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Delphi 在自己的包中安装组件

转载 作者:行者123 更新时间:2023-12-03 19:50:05 25 4
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我已经开发了两个单元文件(.pas)并且我有 2 个不同的组件
第一个是 MyPCButton,第二个是 MyPanel

MyPCButton.pas 使用 MyPanel.pas

问题是当我尝试将它们放在单独的包中时,当我安装使用 MyPanel.pas 的 MyPCButton 组件时,该包将它们都安装在同一个包中,如果我先安装 MyPanel.pas 然后 MyPCButton 包拒绝安装并说“无法在包输出目录中为 MyPanel.bpl 创建输出文件”

我已将 MyPanel 放在接口(interface)部分,并将其放在实现部分,但我仍然遇到相同的错误,

我想做的是将它们单独安装在自己的包中

MyPCButton.pas:

unit MyPCButton;

interface

uses
Winapi.Windows,Winapi.Messages,System.SysUtils, System.Classes, Vcl.Controls, Vcl.ExtCtrls,
Vcl.Imaging.PngImage,Vcl.Graphics,Types,cxGraphics;


type
TMyPCButton=class (TCustomControl)
private
FCaption:TCaption;
FIcon:TPngImage;
FIconIndex:integer;
FIconList:TcxImageList;
FIconWidth:integer;
FIconLeftMargin,FIconRightMargin:integer;
FCloseIconList:TcxImageList;
FCloseIconWidth:integer;
FCloseIconLeftMargin,FCloseIconRightMargin:integer;
FFont:TFont;
FColorDefault,FColorDefaultFont:TColor;
FColorHover,FColorHoverFont:TColor;
FColorActive,FColorActiveFont:TColor;
FCaptionWidth:integer;
FMaximumCaptionWidth:integer;
FState:Byte;
FCurCloseIconState:integer;
FActive: Boolean;

FBuffer: TBitmap;
R3:TRect;
FOnClick,FOnCloseClick: TNotifyEvent;
FOnActivate,FOnDeactivate:TNotifyEvent;

FFocused:Boolean;
FGroupNo: integer;
procedure SetIconIndex(const Value:Integer);
procedure SetIconList(const Value:TcxImageList);

procedure SetCaption(const Value: TCaption);
procedure SetCloseIconList(const Value: TcxImageList);

procedure SetAutoSize;

procedure WndProc(var Message: TMessage); override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X: Integer; Y: Integer); override;
procedure MouseMove(Shift: TShiftState; X: Integer; Y: Integer); override;
procedure SetActive(const Value: Boolean);
procedure SwapBuffers;
procedure CheckGroupNo;
protected
procedure Paint; override;
property Canvas;
procedure DoEnter; override;
procedure DoExit; override;
procedure KeyDown(Sender: TObject; var Key: Word;Shift: TShiftState);
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
function GetTotalWidth:integer;
function GetLeftSpace:integer;
function GetRightSpace:integer;
procedure SetPositionInPanel;
procedure SetActiveAfterClose;
published
property Caption:TCaption read FCaption write SetCaption;
property IconIndex:integer Read FIconIndex write SetIconIndex;
property IconList:TcxImageList Read FIconList write SetIconList;
property CloseIconList:TcxImageList Read FCloseIconList write SetCloseIconList;
property Active:Boolean read FActive write SetActive;
property OnClick: TNotifyEvent read FOnClick write FOnClick;
property OnCloseClick: TNotifyEvent read FOnCloseClick write FOnCloseClick;
property OnActivate: TNotifyEvent read FOnActivate write FOnActivate;
property OnDeActivate: TNotifyEvent read FOnDeactivate write FOnDeactivate;
property GroupNo:integer read FGroupNo write FGroupNo;
property TabStop;
property Align;
end;

procedure Register;

implementation
uses Math,pvalues,pfunctions,MyPanel;

function IsIntInInterval(x, xmin, xmax: integer): boolean; inline;
begin
IsIntInInterval := (xmin <= x) and (x <= xmax);
end;

function PointInRect(const Point: TPoint; const Rect: TRect): boolean; inline;
begin
PointInRect := IsIntInInterval(Point.X, Rect.Left, Rect.Right) and
IsIntInInterval(Point.Y, Rect.Top, Rect.Bottom);
end;

procedure Register;
begin
RegisterComponents('MyComponents', [TMyPCButton]);
end;

procedure TMyPCButton.CheckGroupNo;
var
i:integer;
begin
for i:=0 to Parent.ControlCount-1 do
begin
if (Parent.Controls[i] is TMyPCButton) then
begin
if ((Parent.Controls[i] as TMyPCButton).Active) and
((Parent.Controls[i] as TMyPCButton).Name<>Self.Name) and
((Parent.Controls[i] as TMyPCButton).GroupNo=Self.GroupNo)
then
(Parent.Controls[i] as TMyPCButton).Active:=False;
end;
end;
end;

constructor TMyPCButton.Create(AOwner: TComponent);
begin
inherited;
if _V_RegValuesInitated=false then
_P_RegValuesInitate;

FFocused:=false;
FBuffer := TBitmap.Create;
Height:=30;
Width:=50;

FFont:=TFont.Create;
FFont.Assign(R_BtnTB.VFont);
FBuffer.Canvas.Font.Assign(FFont);

FState:=0;
FCurCloseIconState:=-1;
FIconIndex:=-1;
FIconWidth:=16;
FIconLeftMargin:=5;
FIconRightMargin:=5;

FCloseIconWidth:=17;
FCloseIconLeftMargin:=16;
FCloseIconRightMargin:=6;
FCaptionWidth:=0;
FMaximumCaptionWidth:=160;

OnKeyDown:=KeyDown;
end;

destructor TMyPCButton.Destroy;
begin
inherited;
FreeAndNil(FIcon);
FreeAndNil(FBuffer);
end;

procedure TMyPCButton.DoEnter;
begin
inherited;
if FActive=false then
FState:=1;
FFocused:=true;
paint;
end;

procedure TMyPCButton.DoExit;
begin
inherited;
if FActive=false then
FState:=0
else
FState:=2;
FFocused:=false;
paint;
end;

function TMyPCButton.GetLeftSpace: integer;
begin
Result:=Parent.Left;
end;

function TMyPCButton.GetRightSpace: integer;
begin
Result:=GetTotalWidth-Parent.Width;
end;

function TMyPCButton.GetTotalWidth: integer;
begin
Result:=Self.Left+Self.Width;
end;

procedure TMyPCButton.SetPositionInPanel;
var
TotalWidth,LeftSpace,RightSpace:integer;
begin
if (Owner is TMyPanel) then
begin
if (Owner as TMyPanel).Parent is TMyPanel then
begin
LeftSpace:=GetLeftSpace;
if LeftSpace<0 then
LeftSpace:=LeftSpace*-1;
RightSpace:=GetRightSpace;
TotalWidth:=GetTotalWidth;
if (TotalWidth-LeftSpace)<Self.Width then
Parent.Left:=Parent.Left+(((TotalWidth-LeftSpace)-Self.Width)*-1)
else
if TotalWidth-LeftSpace>(Parent).Parent.Width then
begin
Parent.Left:=Parent.Left-(TotalWidth-LeftSpace-(Parent).Parent.Width);
end;
end;
end;
end;

procedure TMyPCButton.SetActiveAfterClose;
var
VControlCount,VPosition:integer;
begin
if (Parent is TMyPanel) then
begin
VControlCount:=Parent.ControlCount;
if VControlCount>1 then
begin
for VPosition:=0 to VControlCount-1 do
begin
if (Parent.Controls[VPosition] as TMyPCButton).Name=Self.Name then
break;
end;
if VPosition+1=Parent.ControlCount then
(Parent.Controls[VPosition-1] as TMyPCButton).Active:=true
else
(Parent.Controls[VPosition+1] as TMyPCButton).Active:=true;
end;
end;
end;

procedure TMyPCButton.KeyDown(Sender: TObject; var Key: Word;
Shift: TShiftState);
begin
if FActive=false then
SetActive(True);
if (Key=13) and (Assigned(FOnClick)) then FOnClick(Self);
paint;
end;

procedure TMyPCButton.MouseDown(Button: TMouseButton; Shift: TShiftState; X,
Y: Integer);
var
SelfWidth:integer;
begin
inherited;
if (FActive=false) and PointInRect(point(X,Y),R3)=false then
begin
FState:=2;
SetActive(True);
paint;
end;
if PointInRect(point(X,Y),R3) then
begin
if (Assigned(FOnCloseClick)) then FOnCloseClick(Self);
SelfWidth:=Self.Width;
Width:=0;
Parent.Width:=Parent.Width-SelfWidth;
if FActive then
SetActiveAfterClose;
Self.Destroy;
end
else
begin
if (Assigned(FOnClick)) then FOnClick(Self);
end;
end;

procedure TMyPCButton.MouseMove(Shift: TShiftState; X, Y: Integer);
begin
inherited;
if PointInRect(point(X,Y),R3)=false then
begin
if FState-1<>FCurCloseIconState then
begin
FCurCloseIconState:=FState-1;
paint;
end;
end
else
begin
if FState+1<>FCurCloseIconState then
begin
FCurCloseIconState:=FState+1;
paint;
end;
end;
end;

procedure TMyPCButton.Paint;
var
R2,R4:TRect;
ColorBackground,ColorFont:TColor;
begin
inherited;
if FBuffer.Canvas.Font.Name<>R_BtnTB.VFont.Name then
begin
FBuffer.Canvas.Font.Name:=R_BtnTB.VFont.Name;
end;
if FBuffer.Canvas.Font.Size<>R_BtnTB.VFont.Size then
begin
FBuffer.Canvas.Font.Size:=R_BtnTB.VFont.Size;
end;
if FBuffer.Canvas.Font.Quality<>R_BtnTB.VFont.Quality then
begin
FBuffer.Canvas.Font.Quality:=R_BtnTB.VFont.Quality;
end;

FBuffer.SetSize(Width,Height);

if FState=0 then
begin
ColorBackground:=R_BtnTB.DefaultColor;
ColorFont:=R_BtnTB.DefaultFontColor
end;
if FState=1 then
begin
ColorBackground:=R_BtnTB.HoverColor;
ColorFont:=R_BtnTB.HoverFontColor
end;
if FState=2 then
begin
ColorBackground:=R_BtnTB.ActiveColor;
ColorFont:=R_BtnTB.ActiveFontColor
end;

FBuffer.Canvas.Brush.Color:=ColorBackground;
FBuffer.Canvas.Font.Color:=ColorFont;
FBuffer.Canvas.FillRect(ClientRect);

if ((Assigned(FIconList)) and (FIconIndex>-1)) then
begin
FIconList.Draw(FBuffer.Canvas,FIconLeftMargin,(ClientHeight div 2)-(FIconList.Height div 2),FIconIndex);
end;
R2.Top:=(ClientHeight div 2)-(FBuffer.Canvas.TextHeight(FCaption) div 2);
R2.Height:=ClientHeight;
R2.Left:=FIconLeftMargin+FIconWidth+FIconRightMargin;
R2.Width:=FCaptionWidth;
DrawText(FBuffer.Canvas.Handle, PChar(FCaption), -1, R2,DT_LEFT);

if Assigned(FCloseIconList) then
begin
R3.Top:=0;
R3.Left:=ClientWidth-FCloseIconWidth;
R3.Height:=ClientHeight;
R3.Width:=FCloseIconWidth;
FCloseIconList.Draw(FBuffer.Canvas,R3.Left+(FCloseIconList.Width div 2),(R3.Height div 2)-(FCloseIconList.Height div 2),FCurCloseIconState);
end;

if FFocused then
begin
R4.Top:=1;
R4.Left:=1;
R4.Width:=ClientWidth-2;
R4.Height:=ClientHeight-2;
DrawFocusRect(FBuffer.Canvas.Handle,R4);
end;

SwapBuffers;
end;

procedure TMyPCButton.SetActive(const Value: Boolean);
var
MyPoint:TPoint;
begin
if FActive<>Value then
begin
FActive := Value;
if FActive then
begin
CheckGroupNo;
FState:=2;
SetPositionInPanel;
if Assigned(FOnActivate) then FOnActivate(Self);
end
else
begin
MyPoint := ScreenToClient(Mouse.CursorPos);
if PtInRect(ClientRect, MyPoint) then
FState:=1
else
FState:=0;
if Assigned(FOnDeactivate) then FOnDeactivate(Self);
end;
paint;
end;
end;

procedure TMyPCButton.SetAutoSize;
begin
FCaptionWidth:=FBuffer.Canvas.TextWidth(FCaption);
if FCaptionWidth>160 then
FCaptionWidth:=FMaximumCaptionWidth;
Width:=FIconLeftMargin+FIconWidth+FIconRightMargin+FCaptionWidth+FCloseIconLeftMargin+FCloseIconWidth-12+FCloseIconRightMargin;
end;

procedure TMyPCButton.SetCaption(const Value: TCaption);
begin
inherited;
FCaption := Value;
SetAutoSize;
paint;
end;

procedure TMyPCButton.SetCloseIconList(const Value: TcxImageList);
begin
FCloseIconList := Value;
paint;
end;

procedure TMyPCButton.SetIconIndex(const Value: Integer);
begin
FIconIndex:=Value;
paint;
end;

procedure TMyPCButton.SetIconList(const Value: TcxImageList);
begin
FIconList:=Value;
paint;
end;

procedure TMyPCButton.WndProc(var Message: TMessage);
begin
inherited;
case Message.Msg of
CM_MOUSEENTER:
begin
if FActive=False then
begin
FState:=1;
Paint;
end;
end;
CM_MOUSELEAVE:
begin
if FActive=False then
begin
FState:=0;
FCurCloseIconState:=-1;
Paint;
end
else
begin
FState:=2;
FCurCloseIconState:=-1;
Paint;
end;
end;
WM_ERASEBKGND:
Message.Result := 1;
end;
end;

procedure TMyPCButton.SwapBuffers;
begin
BitBlt(Canvas.Handle, 0, 0, Width, Height, FBuffer.Canvas.Handle, 0, 0, SRCCOPY);
end;

end.

我的面板.pas
unit MyPanel;

interface

uses
System.SysUtils, System.Classes, Vcl.Controls, Vcl.ExtCtrls;

type
TMyPanel = class(TPanel)
private
{ Private declarations }
protected
{ Protected declarations }
public
{ Public declarations }
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
published
{ Published declarations }
end;

procedure Register;

implementation

procedure Register;
begin
RegisterComponents('MyComponents', [TMyPanel]);
end;

constructor TMyPanel.Create(AOwner: TComponent);
begin
inherited;
end;

destructor TMyPanel.Destroy;
begin
inherited;
end;

end.

最佳答案

除了您的实现和您描述安装的方式之外,您正在尝试做的事情并没有什么特别之处 pas将文件放入包中表明您可能不清楚如何去做。

首先,将组件和 IDE 注册组合在同一个包中一直被认为是不好的做法。

您应该在仅运行时包(或多个包)中实现您的组件。然后你就有了一个设计时包,它在它的中包含了相应的运行时包。需要 列表。

设计时包还包含(通常)一个单元,它使用包含您的组件的单元并实现 注册 功能。

然后将设计时包安装到 IDE 中,IDE 将根据需要加载运行时包以注册组件。

在这种整体方法中,您仍然有许多选择来组织您的包。

您可以为每个控件使用单独的运行时包,并使用单独的设计时包来分别安装每个控件,但听起来您的包之间会有很多依赖关系,这些依赖关系很快就会成为问题,无法按照您的顺序解开和创建依赖关系构建和安装你的包。

在您的情况下,由于您的两个组件相互依赖,因此将这些组件保存在一个运行时包中并使用一个设计时包来安装该运行时包中的所有组件听起来最有意义。

如果您真的想要,您仍然可以使用单独的设计时包来从该单个运行时包中单独安装每个控件,但我真的看不出在您的情况下这样做有什么好处(除非有进一步的复杂性或考虑是从您的问题中看不出来)。

关于Delphi 在自己的包中安装组件,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/36902485/

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