedProfile();
  return new LoginResponse(Integer.toString(authentication.getAgent().getVersion()), "token", selectedProfile.getName(), authentication.getAuthenticatedToken(),
      selectedProfile.getId().toString(), authentication);
} else if (authentication.getSelectedProfile() == null && (authentication.getAvailableProfiles() != null && authentication.getAvailableProfiles().length == 0)) {

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