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design-patterns - 有人可以批评我的工厂模式吗?

转载 作者:行者123 更新时间:2023-12-04 07:16:42 24 4
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我最近一直在学习更多关于设计模式的知识,并想尝试一下。我不确定这是否是使用工厂模式的正确方法,并且想知道是否有人可以向我提供反馈?

我基本上有一组相似的日历项。膳食、锻炼和测量。它们都有日期和姓名,并且可以打印详细信息。但除此之外,他们还有一些他们各自需要的不同元素。

    public enum AppointmentType
{
Workout,
Meal,
Measurement
}

public abstract class Appointment
{
public string Name { get; set; }
public DateTime DateStarted { get; set; }

public virtual string PrintDetails()
{
return string.Format("Type: {0}\nName: {1}\nDate: {2}",this.GetType().ToString(), Name, DateStarted.ToShortDateString());
}
}

public class Workout : Appointment
{
public List<string> Exercises { get; set; }

public Workout()
{
Exercises = new List<string>();
}

public override string PrintDetails()
{
string startInfo = base.PrintDetails();
string addedInfo = "\nToday I will be doing the following:\n";

foreach (string exercise in Exercises)
{
addedInfo += string.Format("{0}\n", exercise);
}

return startInfo + addedInfo;
}
}

public class Meal : Appointment
{
public List<string> FoodItems { get; set; }

public Meal()
{
FoodItems = new List<string>();
}

public override string PrintDetails()
{
string startInfo = base.PrintDetails();
string addedInfo = "\nToday I will be eating the following:\n";

foreach (string foodItem in FoodItems)
{
addedInfo += string.Format("{0}\n", foodItem);
}

return startInfo + addedInfo;
}
}

public class Measurement : Appointment
{
public string Height { get; set; }
public string Weight { get; set; }

public override string PrintDetails()
{
string startInfo = base.PrintDetails();
string addedInfo = string.Format("\nI am {0} feet tall and I weight {1} pounds!\n", Height, Weight);
return startInfo + addedInfo;
}
}

public interface IAppointmentFactory
{
Appointment CreateAppointment(AppointmentType appointmentType);
}

public class AppointmentFactory : IAppointmentFactory
{
public Appointment CreateAppointment(AppointmentType appointmentType)
{
switch (appointmentType)
{
case AppointmentType.Workout:
return new Workout();
case AppointmentType.Meal:
return new Meal();
case AppointmentType.Measurement:
return new Measurement();
default:
return new Workout();
}
}
}

这是一个使用该库的程序:

  class Program
{
public static List<Appointment> myAppointments;
public static AppointmentFactory factory;
public static Appointment myAppointment;

static void Main(string[] args)
{
myAppointments = new List<Appointment>();
factory = new AppointmentFactory();
StartLoop();
}

private static void StartLoop()
{
Console.WriteLine(string.Format("\nWelcome to Appointment App: You have {0} appointment(s)!", myAppointments.Count()));
Console.WriteLine("0 = Exit");
Console.WriteLine("1 = New Workout");
Console.WriteLine("2 = New Meal");
Console.WriteLine("3 = New Measurement");
Console.WriteLine("P = Print Schedule\n");

switch (Console.ReadLine().ToUpper())
{
case "0":
return;
case "1":
CreateNewAppointment(AppointmentType.Workout);
AddExercises();
break;
case "2":
CreateNewAppointment(AppointmentType.Meal);
AddFoodItems();
break;
case "3":
CreateNewAppointment(AppointmentType.Measurement);
GetMeasurements();
break;
case "P":
PrintSchedule();
break;
default:
return;
}

StartLoop();
}

private static void GetMeasurements()
{
Console.WriteLine("How tall are you?");
((Measurement)myAppointment).Height = Console.ReadLine();
Console.WriteLine("What is your weight?");
((Measurement)myAppointment).Weight = Console.ReadLine();
}

private static void AddFoodItems()
{
Console.WriteLine("How many food items do you want to add?");
string exerciseCount = Console.ReadLine();

for (int i = 0; i < Convert.ToInt32(exerciseCount); i++)
{
Console.WriteLine(string.Format("Food {0}:", (i + 1)));
((Meal)myAppointment).FoodItems.Add(Console.ReadLine());
}
}

private static void AddExercises()
{
Console.WriteLine("How many exercises do you want to add?");
string exerciseCount = Console.ReadLine();

for (int i = 0; i < Convert.ToInt32(exerciseCount); i++)
{
Console.WriteLine(string.Format("Exercise {0}:", (i + 1)));
((Workout)myAppointment).Exercises.Add(Console.ReadLine());
}
}

private static void PrintSchedule()
{
foreach (Appointment appointment in myAppointments)
{
Console.WriteLine(appointment.PrintDetails());
}
}

public static void CreateNewAppointment(AppointmentType appointmentType)
{
myAppointment = factory.CreateAppointment(appointmentType);

Console.WriteLine("Name:");
myAppointment.Name = Console.ReadLine();
Console.WriteLine("Start Date:");
myAppointment.Name = Console.ReadLine();

myAppointments.Add(myAppointment);
}
}

谢谢!!

-ajax

最佳答案

下面是我要将其更改为:

public enum AppointmentType
{
Workout,
Meal,
Measurement
}

public abstract class Appointment
{
public string Name { get; set; }
public DateTime DateStarted { get; set; }

public abstract void PrintDetails();
public abstract void RequestInputFromUser();
}

public class Workout : Appointment
{
private List<string> Exercises { get; set; }

public Workout()
{
Exercises = new List<string>();
}

public override void PrintDetails()
{
string startInfo = base.PrintDetails();
string addedInfo = "\nToday I will be doing the following:\n";

foreach (string exercise in Exercises)
{
addedInfo += string.Format("{0}\n", exercise);
}

Console.WriteLine(StartInfo + addedInfo);
}

public override void RequestInputFromUser()
{
Console.WriteLine("How many exercises do you want to add?");
string exerciseCount = Console.ReadLine();

for (int i = 0; i < Convert.ToInt32(exerciseCount); i++)
{
Console.WriteLine(string.Format("Exercise {0}:", (i + 1)));
Exercises.Add(Console.ReadLine());
}
}
}

public class Meal : Appointment
{
private List<string> FoodItems { get; set; }

public Meal()
{
FoodItems = new List<string>();
}

public override void PrintDetails()
{
string startInfo = base.PrintDetails();
string addedInfo = "\nToday I will be eating the following:\n";

foreach (string foodItem in FoodItems)
{
addedInfo += string.Format("{0}\n", foodItem);
}

Console.WriteLine(startInfo + addedInfo);
}

public override void RequestInputFromUser()
{
Console.WriteLine("How many food items do you want to add?");
string exerciseCount = Console.ReadLine();

for (int i = 0; i < Convert.ToInt32(exerciseCount); i++)
{
Console.WriteLine(string.Format("Food {0}:", (i + 1)));
FoodItems.Add(Console.ReadLine());
}
}
}

public class Measurement : Appointment
{
private string Height { get; set; }
private string Weight { get; set; }

public override void PrintDetails()
{
string startInfo = base.PrintDetails();
string addedInfo = string.Format("\nI am {0} feet tall and I weight {1} pounds!\n", Height, Weight);
Console.WriteLine(startInfo + addedInfo);
}

public override void RequestInputFromUser()
{
Console.WriteLine("How tall are you?");
Height = Console.ReadLine();
Console.WriteLine("What is your weight?");
Weight = Console.ReadLine();
}
}

public interface IAppointmentFactory
{
Appointment CreateAppointment(AppointmentType appointmentType);
}

public class AppointmentFactory : IAppointmentFactory
{
public Appointment CreateAppointment(AppointmentType appointmentType)
{
Appointment apt;

switch (appointmentType)
{
case AppointmentType.Workout:
apt = new Workout();
case AppointmentType.Meal:
apt = new Meal();
case AppointmentType.Measurement:
apt = new Measurement();
default:
apt = new Workout();
}

Console.WriteLine("Name:");
apt.Name = Console.ReadLine();
Console.WriteLine("Start Date:");
apt.Name = Console.ReadLine(); // Logic error on this line.
// Change it to do what you mean.

apt.RequestInputFromUser();

return apt;
}
}

使用它的代码如下:

class Program
{
public static List<Appointment> myAppointments;
public static AppointmentFactory factory;
public static Appointment myAppointment;

static void Main(string[] args)
{
myAppointments = new List<Appointment>();
factory = new AppointmentFactory();
StartLoop(factory);
}

private static void StartLoop(IAppointmentFactory factory)
{
bool exit = false;

while(!exit)
{

Console.WriteLine(string.Format("\nWelcome to Appointment App: You have {0} appointment(s)!", myAppointments.Count()));
Console.WriteLine("0 = Exit");
Console.WriteLine("1 = New Workout");
Console.WriteLine("2 = New Meal");
Console.WriteLine("3 = New Measurement");
Console.WriteLine("P = Print Schedule\n");

switch (Console.ReadLine().ToUpper())
{
case "0":
exit = true;
break;
case "1":
myAppointments.Add( factory.CreateAppointment( AppointmentType.Workout ) );
break;
case "2":
myAppointments.Add( factory.CreateAppointment( AppointmentType.Meal ) );
break;
case "3":
myAppointments.Add( factory.CreateAppointment( AppointmentType.Measurement ) );
break;
case "P":
PrintSchedule();
break;
default:
exit = true;
}

}

}

private static void PrintSchedule()
{
foreach (Appointment appointment in myAppointments)
{
appointment.PrintDetails();
}
}

}

需要注意的几件事:

  • 下层的所有属性都是私有(private)的(好事)
  • 没有类型转换(另一件好事)
  • 很容易添加另一个约会类型(另一件好事)

仍有一些事情可以改变。具有公共(public)属性的基类仍然是一件坏事。但这是一个很大的改进。

我还删除了对 StartLoop() 的递归调用。当您只需要一个循环时,您不想增加堆栈。

编辑:对工厂类进行了一些更改。

回应评论:

  • 要移除对控制台的依赖,请创建一个界面来表示您要对 IO 执行的操作。创建实现此接口(interface)的类并将实例发送到 Appointment 类。从那里,让一切都使用 IO 引擎的实例。要更改平台,请更改发送到约会类的 IO 实现类
  • 公共(public)属性不好的原因与公共(public)变量不好的原因相同。一个类应该隐藏它的实现,而公共(public)属性公开它的实现。有关更多详细信息,我建议 Clean Code .它比我描述得更好。

总体来说还不错:)

关于design-patterns - 有人可以批评我的工厂模式吗?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/3400077/

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