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xcode - 使用Xcode 7,Unity 5.2.3f1,iOS 9.1基本SDK构建时出现错误

转载 作者:行者123 更新时间:2023-12-04 04:24:56 26 4
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我正在尝试使用Xcode 7,Unity 5.2.3f1,iOS 9.1基本SDK构建示例Unity应用程序,但是在尝试在Xcode中运行该应用程序时遇到这些编译错误。我已经设置了脚本后端= IL2CPP,体系结构=通用,但没有帮助。

Undefined symbols for architecture x86_64: "_CloseZStream", referenced from: _DeflateStream_Dispose_m2_129 in Bulk_System_0.o _DeflateStream_CloseZStream_m2_153 in Bulk_System_0.o (maybe you meant: _DeflateStream_CloseZStream_m2_153) "_CreateZStream", referenced from: _DeflateStream_CreateZStream_m2_152 in Bulk_System_0.o (maybe you meant: _DeflateStream_CreateZStream_m2_152) "_Flush", referenced from: _DeflateStream_Flush_m2_139 in Bulk_System_0.o _DeflateStream_Flush_m2_154 in Bulk_System_0.o (maybe you meant: _FtpDataStream_Flush_m2_546, _UnmanagedMemoryStream_Flush_m1_2462 , _NullStream_Flush_m1_2305 , _MemoryStream_Flush_m1_2229 , _FileStream_Flush_m1_2186 , _FileStream_FlushBuffer_m1_2191 , _FileStream_FlushBufferIfDirty_m1_2193 , _FileStream_FlushBuffer_m1_2192 , _XmlInputStream_Flush_m7_567 , _WebConnectionStream_Flush_m2_928 , _SynchronizedWriter_Flush_m1_2427 , _NetworkStream_Flush_m2_227 , _GZipStream_Flush_m2_162 , _DeflateStream_Flush_m2_139 , _StreamWriter_FlushBytes_m1_2354 , _DeflateStream_Flush_m2_154 , _TlsStream_Flush_m3_798 , _SslStream_Flush_m2_202 , _TextWriter_Flush_m1_2415 , _StreamWriter_Flush_m1_2353 , _SslStreamBase_Flush_m3_726 , _UnexceptionalStreamWriter_Flush_m1_2447 ) "_ReadZStream", referenced from: _DeflateStream_ReadInternal_m2_134 in Bulk_System_0.o _DeflateStream_ReadZStream_m2_155 in Bulk_System_0.o (maybe you meant: _DeflateStream_ReadZStream_m2_155) "_UnityADBannerViewFailedToLoad", referenced from: -[UnityADBanner bannerView:didFailToReceiveAdWithError:] in iAD.o "_UnityADBannerViewWasClicked", referenced from: -[UnityADBanner bannerViewActionDidFinish:] in iAD.o "_UnityADBannerViewWasLoaded", referenced from: -[UnityADBanner bannerViewDidLoadAd:] in iAD.o "_UnityADInterstitialADWasLoaded", referenced from: -[UnityInterstitialAd interstitialAdDidLoad:] in iAD.o "_UnityBindFramebuffer", referenced from: _CreateSystemRenderingSurfaceGLES in GlesHelper.o _DestroySystemRenderingSurfaceGLES in GlesHelper.o _CreateRenderingSurfaceGLES in GlesHelper.o _DestroyRenderingSurfaceGLES in GlesHelper.o _CreateSharedDepthbufferGLES in GlesHelper.o _CreateField in Minesweeper _PreparePresentGLES in GlesHelper.o "_UnityBlitToBackbuffer", referenced from: _PreparePresentGLES in GlesHelper.o "_UnityCaptureScreenshot", referenced from: _PreparePresentGLES in GlesHelper.o

最佳答案

我通过在“build设置”中检查“Symlink Unity库”来解决此问题,并确保该构建是针对设备而非模拟器的。

关于xcode - 使用Xcode 7,Unity 5.2.3f1,iOS 9.1基本SDK构建时出现错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/33865332/

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