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java - Unity 项目中的错误 : No resource found that matches the given name (at 'icon' with value '@drawable/ic_launcher' )

转载 作者:行者123 更新时间:2023-12-03 18:14:01 27 4
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我有一个带有资源的android库项目,并将库项目导入Unity项目here

(F:\Unity\demoproject\testing\Testing\Assets\Plugins\Android)



当我尝试在 Unity 中构建我的项目时,我收到以下错误:-
Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
F:\AndroidStudio\AndroidStudioSDK\sdk\build-tools\22.0.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/AndroidStudio/AndroidStudioSDK/sdk/platforms/android-22\android.jar" -F bin/resources.ap_

stderr[
AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'icon' with value '@drawable/ic_launcher').

AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'theme' with value '@style/AppTheme').

]
stdout[
Configurations:
(default)
xhdpi-v4

Files:
drawable\app_banner.png
Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
drawable\app_icon.png
Src: () res\drawable\app_icon.png
values\strings.xml
Src: () res\values\strings.xml
AndroidManifest.xml
Src: () AndroidManifest.xml

Resource Dirs:
Type drawable
drawable\app_banner.png
Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
drawable\app_icon.png
Src: () res\drawable\app_icon.png
Type values
values\strings.xml
Src: () res\values\strings.xml
Including resources from package: F:\AndroidStudio\AndroidStudioSDK\sdk\platforms\android-22\android.jar
applyFileOverlay for drawable
applyFileOverlay for layout
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
Processing image: res\drawable-xhdpi\app_banner.png
Processing image: res\drawable\app_icon.png
(processed image res\drawable\app_icon.png: 94% size of source)
(processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
(new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
(new resource id app_icon from drawable\app_icon.png #generated)
]

list .XML
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.testinglib"
android:versionCode="1"
android:versionName="1.0" >

<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="21" />

<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >

<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>

<activity
android:name=".MainActivity"
android:label="@string/app_name" >
</activity>
</application>

</manifest>

enter image description here

Unity 中的脚本文件
using UnityEngine;
using System.Collections;

public class Freeb : MonoBehaviour {

// Use this for initialization
void Start () {

}

public void OnGUI(){

if (GUI.Button (new Rect (50, 50, 100, 100), "Open")) {
//AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer");

AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer");
AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject> ("currentActivity");
currentActivity.Call ("createMethod", currentActivity);
}

}


}

最佳答案

  • 检查 ldpi、mdpi、xhdpi、xxhdpi 中的“ic_launcher”
  • 尝试制作一个“可绘制”文件夹并将其放入“ic_launcher”
  • @style/AppTheme 在屏幕截图中不可见。尝试删除 android:theme="@style/AppTheme"
  • 关于java - Unity 项目中的错误 : No resource found that matches the given name (at 'icon' with value '@drawable/ic_launcher' ),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/32831726/

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