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flash - 在 Flash Professional CS6 中为 Flash 10.1 编译

转载 作者:行者123 更新时间:2023-12-04 02:41:00 26 4
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我目前正在为三星智能电视做一个项目。

如果我想在电视上使用它,这个项目将需要 Flash,并且规范状态要为 Flash 10.1 编译。但是,我正在查看 Flash Professional CS6 中的发布选项,我只得到了 10.3 的选项,而不是 10、10.1 或 Flash 10 的任何其他颠覆版本。(我得到了 Flash 9 的选项、8、11 和更多)。

有没有办法强制 CS6 为 Flash 10.1 编译?

最佳答案

让我先声明我没有 CS6;但是,我认为这与在以前的版本中覆盖播放器相同。

  • 您需要下载 10.1 playerglobal.swc,它可以从 Adobe's Archived Flash Player versions site. 获得。
  • 将 playerglobal.swc 放在 Flash Pro CS6 安装路径中的 FP10.1 文件夹中,位于/Common/Configuration/ActionScript 3.0/FP10.1/playerglobal.swc

    示例:/Applications/Adobe Flash CS6/Common/Configuration/ActionScript 3.0/FP10.1
  • 创建发布目标 XML 以在 Flash Pro 的发布设置对话框下拉菜单中添加 Flash Player 10.1 选项。这些位于/Common/Configuration/Players/

    示例:/Applications/Adobe Flash CS5.5/Common/Configuration/Players/FlashPlayer10_1.xml

    复制并粘贴现有的 Flash Player 10 XML 作为模板;或者,它应该是这样的:
    <?xml version="1.0" encoding="UTF-8"?>
    <players>
    <player id="FlashPlayer10" version="10" asversion="3">
    <name>Flash Player 10 & 10.1</name>
    <path builtin="true" />
    <path platform="WIN">Device Central/adcdl.exe</path>
    <path platform="MAC">Device Central/adcdl</path>
    <playerDefinitionPath
    as2="$(UserConfig)/Classes/FP10;$(UserConfig)/Classes/FP9;$(UserConfig)/Classes/FP8;$(UserConfig)/Classes/FP7"
    as3="$(AppConfig)/ActionScript 3.0/FP10/playerglobal.swc" />
    <feature name="multiScreenPublish" supported="true" />
    <feature name="mobileAuthoringIntegration" supported="true" />
    <feature name="deviceSound" supported="false" />
    <feature name="exportStreamingSound" supported="true" />
    <feature name="exportEventSound" supported="true" />
    <feature name="FSCommand2" supported="false" />
    <feature name="gradient_linearRGB" supported="true" />
    <feature name="gradient_overflow" supported="true" />
    <feature name="shape_strokeHint" supported="true" />
    <feature name="shape_cap" supported="true" />
    <feature name="shape_join" supported="true" />
    <feature name="shape_mitre" supported="true" />
    <feature name="shape_scale" supported="true" />
    <feature name="linkage_exportForActionscript" supported="true" />
    <feature name="linkage_exportForRuntimeSharing" supported="true" />
    <feature name="linkage_exportInFirstFrame" supported="true" />
    <feature name="linkage_importForRuntimeSharing" supported="true" />
    <feature name="linkage_importAndAddToCache" supported="false" />
    <feature name="publish_localPlaybackSecurity" supported="true" />
    <feature name="publish_hardwareAcceleration" supported="true" />
    <feature name="symbol_blendMode" supported="true" />
    <feature name="actionScript_documentClass" supported="true" />
    <feature name="symbol_blendMode" supported="true" />
    <feature name="filters" supported="true" />
    <feature name="component_binding" supported="true" />
    <feature name="component_schema" supported="true" />
    <feature name="screens" supported="true" />
    <feature name="video" supported="true" />
    <feature name="deviceVideo" supported="false" />
    <feature name="accessibility" supported="true" />
    <feature name="dynamic_text_kerning" supported="true" />
    <feature name="static_text_charwidth_nondeviceFont" supported="true" />
    <feature name="static_text_charwidth_deviceFont" supported="true" />
    <feature name="advanced_anti_alias_text" supported="true" />
    <feature name="nine_slice_scaling" supported="true" />
    <feature name="runtimeNumberMinMax" supported="true" />
    <feature name="use8kSampleRate" supported="true" />
    <feature name="useDefineFont4ForDeviceText" supported="true" />
    <feature name="useDefineFont4ForEmbeddedFonts" supported="true" />
    <feature name="textLayoutFramework" supported="true" />
    <encodingPresets>
    <preset uuid="da5cac1a-417a-4d86-b7f7-ef21010a5d7d" name="FLV - Match Source Attributes (High Quality)"
    ext="flv" default="true" />
    </encodingPresets>

    <testmenu>
    <menu name="ID_testInFlash" default="true" />
    <menu name="ID_testInDeviceCentral" />
    </testmenu>

    <debugmenu>
    <menu name="ID_debugtInFlash" default="true" />
    <menu name="ID_debugInDeviceCentral" />
    </debugmenu>

    </player>
    </players>
  • 关于flash - 在 Flash Professional CS6 中为 Flash 10.1 编译,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/11320405/

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