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android - 我们可以在 Android 平台上将 Vulkan 与 Java Activity 一起使用吗

转载 作者:行者123 更新时间:2023-12-03 23:13:55 27 4
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目前,似乎所有的 Vulkan 教程和示例都使用 Android 平台上的 NativeActivity。我想知道我们是否可以在 Android 上将 Vulkan 与 Java Activity 一起使用?

最佳答案

假设您有一个包含 Vulkan 绘图逻辑的 C++ 类:

// File: AndroidGraphicsApplication.hpp

#include <android/asset_manager.h>
#include <android/native_window.h>
#include "GraphicsApplication.h" // Base class shared with iOS/macOS/...

class AndroidGraphicsApplication : public GraphicsApplication {

public:
AndroidGraphicsApplication(AAssetManager* assetManager, ANativeWindow* window): GraphicsApplication() {
mAssetManager = assetManager;
mWindow = window;
// ... Vulkan initialisation code.
}
~AndroidGraphicsApplication() {
// ... Vulkan cleanup code.
}

void createSurface() {
VkAndroidSurfaceCreateInfoKHR surface_info;
surface_info.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
surface_info.pNext = NULL;
surface_info.flags = 0;
surface_info.window = mWindow;
if(vkCreateAndroidSurfaceKHR(instance, &surface_info, NULL, &surface) != VK_SUCCESS) {
throw std::runtime_error("failed to create window surface!");
}
}

// Used to setup shaders.
std::vector<char> readFile(const std::string& filename) {
AAsset* file = AAssetManager_open(mAssetManager, filename.c_str(), AASSET_MODE_BUFFER);
size_t size = AAsset_getLength(file);
std::vector<char> data(size);
AAsset_read(file, data.data(), size);
AAsset_close(file);
return data;
}

void setSize(uint32_t w, uint32_t h) {
width = w;
height = h;
}

private:
AAssetManager* mAssetManager;
ANativeWindow* mWindow;
uint32_t width;
uint32_t height;
};


你有如下的 JNI 桥:

// File: VulkanAppBridge.cpp

#include <android/log.h>
#include <android/native_window_jni.h>
#include <android/asset_manager_jni.h>
#include "AndroidGraphicsApplication.hpp"

AndroidGraphicsApplication *mApplicationInstance = NULL;

extern "C" {

JNIEXPORT void JNICALL
Java_com_mc_demo_vulkan_VulkanAppBridge_nativeCreate(JNIEnv *env, jobject vulkanAppBridge,
jobject surface, jobject pAssetManager) {
if (mApplicationInstance) {
delete mApplicationInstance;
mApplicationInstance = NULL;
}
__android_log_print(ANDROID_LOG_DEBUG, "mc-native-VulkanAppBridge", "create");
auto window = ANativeWindow_fromSurface(env, surface);
auto assetManager = AAssetManager_fromJava(env, pAssetManager);
mApplicationInstance = new AndroidGraphicsApplication(assetManager, window);
}

JNIEXPORT void JNICALL
Java_com_mc_demo_vulkan_VulkanAppBridge_nativeDestroy(JNIEnv *env, jobject vulkanAppBridge) {
__android_log_print(ANDROID_LOG_DEBUG, "mc-native-VulkanAppBridge", "destroy");
if (mApplicationInstance) {
delete mApplicationInstance;
mApplicationInstance = NULL;
}
}

JNIEXPORT void JNICALL
Java_com_mc_demo_vulkan_VulkanAppBridge_nativeResize(JNIEnv *env, jobject vulkanAppBridge, jint width, jint height) {
__android_log_print(ANDROID_LOG_DEBUG, "mc-native-VulkanAppBridge", "resize: %dx%d", width, height);
if (mApplicationInstance) {
mApplicationInstance->setSize(width, height);
mApplicationInstance->isResizeNeeded = true;
}
}

JNIEXPORT void JNICALL
Java_com_mc_demo_vulkan_VulkanAppBridge_nativeDraw(JNIEnv *env, jobject vulkanAppBridge) {
__android_log_print(ANDROID_LOG_DEBUG, "mc-native-VulkanAppBridge", "draw");
if (mApplicationInstance) {
mApplicationInstance->drawFrame();
}
}
}

并且您有 JNI 桥的相应 Java/Kotlin 部分:
// File: VulkanAppBridge.kt

class VulkanAppBridge {

init {
System.loadLibrary("myApplication")
}

private external fun nativeCreate(surface: Surface, assetManager: AssetManager)
private external fun nativeDestroy()
private external fun nativeResize(width: Int, height: Int)
private external fun nativeDraw()

fun create(surface: Surface, assetManager: AssetManager) {
nativeCreate(surface, assetManager)
}

fun destroy() {
nativeDestroy()
}

fun resize(width: Int, height: Int) {
nativeResize(width, height)
}

fun draw() {
nativeDraw()
}
}

你有一个 SurfaceView 的自定义子类:
// File: VulkanSurfaceView.kt

class VulkanSurfaceView: SurfaceView, SurfaceHolder.Callback2 {

private var vulkanApp = VulkanAppBridge()

constructor(context: Context): super(context) {
}

constructor(context: Context, attrs: AttributeSet): super(context, attrs) {
}

constructor(context: Context, attrs: AttributeSet, defStyle: Int): super(context, attrs, defStyle) {
}

constructor(context: Context, attrs: AttributeSet, defStyle: Int, defStyleRes: Int): super(context, attrs, defStyle, defStyleRes) {
}

init {
alpha = 1F
holder.addCallback(this)
}

// ...
// Implementation code similar to one in GLSurfaceView is skipped.
// See: https://android.googlesource.com/platform/frameworks/base/+/master/opengl/java/android/opengl/GLSurfaceView.java
// ...

override fun surfaceChanged(holder: SurfaceHolder?, format: Int, width: Int, height: Int) {
vulkanApp.resize(width, height)
}

override fun surfaceDestroyed(holder: SurfaceHolder?) {
vulkanApp.destroy()
}

override fun surfaceCreated(holder: SurfaceHolder?) {
holder?.let { h ->
vulkanApp.create(h.surface, resources.assets)
}
}

override fun surfaceRedrawNeeded(holder: SurfaceHolder?) {
vulkanApp.draw()
}
}

然后您可以使用您的自定义 VulkanSurfaceView具有自定义大小的内部布局以及其他 View :

<?xml version="1.0" encoding="utf-8"?>

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:id= "@+id/linearlayout1" >

<Button
android:id="@+id/mcButtonTop"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="A Button" />

<com.mc.demo.vulkan.MyGLSurfaceView
android:id="@+id/mcSurfaceView"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="0.23" />

<!-- Custom SurfaceView -->
<com.mc.demo.vulkan.VulkanSurfaceView
android:id="@+id/mcVulkanSurfaceView"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="0.23" />

<Button
android:id="@+id/mcButtonBottom"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="A Button" />

</LinearLayout>

结果:

GL and Vulkan surfaces in the same Activity

以下是“Vulkan 案例研究”的链接,其中包含 Android 使用示例: https://www.khronos.org/assets/uploads/developers/library/2016-vulkan-devu-seoul/2-Vulkan-Case-Study.pdf

关于android - 我们可以在 Android 平台上将 Vulkan 与 Java Activity 一起使用吗,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/45157950/

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