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我正在Qt中编写跨平台应用程序(使用Qt Creator)。目标平台之一是OSX。
通过使用BitRock Installer system创建.app
文件,将该应用程序打包为可在OS X上安装。
该应用程序供各种不同学院和大学的政治学专业的学生和研究人员下载和使用。 (从App Store或产品网站上下载都可以。)
我不需要iCloud或与App Store相关的任何其他功能。我只需要能够分发此应用程序,这样就不会出现警告(如下)。
当前,该应用程序处于Alpha测试状态-仅由产品经理进行测试。尽管如此,我还是希望为产品经理提供OS X的安装软件包,该软件包的而不是会向他们显示以下警告:
The [installer application] can't be opened because it is from an unidentified developer
最佳答案
准备.app
文件
这是创建已签名程序包的分步指南,该程序包可以上传到Mac App Store或作为独立的应用程序+安装程序独立分发:
QMAKE_CFLAGS += -gdwarf-2 QMAKE_CXXFLAGS += -gdwarf-2
QMAKE_CFLAGS
突出显示为有效,但仍可能需要将其包括在内-参见here).app
捆绑包内,但也可以创建自己的文件并自动使用它。请参见this link for a sample info.plist file that works with Qt and the App Store,请注意QMAKE_INFO_PLIST
确实可以使用a自定义文件(请参阅该链接中的注释)。.pro
文件中的以下行中进行设置:QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.6
-但是,如果您使用自定义的info.plist
文件,则该设置不会生效,因此您仍然必须在自定义info.plist
中包括正确的设置;请参阅前面的链接,以获取应在文件中使用的条目。)kind
列中查找)并输入密码->在Keychain中检查添加的证书使用权。 Creating a new Bundle ID is not intuitive.
To create a new Bundle ID:
-> Log in to the Developer Center website: This is a different site (perhaps open it in a new tab): http://developer.apple.com.
-> Click Member Center near the very top right (next to the search bar)
-> Click on Manage your certificates, App IDs, devices, and provisioning profiles (underneath Certificates, Identifiers & Profiles)
-> Click on App IDs in the left navigation bar (in the Identifiers section) (This might already be selected.)
-> Click on + button
-> The screen you now see (Register Mac App ID / Registering an App ID) is the screen you use to create a new bundle identifier
-> Enter the necessary information. Write anything for the App ID Description (it can contain only a short line of text)
The Explicit App ID field is actually the new Bundle ID. Type a reverse URL here, such as
com.mydomain.myapp
. A website or server does not actually need to exist at this URL. You just make one up here, but of course you can use one that already exists if you wish.-> Click Continue, then Submit if you're satisfied, then Done
Now be sure to go back to the previous section, and add the Bundle ID you have just created to the custom
info.plist
file.Also save the Team ID in case you need it later - this is the string that precedes the Bundle > > ID (called the prefix) that you see when you look at the details of the Bundle ID you've just > > > created in the Developer Center.
dsymutil MyApp.app/Contents/MacOS/MyApp -o MyApp.app.dSYM
macdeployqt
(Qt附带)。在命令行中:/path/to/macdeployqt /path/to/myapp.app
macdeployqt
可以在QTDIR/bin
中找到。有关一些官方详细信息,请参见this link。)macdeployqt
可以通过并入.app
捆绑包内部的必要Qt框架并更改应用程序中的各种其他内部设置来修改现有应用程序。 Codesigning is a tricky step.
(1) Obtaining a DISTRIBUTION CERTIFICATE
You must first create a Distribution certificate, if you don't already have one. (Not a Developer certificate.)
(The following steps are taken from this link, with a correction regarding the certificate type)
-> Open Xcode (version 5 as of this writing) -> Navigate to Xcode > Preferences -> Click the Accounts tab -> If you have not already done so, add the Apple ID that is registered in the Mac Developer Program -> Select the Apple ID that you want to use, and click View Details -> In the window that opens, click Add (+) and then select Mac App Distribution.
(2) Code signing the application with the Distribution Certificate
To properly codesign, every
.framework
and.dylib
inside the.app
bundle must FIRST be signed; and then the.app
itself must be signed. See critical steps in bottom paragraph of this grey block before you codesign the internal Qt frameworks - and be sure to do this first.The command to sign the internal libraries/frameworks, and the command to sign the main
.app
, is the same:
codesign -s "3rd Party Mac Developer Application: Daniel Nissenbaum (S6V5TT9QRL)" –-entitlements
MyEntitlements.plist MyApp.appThe --entitlements MyEntitlements.plist option is only necessary if you actually have entitlements beyond the basic defaults. I (Dan Nissenbaum) did not select additional privileges for my app when I created the Bundle ID in Developer Center (such as ability to access iCloud, push notifications, etc.). So, I left off the --entitlements option, and I have not looked into how to obtain a MyEntitlements.plist file.
Note regarding the -s argument: See paragraph below for information about finding the correct name to use (this is the Distribution Certificate "Common Name").
This codesign command is for the main
.app
. To codesign the internal (Qt) libraries/frameworks, which must be done first, use the proper path; i.e., in the command above, useMyApp.app/Contents/Frameworks/QtCore.framework
rather thanMyApp.app
- and note that the path to the libraries/frameworks must be just to the root of the internal library/framework bundle, not to inside the internal library/framework bundle.Various other internal .dylibs or .frameworks may also need to be signed, in addition to the Qt .frameworks - if you try to sign your main application but have not signed all of the internal .dylibs/.frameworks, you will receive an error indicating another internal .dylib/.framework that needs signing. Just proceed through them all. In my case, there were about 10 additional .dylibs that needed to be signed after I completed signing the Qt .frameworks.
Once you have the developer certificate, you need to find the name of the certificate for use with the codesign process. Open "Keychain Access" (to find this, simply type "Keychain Access" into the Search bar in the Finder, and locate the application from among the results returned). In the main list that you see when Keychain Access runs, you will see your Developer certificate among various other things. There will also be some other certificates - ignore those. It should be obvious which certificate is the correct one. In my case (which is standard, I assume), the certificate name is "3rd Party Mac Developer Application: Daniel Nissenbaum (S6V5TT9QRL)". This is the official name of the certificate, to be used as the -s argument to codesign, but to really confirm this, double-click on the certificate and in the info window that appears, have a look at the "Common Name". The value of Common Name is the official text to use as the -s argument of codesign.
Note regarding a complication with
codesign
'ing the internal Qt frameworks. As of today, whenmacdeployqt
is run, the Qt frameworks are not fully copied correctly into the.app
bundle. They are missing theirInfo.plist
file. But these necessaryInfo.plist
files DO exist inside the Qt installation. You can simply use the Finder to copy them. (For example on my system, the requiredInfo.plist
file for theQtWidgets.framework
framework has this path (where "Qt" corresponds to the root path of your Qt installation):Qt/5.1.1/clang_64/lib/QtWidgets.framework/Contents/Info.plist
. This is to be copied intoMyApp.app/Contents/Frameworks/QtWidgets.framework/Resources
. Ditto for all of the other Qt frameworks that were copied into theMyApp.app
bundle bymacdeployqt
. See https://stackoverflow.com/a/19639825/368896 for more details.exists and is enabled for code
productbuild –-component ./MyApp.app /Applications –-sign "3rd Party Mac Developer Installer: Daniel Nissenbaum (S6V5TT9QRL)" MyApp.pkg
--sign
参数的参数。 证书的类型为“Mac Installer证书”,而不是“Mac App Distribution”(上面与codesign
一起使用的证书的类型)。要创建此证书,请按照上述相同的步骤进行操作,但是选择“Mac Installer证书”作为类型。在此处使用其通用名称作为--sign
参数的参数。sudo installer -store -pkg MyApp.pkg -target /
.pkg
文件(通过网站,Dropbox等)来分发它们,也可以将其上传到Mac App Store。 关于xcode - 从一开始逐步逐步/最快的方法到在OS X上 “code sign”我的Qt应用程序是什么,以便可以分发?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/20909341/
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