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android - react 原生 : changing minSdkVersion from 21 to 23 doubled the app apk size

转载 作者:行者123 更新时间:2023-12-05 00:18:46 30 4
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由于库的兼容性,我不得不将 minSdkVersion 从 21 提高到 23。我意识到这样做,并且只有改变这一点,我得到的 apk 大小增加了一倍多。它从 ~35MB 变为 ~90MB。

使用 Android Studio 构建应用会产生相同的行为。使用 Android Studio 的 apk 分析器,当我将它与具有 minSdkVersion 21 的版本进行比较时,它显示的内容如下:

enter image description here

似乎以前的版本 lib 也一样大 (79.9MB),但以前的版本以某种方式设法减小了 apk 的大小。

因为我将应用程序作为 apk 以及在 Android 商店中分发,所以 apk 大小很重要。非常感谢任何提示。

编辑,以防万一,这里是 ny android/app/build.gradle

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation, If none specified and
* // "index.android.js" exists, it will be used. Otherwise "index.js" is
* // default. Can be overridden with ENTRY_FILE environment variable.
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/

project.ext.react = [
enableHermes: false, // clean and rebuild if changing
bundleInRelease: true,
nodeExecutableAndArgs: ["node", "--max_old_space_size=8192"]
]

apply from: "../../node_modules/react-native/react.gradle"

def useIntlJsc = false

/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false

/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = true

/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'

/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);

android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion

compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}

defaultConfig {
applicationId "com.my.app"
multiDexEnabled true
minSdkVersion 23
missingDimensionStrategy 'react-native-camera', 'general'
targetSdkVersion 30
versionCode 311
versionName "0.3.11"
ndk {
abiFilters 'armeabi-v7a','arm64-v8a','x86','x86_64'
}
testBuildType System.getProperty('testBuildType', 'debug') // This will later be used to control the test apk build type
testInstrumentationRunner 'androidx.test.runner.AndroidJUnitRunner'
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
release {
if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
}
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://facebook.github.io/react-native/docs/signed-apk-android.
// signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
// Detox-specific additions to pro-guard, uncomment following line if pro-guard is enabled.
proguardFile "${rootProject.projectDir}/../node_modules/detox/android/detox/proguard-rules-app.pro"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}

packagingOptions {
pickFirst "lib/armeabi-v7a/libc++_shared.so"
pickFirst "lib/arm64-v8a/libc++_shared.so"
pickFirst "lib/x86/libc++_shared.so"
pickFirst "lib/x86_64/libc++_shared.so"
}

// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}

dependencies {
implementation project(':react-native-navbar-color')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.facebook.react:react-native:+"
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
implementation 'com.android.support:multidex:1.0.3'

debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
exclude group:'com.facebook.fbjni'
}
debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
exclude group:'com.squareup.okhttp3', module:'okhttp'
}
debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
}

if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}

if (useIntlJsc) {
implementation 'org.webkit:android-jsc-intl:+'
} else {
implementation 'org.webkit:android-jsc:+'
}
androidTestImplementation('com.wix:detox:+') { transitive = true }
androidTestImplementation 'junit:junit:4.12'
}

configurations.all {
resolutionStrategy {
// the line below is required for Detox since version 14.5.0;
// it should removed as soon as the project compiles without it
force 'androidx.annotation:annotation:1.0.0'
}
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}

apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
project.ext.vectoricons = [
iconFontNames: [ 'MaterialIcons.ttf', 'MaterialCommunityIcons.ttf', 'AntDesign.ttf', 'FontAwesome.ttf', 'Feather.ttf' ] // Name of the font files you want to copy
]
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"

最佳答案

<application> 中设置的 AndroidManifest.xml 中阻止

android:extractNativeLibs="true"

参见文档:https://developer.android.com/guide/topics/manifest/application-element#extractNativeLibs

关于android - react 原生 : changing minSdkVersion from 21 to 23 doubled the app apk size,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/66511524/

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