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wpf - 在 WPF 中跟踪 AccessViolationException

转载 作者:行者123 更新时间:2023-12-03 16:18:55 24 4
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我编写了一个 WPF 应用程序,它使用许多 Frame 控件来查看相机源。部署后,它非常随机地崩溃(从 2 小时到 16 小时以上),我在事件日志中连续看到这些:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at Status_Station_client.MainClass.Main()

Faulting application status station client.exe, version 1.0.0.0, stamp 4ad0faa5, faulting module msvfw32.dll, version 5.1.2600.2180, stamp 41109753, debug? 0, fault address 0x00002642.



关于如何追踪这一点的任何想法?网页确实包含 ActiveX 控件,所以第一个猜测是那里有问题。

我无法在 Debug模式下跟踪这一点。我想尝试的另一件事是从导航调用中吞下异常,但我不确定这是否是明智之举:
try
{
if (Frame1 != null)
Frame1.Source = new Uri(uriWithResolution);
}
catch (AccessViolationException ex)
{
// log message
}

编辑:这里有更多源代码,我对错误在哪里(即抛出异常的位置)感到困惑

矩阵 View .cs:
public partial class MatrixView : Window
{
System.Timers.Timer timer;
int pageNumber = 0;
IEnumerable<List<CameraInfo>> _cameraList;
GlobalSettings _globalSettings;
Screen _screen;

public MatrixView(List<CameraInfo> cameras, int pageFlipInterval, int camerasPerPage, GlobalSettings globalSettings, Screen screen)
{
InitializeComponent();
_globalSettings = globalSettings;
_screen = screen;
_cameraList = Partition<CameraInfo>(cameras, camerasPerPage);

this.Dispatcher.UnhandledException += new DispatcherUnhandledExceptionEventHandler(Dispatcher_UnhandledException);

displayCameras();

timer = new System.Timers.Timer(pageFlipInterval * 1000); // interval (in seconds) * 1000 ms / s
timer.Elapsed += new ElapsedEventHandler(timer_Elapsed);
timer.Enabled = true;

this.KeyUp += new System.Windows.Input.KeyEventHandler(MatrixView_KeyUp);

if (globalSettings.FullScreenOnLoad)
{
this.WindowStyle = WindowStyle.None;
}
}

void MatrixView_KeyUp(object sender, System.Windows.Input.KeyEventArgs e)
{
if (this.WindowStyle == WindowStyle.None)
{
if (e.Key == Key.F11 || e.Key == Key.Escape)
{
this.WindowStyle = WindowStyle.SingleBorderWindow;

}
}
else
{
if (e.Key == Key.F11)
{
this.WindowStyle = WindowStyle.None;
}
}
this.WindowState = WindowState.Maximized;

}

void timer_Elapsed(object sender, ElapsedEventArgs e)
{
this.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new ThreadStart(delegate()
{
displayCameras();

}));

}

void Dispatcher_UnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e)
{
EventLog.WriteEntry("Matrix Monitor", string.Format("Unhandled exception from Matrix Dispatcher\r\nMessage: {0}\r\nSource: {1}\r\nInnerException: {2}\r\nStack Trace: {3}\r\nFull String: {4}", e.Exception.Message, e.Exception.Source, e.Exception.InnerException, e.Exception.StackTrace, e.Exception.ToString()));
e.Handled = true;
}

private void displayCameras()
{
foreach (var child in uniformGrid1.Children)
{
FrameTimer c = child as FrameTimer;
if (c != null)
{
c.Dispose();
c = null;
}
}
GC.Collect();
GC.WaitForPendingFinalizers();

uniformGrid1.Children.Clear();
List<CameraInfo> camerasInPage = _cameraList.ElementAt(pageNumber);
int numCameras = camerasInPage.Count;

int sqrtOfCameras = (int) Math.Sqrt(numCameras);
double height = _screen.Bounds.Height / sqrtOfCameras;
double width = _screen.Bounds.Width / sqrtOfCameras;
foreach (CameraInfo camera in camerasInPage)
{
uniformGrid1.Children.Add(new FrameTimer(camera, _globalSettings, height, width));
}
pageNumber++;
if (pageNumber >= _cameraList.Count<List<CameraInfo>>())
{
pageNumber = 0;
}



}
public static IEnumerable<List<T>> Partition<T>(IList<T> source, int size)
{
int remainder = source.Count % size == 0 ? 0 : 1;
for (int i = 0; i < (source.Count / size) + remainder; i++)
yield return new List<T>(source.Skip(size * i).Take(size));
}
}

帧定时器.cs:
public partial class FrameTimer : UserControl, IDisposable
{

System.Timers.Timer timer;
string _uri;
string _noImageUrl;
bool? _successState = null;
GlobalSettings _globalSettings;
CameraInfo _camera;
Ping ping;
double _height;
double _width;

public FrameTimer(CameraInfo camera, GlobalSettings globalSettings, double height, double width)
{
InitializeComponent();

_noImageUrl = AppDomain.CurrentDomain.BaseDirectory + "noImage.jpg";
_globalSettings = globalSettings;
_camera = camera;
_height = height;
_width = width;

_uri = string.Format("http://{0}:{1}/LiveView.aspx?camera={2}", globalSettings.ServerIPAddress, globalSettings.ServerPort, camera.camName);
this.Dispatcher.UnhandledException += new DispatcherUnhandledExceptionEventHandler(Dispatcher_UnhandledException);

setUrl();

timer = new System.Timers.Timer(_globalSettings.PingInterval * 1000);
timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed);
timer.Enabled = true;

}

void Dispatcher_UnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e)
{
EventLog.WriteEntry("Matrix Monitor", string.Format("Unhandled exception from Frame Dispatcher\r\nMessage: {0}\r\nSource: {1}\r\nInnerException: {2}\r\nStack Trace: {3}\r\nFull String: {4}", e.Exception.Message, e.Exception.Source, e.Exception.InnerException, e.Exception.StackTrace, e.Exception.ToString()));
e.Handled = true;
}


void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
this.Dispatcher.BeginInvoke(DispatcherPriority.Send, new ThreadStart(delegate()
{
setUrl();
}));
}

private void setUrl()
{
ping = new Ping();
ping.PingCompleted += new PingCompletedEventHandler(ping_PingCompleted);
videoChecks checks = new videoChecks();

string ipAddressToUse = checks.isIPInternal(_camera.camIP) ? _camera.camIP : _camera.camExtIP;
ping.SendAsync(ipAddressToUse, 1000, null);
}

void ping_PingCompleted(object sender, PingCompletedEventArgs e)
{
try
{
if (e.Reply.Status == IPStatus.Success)
{
if (_successState == null || _successState == false)
{
_successState = true;
string uriWithResolution = string.Format("{0}&res={1}x{2}&header=0", _uri, (int)_width, (int)_height);

if (Frame1 != null)
Frame1.Source = new Uri(uriWithResolution);
}
}
else
{
if (_successState == null || _successState == true)
{
_successState = false;
Image1.Source = new BitmapImage(new Uri(_noImageUrl));
}
}
}
catch (ObjectDisposedException ex)
{
Dispose();
}
finally
{
((IDisposable)sender).Dispose();
}

}

#region IDisposable Members

public void Dispose()
{
if (timer != null)
{
timer.Elapsed -= new System.Timers.ElapsedEventHandler(timer_Elapsed);
timer.Enabled = false;
timer.Dispose();
timer = null;
}

Frame1.Source = null;

if (ping != null)
{
ping.PingCompleted -= new PingCompletedEventHandler(ping_PingCompleted);
((IDisposable)ping).Dispose();
ping = null;
}
}

#endregion
}

最佳答案

如果您查看堆栈跟踪底部的故障模块,您将看到 msvfw32.dll。这不是 WPF 使用的 DLL,所以我假设它来自您正在加载的网页中的一些 active-x。我更加确信这一点,因为您的代码暗示了一些处理相机/视频的内容,而 msvfw32 处理了视频(它也很老了!!)。它出现在 Dispatcher 循环中,因为 Dispatcher 还处理 Win32 消息循环,最终由所谓的 activex 使用。

另外,尝试检查 exception here , 也许你可以设置参数 Handled=true

关于wpf - 在 WPF 中跟踪 AccessViolationException,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/1579942/

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