- html - 出于某种原因,IE8 对我的 Sass 文件中继承的 html5 CSS 不友好?
- JMeter 在响应断言中使用 span 标签的问题
- html - 在 :hover and :active? 上具有不同效果的 CSS 动画
- html - 相对于居中的 html 内容固定的 CSS 重复背景?
Display_Info是一个SQL存储过程,有三个输入参数和三个输出参数。 info_Data(序列化信息数据也可能包含unicode和空值)其中一个输出参数之前是NVARCHAR(1000)类型。由于 info_Data 的大小现在已更改为 NVARCHAR(MAX) 类型。当它像 NVARCHAR(1000) 时,在客户端应用程序中执行存储过程没有问题,但在将其更改为 NVARCHAR(MAX) 之后,客户端应用程序抛出错误,如“至少一个参数包含不支持的类型”。 SQL存储过程设计如下图所示。
Create Display_Info @channel NVARCHAR(100)
,@infoType INT
,@locationId NVARCHAR(50)
,@Id BIGINT OUTPUT
,@infoData NVARCHAR(MAX) OUTPUT
,@infoStatus TINYINT OUTPUT
AS
...
客户端应用程序执行存储过程的方式是,
try
{
SACommand conncmd;
CheckConnection();
conncmd.setConnection(&mConn);
std::wstring cmdText = COMMAND_TEXT("ReadMessage");
conncmd.setCommandText(cmdText.c_str());
conncmd.Param("channel").setAsString() = SAString(channel.c_str(), (int)channel.length());
conncmd.Param("infoType").setAsNumeric() = SANumeric((sa_int64_t)type);
conncmd.Param("locationId").setAsString() = SAString(locationId.c_str(), (int)locationId.length());
conncmd.Execute();
std::wstring Id = conncmd.Param(COMMAND_TEXT("Id")).asString();
infodata = conncmd.Param(COMMAND_TEXT("info_Data")).asString();
}
catch (SAException &e)
{
std::string errorMessage = (mb_twine)e.ErrText();
std::cout << "\n" <<errorMessage;
}
示例输入/输出:
infoData 序列化输入:总长度5191
Ä(Á(¼(Protocol Buffers is a method of serializing structured data. It is useful in developing programs to communicate with each other over a wire or for storing data. The method involves an interface description language that describes the structure of some data and a program that generates source code from that description for generating or parsing a stream of bytes that represents the structured data.Google developed Protocol Buffers for use internally and has made protocol compilers for C++, Java and Python available to the public under a free software, open source license. Various other language implementations are also available, including C#, JavaScript, Go, Perl, PHP, Ruby, and Scala.[1]The design goals for Protocol Buffers emphasized simplicity and performance. In particular, it was designed to be smaller and faster than XML.[2] Third parties have reported that Protocol Buffers outperforms the standardized Abstract Syntax Notation One with respect to both message size and decoding performance.[3]Protocol Buffers is widely used at Google for storing and interchanging all kinds of structured information. The method serves as a basis for a custom remote procedure call (RPC) system that is used for nearly all inter-machine communication at Google.[4]Protocol Buffers is very similar to the Apache Thrift protocol (used by Facebook for example), except that the public Protocol Buffers implementation does not include a concrete RPC protocol stack to use for defined services.A software developer defines data structures (called messages) and services in a proto definition file (.proto) and compiles it with protoc. This compilation generates code that can be invoked by a sender or recipient of these data structures. For example, example.proto will produce example.pb.cc and example.pb.h, which will define C++ classes for each message and service that example.proto defines.Canonically, messages are serialized into a binary wire format which is compact, forwards-compatible, and backwards-compatible, but not self-describing (that is, there is no way to tell the names, meaning, or full datatypes of fields without an external specification). There is no defined way to include or refer to such an external specification (schema) within a Protocol Buffers file. The officially supported implementation includes an ASCII serialization format,[5] but this format â though self-describing â loses the forwards-and-backwards-compatibility behavior, and is thus not a good choice for applications other than debugging.Though the primary purpose of Protocol Buffers is to facilitate network communication, its simplicity and speed make Protocol Buffers an alternative to data-centric C++ classes and structs, especially where interoperability with other languages or systems might be needed in the future.A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth / storage savings compared with systems that include the field names in the data.)//polyline.protomessage Point { required int32 x = 1; required int32 y = 2; optional string label = 3; } message Line { required Point start = 1; required Point end = 2; optional string label = 3; } message Polyline { repeated Point point = 1; optional string label = 2; } The "Point" message defines two mandatory data items, x and y. The data item label is optional. Each data item has a tag. The tag is defined after the equal sign. For example, x has the tag 1. The Line and "Polyline" messages, which both use Point, demonstrate how composition works in Protocol Buffers. Polyline has a repeated field, which behaves like a vector. This schema can subsequently be compiled for use by one or more programming languages. Google provides a compiler called protoc which can produce output for C++, Java or Python. Other schema compilers are available from other sources to create language-dependent output for over 20 other languages.[6] For example, after a C++ version of the protocol buffer schema above is produced, a C++ source code file, polyline.cpp, can use the message objects as follows: // polyline.cpp#include polyline.pb.h // generated by calling protoc polyline.proto Line* createNewLine(const std::string& name) { // create a line from (10, 20) to (30, 40) Line* line = new Line; line->mutable_start()->set_x(10); line->mutable_start()->set_y(20); line->mutable_end()->set_x(30); line->mutable_end()->set_y(40); line->set_label(name); return line; } Polyline* createNewPolyline() { // create a polyline with points at (10,10) and (20,20) Polyline* polyline = new Polyline; Point* point1 = polyline->add_point(); point1->set_x(10); point1->set_y(10); Point* point2 = polyline->add_point(); point2->set_x(20); point2->set_y(20); return polyline; }
当 NVARCHAR(1000) 时,infoData 值:总长度 - 1003
Ä(Á(¼(Protocol Buffers is a method of serializing structured data. It is useful in developing programs to communicate with each other over a wire or for storing data. The method involves an interface description language that describes the structure of some data and a program that generates source code from that description for generating or parsing a stream of bytes that represents the structured data.Google developed Protocol Buffers for use internally and has made protocol compilers for C++, Java and Python available to the public under a free software, open source license. Various other language implementations are also available, including C#, JavaScript, Go, Perl, PHP, Ruby, and Scala.[1]The design goals for Protocol Buffers emphasized simplicity and performance. In particular, it was designed to be smaller and faster than XML.[2] Third parties have reported that Protocol Buffers outperforms the standardized Abstract Syntax Notation One with respect to both message size and dec
当 NVARCHAR(4000) 时,infoData:总长度 - 4084
Ä(Á(¼(Protocol Buffers is a method of serializing structured data. It is useful in developing programs to communicate with each other over a wire or for storing data. The method involves an interface description language that describes the structure of some data and a program that generates source code from that description for generating or parsing a stream of bytes that represents the structured data.Google developed Protocol Buffers for use internally and has made protocol compilers for C++, Java and Python available to the public under a free software, open source license. Various other language implementations are also available, including C#, JavaScript, Go, Perl, PHP, Ruby, and Scala.[1]The design goals for Protocol Buffers emphasized simplicity and performance. In particular, it was designed to be smaller and faster than XML.[2] Third parties have reported that Protocol Buffers outperforms the standardized Abstract Syntax Notation One with respect to both message size and decoding performance.[3]Protocol Buffers is widely used at Google for storing and interchanging all kinds of structured information. The method serves as a basis for a custom remote procedure call (RPC) system that is used for nearly all inter-machine communication at Google.[4]Protocol Buffers is very similar to the Apache Thrift protocol (used by Facebook for example), except that the public Protocol Buffers implementation does not include a concrete RPC protocol stack to use for defined services.A software developer defines data structures (called messages) and services in a proto definition file (.proto) and compiles it with protoc. This compilation generates code that can be invoked by a sender or recipient of these data structures. For example, example.proto will produce example.pb.cc and example.pb.h, which will define C++ classes for each message and service that example.proto defines.Canonically, messages are serialized into a binary wire format which is compact, forwards-compatible, and backwards-compatible, but not self-describing (that is, there is no way to tell the names, meaning, or full datatypes of fields without an external specification). There is no defined way to include or refer to such an external specification (schema) within a Protocol Buffers file. The officially supported implementation includes an ASCII serialization format,[5] but this format â though self-describing â loses the forwards-and-backwards-compatibility behavior, and is thus not a good choice for applications other than debugging.Though the primary purpose of Protocol Buffers is to facilitate network communication, its simplicity and speed make Protocol Buffers an alternative to data-centric C++ classes and structs, especially where interoperability with other languages or systems might be needed in the future.A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth / storage savings compared with systems that include the field names in the data.)//polyline.protomessage Point { required int32 x = 1; required int32 y = 2; optional string label = 3; } message Line { required Point start = 1; required Point end = 2; optional string label = 3; } message Polyline { repeated Point point = 1; optional string label = 2; } The "Point" message defines two mandatory data items, x and y. The data item label is optional. Each data item has a tag. The tag is defined af
当 NVARCHAR(MAX) 时:具有相同的信息数据输入执行命令后,
conncmd.Execute(); // after this statement
它会抛出一个错误,比如
At least one parameter contained a type that was not supported.
从错误中可以很清楚地了解到,将不再支持此类型。此外,在 SQL Server Management Studio 中显式执行存储过程时。它工作正常,获得了完整的信息数据,没有任何截断。
USE [TestDB]
GO
DECLARE @return_value int,
@Id bigint,
@infoData nvarchar(max),
@infoStatus tinyint
EXEC @return_value = "DisplayInfo"
@channel = N'telephoneMessage',
@infoType = 1,
@locationId = N'F6C8B935',
@Id = @Id OUTPUT,
@infoData = @infoData OUTPUT,
@infoStatus = @infoStatus OUTPUT
SELECT @Id as N'@PayloadId',
@infoData as N'@MessageData',
@infoStatus as N'@Status'
SELECT 'Return Value' = @return_value
GO
我还注意到 What is the maximum characters for the NVARCHAR(MAX)?这就是说“NVARCHAR(MAX) 类型的列的最大大小是 2 GByte 的存储空间”。但我当时不明白为什么在这种情况下它会将 NVARCHAR(MAX) 显示为类型不受支持。我已经提到了我正在使用的 SSMS 版本,这样它可能有助于准确修复错误。
SQL 服务器管理工作室 2008 R2。 V 10.50.2550.0:SQLAPI++ - 3.8.3
帮助我获取完整的 info_Data,没有任何丢失或截断。
提前致谢。
最佳答案
事实是,您不能在一个查询变量中包含 2GB 的信息。
查询中 NVARCHAR(MAX) 类型列的最大大小为 4000 个字符(1 个 LOB 页),即使在 SSMS 查询窗口中也是如此 ;-)。
所以,您根本不需要使用那个 (MAX)。
不同的情况是,当表中的列为 NVARCHAR(MAX) 时。在那种情况下,您最多可以在其中保存 2GB 的信息,这些信息保存在多个 LOB 页面中。
关于sql-server - NVARCHAR(MAX) - 作为 SQL 存储过程输出参数,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/32564899/
如果我声明了类似的类型 type test(NSIZE) integer, len :: NSIZE real :: dummy(NSIZE) contains procedure,
我知道这是一个不太可能的事情,但是由于“选项私有(private)模块”的限制,甚至更糟糕的“私有(private)子/函数”的限制,有谁知道是否有一种方法可以从 Excel 应用程序隐藏 VBA 过
我有两个表,property 和 component。 component.id_property = property.id。 我正在尝试创建一个过程,该过程对所选属性的组件进行计数,如果所选属性没
我有一份报告,它是在 SSRS 2005 中开发的,我正在使用存储过程从数据库中获取结果。报告输出的结果非常简单,如下图所示。 如果假设我正在寻找不同的成员 例如:- MemberID c108 c
我需要一个通用函数/过程,该函数/过程将根据提供的数据计算出我的淡入淡出时间和值,如下所示: 我将字节值保存在字节数组中:这些是起始值。然后,我在其他数组中存储了一些值:这些将是新值。然后我有时间要提
我想在界面的多个按钮上创建相同的操作。是否只能通过创建单独的操作监听器方法并调用执行操作的方法才可行,还是还有其他方法?是否可以将按钮放在一个组中并执行以下操作:- groupButton.setOn
我有以下情况: procedure Test; begin repeat TryAgain := FALSE; try // Code // Code if this an
我正在尝试执行以下操作;假设我在 Oracle 中创建了一个对象类型 create type test as object( name varchar2(12), member procedure p
问题: 如果可能的话,如何声明一个用于任何类型参数的函数 T其中 T 的唯一约束是它被定义为 1D array如 type T is array ( integer range <> ) of a_r
我正在尝试创建这个 mysql 过程来制作一个包含今年所有日期和所有时间的表(以一小时为间隔。) CREATE TABLE FECHAS ( created_at datetime ); CREA
所以, 我在这里面临一个问题,这让我发疯,我认为这是一个愚蠢的错误,所以我不是 MySQL 的新手,但它并不像我想象的那样工作。 尝试将此语句部署到 MySQL 后,我收到此错误: ERROR 106
我有一个架构,其中包含星球大战中的人物列表、他们出现的电影、他们访问的行星等。这是架构: CREATE DATABASE IF NOT EXISTS `starwarsFINAL` /*!40100
我一直在为一家慈善机构创建一款应用程序,允许家庭在节日期间注册接收礼物。数据库组织有多个表。下面列出了这些表(及其架构/创建语句): CREATE TABLE IF NOT EXISTS ValidD
正如上面标题所解释的,我正在尝试编写一个sql函数来按日期删除表而不删除系统表。我在此消息下方放置了一张图片,以便直观地解释我的问题。任何帮助将不胜感激!感谢您的时间! 最佳答案 您可以通过查询INF
DELIMITER $$ CREATE PROCEDURE INSERT_NONE_HISTORY_CHECKBOX() BEGIN DECLARE note_id bigint(20); F
是否可以编写一个存储过程或触发器,在特定时间在数据库内部自动执行,而无需来自应用程序的任何调用?如果是,那么任何人都可以给我一个例子或链接到一些我可以阅读如何做到这一点的资源。 最佳答案 查看 pgA
我需要创建一个过程:1)从表中的字段中选择一些文本并将其存储在变量中2) 更新相同的记录字段,仅添加 yyyymmdd 格式的日期以及过程中的附加文本输入...类似这样的... delimiter /
好的,这就是我想做的: 如果条目已存在(例如基于字段name),则只需返回其id 如果没有,请添加 这是我迄今为止所管理的(对于“如果不存在,则创建它”部分): INSERT INTO `object
以下是我编写的程序,用于找出每位客户每天购买的前 10 件商品。 这是我尝试过的第一个 PL/SQL 操作。它没有达到我预期的效果。 我使用的逻辑是接受开始日期、结束日期以及我对每个客户感兴趣的前“x
我正在尝试在MySQL中创建一个过程那insert week s(当年)发送至我的 week table 。但存在一个问题,因为在为下一行添加第一行后,我收到错误: number column can
我是一名优秀的程序员,十分优秀!