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我一直在进行 native 应用程序开发,我已经构建了一个发布版本。
不幸的是,当应用程序调用 auth().signInWithPhoneNumber() 函数时,发布的版本给我带来了意外错误。相反,调试版本不会造成任何问题。
由于我无法在已发布的应用程序中获取任何日志,因此我进一步记录了错误消息。原来,从firebase返回的错误信息是
{{'line': 101, 'column': 244, 'sourceURL': 'index.android.bundle'}}
react-native bundle --platform android --dev false --entry-file index.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/src/main/res
async function signInWithPhoneNumber(phoneNumber: string, event: any) {
event.preventDefault();
try {
const confirmation = await auth().signInWithPhoneNumber(phoneNumber);
if (confirmation) {
setConfirm(confirmation);
}
} catch (err) {
console.log('Check Exist Error2 - ' + err.message);
console.log('error Code - ' + err.code);
setErrorOccured(true);
if (err.code === 'missing-phone-number') {
console.log('Missing Phone Number.');
setErrorMsg('Missing Phone Number.');
} else if (err.code === 'auth/invalid-phone-number') {
console.log('Invalid Phone Number.');
setErrorMsg('Invalid Phone Number.');
} else if (err.code === 'auth/quota-exceeded') {
console.log('SMS quota exceeded.');
setErrorMsg('SMS quota exceeded.Please try again later.');
} else if (err.code === 'auth/user-disabled') {
console.log('User disabled.');
setErrorMsg('Phone Number disabled. Please contact support.');
} else {
console.log('Unexpected Error.' + err.code);
axios.post(`https://myapi/error`, err);
setErrorMsg('Unexpected Error Occured. Please contact support.');
}
}
}
apply plugin: "com.android.application"
apply plugin: 'io.fabric'
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* */
project.ext.react = [
// the name of the generated asset file containing your JS bundle
bundleAssetName: "index.android.bundle",
// the entry file for bundle generation. If none specified and
// "index.android.js" exists, it will be used. Otherwise "index.js" is
// default. Can be overridden with ENTRY_FILE environment variable.
entryFile: "index.android.js",
// https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
bundleCommand: "ram-bundle",
// whether to bundle JS and assets in debug mode
bundleInDebug: false,
// whether to bundle JS and assets in release mode
bundleInRelease: true,
// whether to bundle JS and assets in another build variant (if configured).
// See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
// The configuration property can be in the following formats
// 'bundleIn${productFlavor}${buildType}'
// 'bundleIn${buildType}'
// bundleInFreeDebug: true,
// bundleInPaidRelease: true,
// bundleInBeta: true,
// whether to disable dev mode in custom build variants (by default only disabled in release)
// for example: to disable dev mode in the staging build type (if configured)
devDisabledInStaging: true,
// The configuration property can be in the following formats
// 'devDisabledIn${productFlavor}${buildType}'
// 'devDisabledIn${buildType}'
// the root of your project, i.e. where "package.json" lives
root: "../../",
// where to put the JS bundle asset in debug mode
jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
// where to put the JS bundle asset in release mode
jsBundleDirRelease: "$buildDir/intermediates/assets/release",
// where to put drawable resources / React Native assets, e.g. the ones you use via
// require('./image.png')), in debug mode
resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
// where to put drawable resources / React Native assets, e.g. the ones you use via
// require('./image.png')), in release mode
resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
// by default the gradle tasks are skipped if none of the JS files or assets change; this means
// that we don't look at files in android/ or ios/ to determine whether the tasks are up to
// date; if you have any other folders that you want to ignore for performance reasons (gradle
// indexes the entire tree), add them here. Alternatively, if you have JS files in android/
// for example, you might want to remove it from here.
inputExcludes: ["android/**", "ios/**"],
// override which node gets called and with what additional arguments
nodeExecutableAndArgs: ["node"],
// supply additional arguments to the packager
extraPackagerArgs: []
]
project.ext.react = [
enableHermes: false, // clean and rebuild if changing
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
android {
dexOptions {
javaMaxHeapSize "3g"
}
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.test.testtrace"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
multiDexEnabled true
missingDimensionStrategy 'react-native-camera', 'general'
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
release {
storeFile file('.keystore')
storePassword '-'
keyAlias '.keystore'
keyPassword '-'
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://facebook.github.io/react-native/docs/signed-apk-android.
signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
packagingOptions {
pickFirst "lib/armeabi-v7a/libc++_shared.so"
pickFirst "lib/arm64-v8a/libc++_shared.so"
pickFirst "lib/x86/libc++_shared.so"
pickFirst "lib/x86_64/libc++_shared.so"
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
crashlytics {
enableNdk true
}
dependencies {
implementation fileTree(dir: "libs", include: ["*.jar"])
//noinspection GradleDynamicVersion
implementation "com.facebook.react:react-native:+" // From node_modules
implementation project(path: ":@react-native-firebase_crashlytics")
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
implementation project(':lottie-react-native')
implementation project(':react-native-splash-screen')
debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
exclude group:'com.facebook.fbjni'
}
debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
}
debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
}
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
apply plugin: 'com.google.gms.google-services'
最佳答案
我找到了问题背后的真正原因,这是由于 firebase “auth/app-not-authorized” 错误,https://firebase.google.com/docs/auth/admin/errors 中没有说明。 .
幸运的是,通过添加由已发布 keystore 生成的匹配指纹(sha1 和 sha256)解决了这个问题。
关于javascript - React Native Firebase auth().signInWithPhoneNumber() 在发布 APK 中返回意外错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/61966136/
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