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我正在尝试使 JavaFX 助记符工作。我在场景中有一些按钮,我想要实现的是通过按 Ctrl+S 来触发这个按钮事件。
这是一个代码 sceleton:
@FXML
public Button btnFirst;
btnFirst.getScene().addMnemonic(new Mnemonic(btnFirst,
new KeyCodeCombination(KeyCode.S, KeyCombination.CONTROL_DOWN)));
最佳答案
对于您的用例,我认为您实际上想要使用加速器而不是助记符。
button.getScene().getAccelerators().put(
new KeyCodeCombination(KeyCode.S, KeyCombination.SHORTCUT_DOWN),
new Runnable() {
@Override public void run() {
button.fire();
}
}
);
The shortcut modifier is used to represent the modifier key which is used commonly in keyboard shortcuts on the host platform. This is for example control on Windows and meta (command key) on Mac. By using shortcut key modifier developers can create platform independent shortcuts. So the "Shortcut+C" key combination is handled internally as "Ctrl+C" on Windows and "Meta+C" on Mac.
new KeyCodeCombination(KeyCode.S, KeyCombination.CONTROL_DOWN)
import javafx.animation.*;
import javafx.application.Application;
import javafx.event.*;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.scene.image.*;
import javafx.scene.input.*;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
import javafx.util.Duration;
public class SaveMe extends Application {
@Override public void start(final Stage stage) throws Exception {
final Label response = new Label();
final ImageView imageView = new ImageView(
new Image("http://icons.iconarchive.com/icons/gianni-polito/colobrush/128/software-emule-icon.png")
);
final Button button = new Button("Save Me", imageView);
button.setStyle("-fx-base: burlywood;");
button.setContentDisplay(ContentDisplay.TOP);
displayFlashMessageOnAction(button, response, "You have been saved!");
layoutScene(button, response, stage);
stage.show();
setSaveAccelerator(button);
}
// sets the save accelerator for a button to the Ctrl+S key combination.
private void setSaveAccelerator(final Button button) {
Scene scene = button.getScene();
if (scene == null) {
throw new IllegalArgumentException("setSaveAccelerator must be called when a button is attached to a scene");
}
scene.getAccelerators().put(
new KeyCodeCombination(KeyCode.S, KeyCombination.SHORTCUT_DOWN),
new Runnable() {
@Override public void run() {
fireButton(button);
}
}
);
}
// fires a button from code, providing visual feedback that the button is firing.
private void fireButton(final Button button) {
button.arm();
PauseTransition pt = new PauseTransition(Duration.millis(300));
pt.setOnFinished(new EventHandler<ActionEvent>() {
@Override public void handle(ActionEvent event) {
button.fire();
button.disarm();
}
});
pt.play();
}
// displays a temporary message in a label when a button is pressed,
// and gradually fades the label away after the message has been displayed.
private void displayFlashMessageOnAction(final Button button, final Label label, final String message) {
final FadeTransition ft = new FadeTransition(Duration.seconds(3), label);
ft.setInterpolator(Interpolator.EASE_BOTH);
ft.setFromValue(1);
ft.setToValue(0);
button.setOnAction(new EventHandler<ActionEvent>() {
@Override public void handle(ActionEvent event) {
label.setText(message);
label.setStyle("-fx-text-fill: forestgreen;");
ft.playFromStart();
}
});
}
private void layoutScene(final Button button, final Label response, final Stage stage) {
final VBox layout = new VBox(10);
layout.setPrefWidth(300);
layout.setAlignment(Pos.CENTER);
layout.getChildren().addAll(button, response);
layout.setStyle("-fx-background-color: cornsilk; -fx-padding: 20; -fx-font-size: 20;");
stage.setScene(new Scene(layout));
}
public static void main(String[] args) { launch(args); }
}
// icon license: (creative commons with attribution) http://creativecommons.org/licenses/by-nc-nd/3.0/
// icon artist attribution page: (eponas-deeway) http://eponas-deeway.deviantart.com/gallery/#/d1s7uih
关于button - 使用 JavaFX 2.2 助记符(和加速器),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/12710468/
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