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objective-c - 在 Cocoa/OSX 中覆盖鼠标图像

转载 作者:行者123 更新时间:2023-12-03 16:25:18 24 4
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我需要捕获帧缓冲区并将其保存到文件中,
我正在使用son of grab捕获缓冲区的示例代码,但它没有给我鼠标指针,

所以我自己绘制鼠标指针,请引用下面的代码片段,一切正常,除了光标没有绘制在正确的位置,x & y坐标略有偏差,形成Cocoa框架,我正在获取鼠标指针位置,似乎我应该获取鼠标光标边界,因此我可以使用相同的矩形来绘制光标,
知道如何使用Mousse位置指针在正确的位置绘制鼠标图像吗?

-(CGImageRef)appendMouseCursor:(CGImageRef)pSourceImage{
// get the cursor image
NSPoint mouseLoc;
mouseLoc = [NSEvent mouseLocation]; //get cur

NSLog(@"Mouse location is x=%d,y=%d",(int)mouseLoc.x,(int)mouseLoc.y);

// get the mouse image
NSImage *overlay = [[[NSCursor arrowCursor] image] copy];

NSLog(@"Mouse location is x=%d,y=%d cursor width = %d, cursor height = %d",(int)mouseLoc.x,(int)mouseLoc.y,(int)[overlay size].width,(int)[overlay size].height);

int x = (int)mouseLoc.x;
int y = (int)mouseLoc.y;
int w = (int)[overlay size].width;
int h = (int)[overlay size].height;
int org_x = x-w/2;
int org_y = y-h/2;

size_t height = CGImageGetHeight(pSourceImage);
size_t width = CGImageGetWidth(pSourceImage);
int bytesPerRow = CGImageGetBytesPerRow(pSourceImage);

unsigned int * imgData = (unsigned int*)malloc(height*bytesPerRow);

// have the graphics context now,
CGRect bgBoundingBox = CGRectMake (0, 0, width,height);

CGContextRef context = CGBitmapContextCreate(imgData, width,
height,
8, // 8 bits per component
bytesPerRow,
CGImageGetColorSpace(pSourceImage),
CGImageGetBitmapInfo(pSourceImage));

// first draw the image
CGContextDrawImage(context,bgBoundingBox,pSourceImage);

// then mouse cursor
CGContextDrawImage(context,CGRectMake(0, 0, width,height),pSourceImage);

// then mouse cursor
CGContextDrawImage(context,CGRectMake(org_x, org_y, w,h),[overlay CGImageForProposedRect: NULL context: NULL hints: NULL] );


// assuming both the image has been drawn then create an Image Ref for that

CGImageRef pFinalImage = CGBitmapContextCreateImage(context);

CGContextRelease(context);

return pFinalImage; /* to be released by the caller */
}

一切正常,除了鼠标位置与

略有偏差

最佳答案

您需要考虑鼠标光标的热点,即光标中的“事件点”像素。您可以从 NSCursor-hotspot 方法获取此信息,该方法返回相对于光标坐标系左下角的 NSPoint

所以你的代码可能应该是这样的:

NSPoint offset = [[NSCursor arrowCursor] hotSpot];

int org_x = (x - w/2) - offset.x;
int org_y = (y - h/2) - offset.y;

关于objective-c - 在 Cocoa/OSX 中覆盖鼠标图像,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/8083789/

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