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我无法理解 Stephen Kochan 的“Objective-C 编程”一书中的以下内容 - 第 4 版。我希望你能帮助我理解它。
在第 10 章“初始化对象”一节中,Stephen 写道:
You should adhere to the following two strategies when writing initialisers.
It might be the case that you want to do something special whenever one of the objects in your class gets initialised. For example, that's the perfect place to create the objects that your class uses and references through one or more instance variables. A perfect example of that would be our Rectangle class; it would be reasonable to allocate the rectangle's XYPoint origin in the init method. To do so, we just have to override the inherited init method.
There's a standard 'template' that's used for overriding init, and it looks like this:
- (id) init
{
self = [super init];
if (self) {
// initialisation code here.
}
return self;
}
This method invokes the parent initialiser first. Executing the parent's initialiser ensures that any inherited instance variables are properly initialised.
You must assign the result of executing the parent's init method back to self because an initialiser has the right to change the location of the object in memory (meaning its reference will change).
If the parent's initialiser succeeds, the value returned will be non-nil, as tested by the if statement. As the comment indicates, inside the block that follows is where you can put your own custom code for your object. This will often involve allocating and initialising instance variables that are in your class.
If you class contains more than one initialiser, one of them should be your designated initialiser and all the other initialisation methods should use it. Typically, that is your most complex initialisation method (usually, one that takes the most arguments).
Creating a designated initialiser centralises your main initialisation code in a single method. Anyone subclassing your class can then override your designated initialiser to ensure that new instances are properly initialised.
Based on that discussion, your initialisation method initWith:over: for your Fraction class might look like this:
- (Fraction *) initWith:(int)n over:(int)d
{
self = [super init];
if (self) {
[self setTo: n over: d];
}
return self;
}
Following the initialisation of super (and its success, as indicated by the return of a nonzero value) you use the
setTo:over:
method to set the numerator and denominator of your Fraction. As with other initialisation methods, you are expected to return the initialised object, which you do here.Program 10.1 tests your new
initWith:over:
initialisation method.
#import "Fraction.h"
int main (int argc, char *argv[])
{
@autoreleasepool {
Fraction *a, *b;
a = [[Fraction alloc] initWith: 1 over: 3];
b = [[Fraction alloc] initWith: 3 over: 7];
[a print];
[b print];
}
return 0;
}
Output:
1/3
3/7
To adhere to the rule stated earlier about a designated initialiser, you should also modify init in your Fraction class. That's particularly important if your class might be subclassed.
Here's what the init method could look like:
- (id)init
{
return [self initWith:0 over:0];
}
When your program begins execution, it sends the initialisation call method to all your classes. If you have a class and associated subclasses, the parent class gets the message first. This message is sent only once to each class, and it is guaranteed to be sent before any other messages are sent to the class. The purpose is for you to perform any class initialisation at that point. For example, you might want to initialise some static variables associated with that class at that time.
最佳答案
这是一大堆问题,很难回答。
So, my first question is: why have all the other initialisation methods if they're all going to use one particular one in this case the "designated" initialiser?
initWithX:y:width:height:
,但你发现自己到处写这样的东西:
[[MyRect alloc] initWithX:0 y:0 width:0 height:0]
[[MyRect alloc] initWithX:myPoint.x y:myPoint.y width:mySize.width height:mySize.height]
[[MyRect alloc] initWithEmptyRect]
[[MyRect alloc] initWithPoint:myPoint size:mySize]
-initWithContentsOfURL:
这样的方法。 .理论上,您总是可以读取该 URL 的内容,将 plist 解析为一对 C 风格的对象和键数组,然后调用
-initWithObjects:forKeys:count:
,所以这实际上没有必要。但你更愿意做什么?
"Creating a designated initialiser centralises your main initialisation code in a single method. Anyone subclassing your class can then override your designated initialiser to ensure that new instances are properly initialised".
Could you give an example of this? I'm not quite sure I understood what he's saying.
@interface MySuperRect: MyRect
- (id)initWithX:x y:y width:width height:height;
@end
[[MySuperRect alloc] initWithEmptyRect]
关于objective-c - 在 Objective-C 中初始化对象,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/11025015/
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