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macos - 以编程方式向 Mac 添加/删除工作区

转载 作者:行者123 更新时间:2023-12-03 16:11:25 25 4
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我有一个相当简单的问题。我如何以编程方式添加/删除任务控制中找到的工作区。我看过这个帖子here关于以编程方式更改为另一个空间,我认为这可能与使用 CGPSrivate.h 的答案类似。我不需要担心私有(private)框架,因为它不会出现在应用商店中。

编辑:我还看到了一篇关于修改 com.apple.spaces.plist 和添加工作区的帖子,但我不知道如何添加它,因为字典有 UUID 和其他东西.

最佳答案

在任务控制中,这是 Dock 的辅助功能层次结构(在我的 Mac,OS X 10.10 上):

Role    Position    Title   Value   Description
AXList 632.000000, 1136.000000 (null) (null) (null)
AXDockItem 636.300049, 1138.000000 Finder (null) (null)
AXDockItem 688.300049, 1138.000000 Firefox (null) (null)

AXDockItem 1231.699951, 1138.000000 Trash (null) (null)
AXGroup 0.000000, 0.000000 (null) (null) (null)
AXGroup 20.000000, 227.000000 (null) (null) exposéd windows
AXList 0.000000, -2.000000 (null) (null) (null)
AXButton 592.000000, 20.000000 Desktop 1 (null) select Desktop 1
AXButton 864.000000, 20.000000 Desktop 2 (null) select Desktop 2
AXButton 1136.000000, 20.000000 Desktop 3 (null) select Desktop 3
AXButton 1824.000000, 20.000000 (null) (null) add desktop

工作区按钮的位置是删除按钮的中间。

我的测试应用程序:

- (AXUIElementRef)copyAXUIElementFrom:(AXUIElementRef)theContainer role:(CFStringRef)theRole atIndex:(NSInteger)theIndex {
AXUIElementRef aResultElement = NULL;
CFTypeRef aChildren;
AXError anAXError = AXUIElementCopyAttributeValue(theContainer, kAXChildrenAttribute, &aChildren);
if (anAXError == kAXErrorSuccess) {
NSUInteger anIndex = -1;
for (id anElement in (__bridge NSArray *)aChildren) {
if (theRole) {
CFTypeRef aRole;
anAXError = AXUIElementCopyAttributeValue((__bridge AXUIElementRef)anElement, kAXRoleAttribute, &aRole);
if (anAXError == kAXErrorSuccess) {
if (CFStringCompare(aRole, theRole, 0) == kCFCompareEqualTo)
anIndex++;
CFRelease(aRole);
}
}
else
anIndex++;
if (anIndex == theIndex) {
aResultElement = (AXUIElementRef)CFRetain((__bridge CFTypeRef)(anElement));
break;
}
}
CFRelease(aChildren);
}
return aResultElement;
}

- (IBAction)addWorkspace:(id)sender {
if (!AXIsProcessTrustedWithOptions((__bridge CFDictionaryRef)@{(__bridge NSString *)kAXTrustedCheckOptionPrompt:@YES}))
return;
// type control-arrow-up
CGEventRef anEvent = CGEventCreateKeyboardEvent(NULL, 0x7E, true);
CGEventSetFlags(anEvent, kCGEventFlagMaskControl);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
[NSThread sleepForTimeInterval:0.05];
anEvent = CGEventCreateKeyboardEvent(NULL, 0x7E, false);
CGEventSetFlags(anEvent, kCGEventFlagMaskControl);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
[NSThread sleepForTimeInterval:0.05];

// option down
anEvent = CGEventCreateKeyboardEvent(NULL, 0x3A, true);
CGEventPost(kCGHIDEventTap, anEvent);
[NSThread sleepForTimeInterval:0.05];

// click on the + button
NSArray *anArray = [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"];
AXUIElementRef anAXDockApp = AXUIElementCreateApplication([[anArray objectAtIndex:0] processIdentifier]);
CFTypeRef aGroup = [self copyAXUIElementFrom:anAXDockApp role:kAXGroupRole atIndex:0];
CFTypeRef aButton = [self copyAXUIElementFrom:aGroup role:kAXButtonRole atIndex:0];
CFRelease(aGroup);
if (aButton) {
AXError anAXError = AXUIElementPerformAction(aButton, kAXPressAction);
CFRelease(aButton);
}

// option up
anEvent = CGEventCreateKeyboardEvent(NULL, 0x3A, false);
CGEventPost(kCGHIDEventTap, anEvent);
[NSThread sleepForTimeInterval:0.05];

// type escape
anEvent = CGEventCreateKeyboardEvent(NULL, 0x35, true);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
[NSThread sleepForTimeInterval:0.05];
anEvent = CGEventCreateKeyboardEvent(NULL, 0x35, false);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
}

- (IBAction)removeWorkspace:(id)sender {
if (!AXIsProcessTrustedWithOptions((__bridge CFDictionaryRef)@{(__bridge NSString *)kAXTrustedCheckOptionPrompt:@YES}))
return;
// type control-arrow-up
CGEventRef anEvent = CGEventCreateKeyboardEvent(NULL, 0x7E, true);
CGEventSetFlags(anEvent, kCGEventFlagMaskControl);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
[NSThread sleepForTimeInterval:0.05];
anEvent = CGEventCreateKeyboardEvent(NULL, 0x7E, false);
CGEventSetFlags(anEvent, kCGEventFlagMaskControl);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
[NSThread sleepForTimeInterval:0.05];

// move mouse to the top of the screen
CGPoint aPoint;
aPoint.x = 10.0;
aPoint.y = 10.0;
anEvent = CGEventCreateMouseEvent(NULL, kCGEventMouseMoved, aPoint, 0);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
[NSThread sleepForTimeInterval:0.05];

// option down
anEvent = CGEventCreateKeyboardEvent(NULL, 0x3A, true);
CGEventPost(kCGHIDEventTap, anEvent);
[NSThread sleepForTimeInterval:0.05];

// option down
anEvent = CGEventCreateKeyboardEvent(NULL, 0x3A, true);
CGEventPost(kCGHIDEventTap, anEvent);
[NSThread sleepForTimeInterval:0.05];

// click at the location of the workspace
NSArray *anArray = [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"];
AXUIElementRef anAXDockApp = AXUIElementCreateApplication([[anArray objectAtIndex:0] processIdentifier]);
CFTypeRef aGroup = [self copyAXUIElementFrom:anAXDockApp role:kAXGroupRole atIndex:0];
CFTypeRef aList = [self copyAXUIElementFrom:aGroup role:kAXListRole atIndex:0];
CFRelease(aGroup);
CFTypeRef aButton = [self copyAXUIElementFrom:aList role:kAXButtonRole atIndex:1]; // index of the workspace
CFRelease(aList);
if (aButton) {
CFTypeRef aPosition;
AXError anAXError = AXUIElementCopyAttributeValue(aButton, kAXPositionAttribute, &aPosition);
if (anAXError == kAXErrorSuccess) {
AXValueGetValue(aPosition, kAXValueCGPointType, &aPoint);
CFRelease(aPosition);

// click
anEvent = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, aPoint, kCGMouseButtonLeft);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
[NSThread sleepForTimeInterval:0.05];
anEvent = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseUp, aPoint, kCGMouseButtonLeft);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
[NSThread sleepForTimeInterval:0.05];
CFRelease(aButton);
}
}

// option up
anEvent = CGEventCreateKeyboardEvent(NULL, 0x3A, false);
CGEventPost(kCGHIDEventTap, anEvent);
[NSThread sleepForTimeInterval:0.05];

// type escape
anEvent = CGEventCreateKeyboardEvent(NULL, 0x35, true);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
[NSThread sleepForTimeInterval:0.05];
anEvent = CGEventCreateKeyboardEvent(NULL, 0x35, false);
CGEventPost(kCGHIDEventTap, anEvent);
CFRelease(anEvent);
}

关于macos - 以编程方式向 Mac 添加/删除工作区,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/35004632/

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