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文件具有相同的散列值,但 git 认为文件除了最后一行之外的每一行都被修改了。这是来自 git 工作目录的 rsync -azP 克隆。我这样做是为了将 svn 移动到 git(git svn fetch,然后是 git svn rebase)存储库到另一个主机。
git 存储库所在的主机 => Ubuntu 12.04.5 LTS,git 2.6.4rsync objective-c entOS 7.2.1511 (Core), git 1.8.3.1
两个文件中的行都以 ^M$ 结尾
我怀疑这是由 git config 或 git bug 引起的。
git diff src/router/openvpn/build/msvc/msvc-generate/msvc-generate.vcxproj
diff --git a/src/router/openvpn/build/msvc/msvc-generate/msvc-generate.vcxproj b/src/router/openvpn/build/msvc/msvc-generate/msvc-generate.vcxproj
index e6491ab..8b7ec22 100644
--- a/src/router/openvpn/build/msvc/msvc-generate/msvc-generate.vcxproj
+++ b/src/router/openvpn/build/msvc/msvc-generate/msvc-generate.vcxproj
@@ -1,69 +1,69 @@
-<U+FEFF><?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{8598C2C8-34C4-47A1-99B0-7C295A890615}</ProjectGuid>
- <RootNamespace>msvc-generate</RootNamespace>
- <Keyword>MakeFileProj</Keyword>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
- <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake -f Makefile.mak all</NMakeBuildCommandLine>
- <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake -f Makefile.mak clean all</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake -f Makefile.mak clean</NMakeCleanCommandLine>
- <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">config-msvc-version.h</NMakeOutput>
- <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePre
- <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
- <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
- <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
- <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblie
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
- <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake -f Makefile.mak all</NMakeBuildCommandLine>
- <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake -f Makefile.mak clean all</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake -f Makefile.mak clean</NMakeCleanCommandLine>
- <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">config-msvc-version.h</NMakeOutput>
- <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakeP
- <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
- <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
- <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
- <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssembl
- </PropertyGroup>
- <ItemDefinitionGroup>
- </ItemDefinitionGroup>
- <ItemGroup>
- <None Include="Makefile.mak" />
- <None Include="msc-generate.js" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
+<U+FEFF><?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{8598C2C8-34C4-47A1-99B0-7C295A890615}</ProjectGuid>
+ <RootNamespace>msvc-generate</RootNamespace>
+ <Keyword>MakeFileProj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake -f Makefile.mak all</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake -f Makefile.mak clean all</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake -f Makefile.mak clean</NMakeCleanCommandLine>
+ <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">config-msvc-version.h</NMakeOutput>
+ <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePre
+ <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
+ <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
+ <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
+ <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblie
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake -f Makefile.mak all</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake -f Makefile.mak clean all</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake -f Makefile.mak clean</NMakeCleanCommandLine>
+ <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">config-msvc-version.h</NMakeOutput>
+ <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakeP
+ <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
+ <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
+ <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
+ <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssembl
+ </PropertyGroup>
+ <ItemDefinitionGroup>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <None Include="Makefile.mak" />
+ <None Include="msc-generate.js" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
</Project>
\ No newline at end of file
编辑1:
两个文件的 od -t x1 输出完全相同
编码,换行权限也完全一样
src/router/openvpn/build/msvc/msvc-generate/msvc-generate.vcxproj:XML 文档,UTF-8 Unicode(带 BOM)文本,带 CRLF 行终止符
编辑2
cat -A 中的两个文件相同,这与 autocrlf 有什么关系?
$ cat -A src/router/openvpn/build/msvc/msvc-generate/msvc-generate.vcxproj
M-oM-;M-?<?xml version="1.0" encoding="utf-8"?>^M$
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">^M$
<ItemGroup Label="ProjectConfigurations">^M$
<ProjectConfiguration Include="Debug|Win32">^M$
<Configuration>Debug</Configuration>^M$
<Platform>Win32</Platform>^M$
</ProjectConfiguration>^M$
<ProjectConfiguration Include="Release|Win32">^M$
<Configuration>Release</Configuration>^M$
<Platform>Win32</Platform>^M$
</ProjectConfiguration>^M$
</ItemGroup>^M$
<PropertyGroup Label="Globals">^M$
<ProjectGuid>{8598C2C8-34C4-47A1-99B0-7C295A890615}</ProjectGuid>^M$
<RootNamespace>msvc-generate</RootNamespace>^M$
<Keyword>MakeFileProj</Keyword>^M$
</PropertyGroup>^M$
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />^M$
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">^M$
<ConfigurationType>Makefile</ConfigurationType>^M$
</PropertyGroup>^M$
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">^M$
<ConfigurationType>Makefile</ConfigurationType>^M$
</PropertyGroup>^M$
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />^M$
<ImportGroup Label="ExtensionSettings">^M$
</ImportGroup>^M$
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">^M$
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />^M$
</ImportGroup>^M$
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">^M$
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />^M$
</ImportGroup>^M$
<PropertyGroup Label="UserMacros" />^M$
<PropertyGroup>^M$
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>^M$
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</OutDir>^M$
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>^M$
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake -f Makefile.mak all</NMakeBuildCommandLine>^M$
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake -f Makefile.mak clean all</NMakeReBuildCommandLine>^M$
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake -f Makefile.mak clean</NMakeCleanCommandLine>^M$
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">config-msvc-version.h</NMakeOutput>^M$
<NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>^M$
<NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>^M$
<NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>^M$
<NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>^M$
<NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>^M$
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</OutDir>^M$
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>^M$
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake -f Makefile.mak all</NMakeBuildCommandLine>^M$
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake -f Makefile.mak clean all</NMakeReBuildCommandLine>^M$
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake -f Makefile.mak clean</NMakeCleanCommandLine>^M$
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">config-msvc-version.h</NMakeOutput>^M$
<NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>^M$
<NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>^M$
<NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>^M$
<NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>^M$
<NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>^M$
</PropertyGroup>^M$
<ItemDefinitionGroup>^M$
</ItemDefinitionGroup>^M$
<ItemGroup>^M$
<None Include="Makefile.mak" />^M$
<None Include="msc-generate.js" />^M$
</ItemGroup>^M$
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />^M$
<ImportGroup Label="ExtensionTargets">^M$
</ImportGroup>^M$
</Project>
最佳答案
您需要设置您的core.autocrlf
。
core.autocrlf = true
Text files checked-out from the repository that have only
LF
EOL characters are normalized toCRLF
in your working tree; files that containCRLF
in the repository will not be touchedText files that have only
LF
EOL characters in the repository, are normalized fromCRLF
toLF
when committed back to the repository. Files that containCRLF
in the repository will be committed untouched.
core.autocrlf = input
Text files checked-out from the repository will keep original EOL characters in your working tree.
Text files in your working tree with
CRLF
EOL characters are normalized toLF
when committed back to the repository.
core.autocrlf = false
core.eol
dictates EOL characters in the text files of your working tree.
core.eol = native
by default, which means Windows EOLs areCRLF
and Unix-based OS areLF
in working trees.
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