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cocoa - UNIX 域套接字和 Cocoa

转载 作者:行者123 更新时间:2023-12-03 16:07:03 25 4
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我想在 Cocoa 应用程序中使用 UNIX 域套接字实现 IPC,但我对此没有经验。我找到了苹果的CFLocalServer示例项目,但它是用 C 编写的,看起来相当复杂(是的,我已经阅读了其中的大部分内容)。

CFLocalServer 中演示的技术是否仍然是最先进的,或者是否有办法使用 Cocoa/Foundation 在 Objective-C 中实现 UNIX 域套接字?

我正在使用 NSSocketPortNSFileHandle(它们提供了大量的抽象,这对于这个项目来说非常有用)并发现了一些非常相关的代码在 Mike Bean's Networking in Cocoa ,但还未能使其全部发挥作用。

以前有人这样做过吗?

最佳答案

UNIX 域套接字是一个很难捕获的坚果。对于还没有这样做过但有兴趣的人来说,那就去吧。事后会有一种成就感。然而,即使有来自 Beej 和该网站甚至来自 Apple 的信息,仍然存在许多脱节。我在这里展示了一个启用了 ARC 的 Cocoa 的结论性示例。我一直在等待西德尼厄斯和他的样本,但从未看到任何东西,所以我决定自己解决这个问题。

我这里有一个 header 和具有三个接口(interface)的 .m 实现文件。一个父类(super class)接口(interface),然后是继承的服务器和客户端接口(interface)。我做了一些有限的测试,看起来效果很好。然而,我们一直在寻求改进,所以请告诉我...

头文件:

typedef enum _CommSocketServerStatus {

CommSocketServerStatusUnknown = 0,
CommSocketServerStatusRunning = 1,
CommSocketServerStatusStopped = 2,
CommSocketServerStatusStarting = 3,
CommSocketServerStatusStopping = 4

} CommSocketServerStatus;

typedef enum _CommSocketClientStatus {

CommSocketClientStatusUnknown = 0,
CommSocketClientStatusLinked = 1,
CommSocketClientStatusDisconnected = 2,
CommSocketClientStatusLinking = 3,
CommSocketClientStatusDisconnecting = 4

} CommSocketClientStatus;

@class CommSocketServer, CommSocketClient;

@protocol CommSocketServerDelegate <NSObject>
@optional
- (void) handleSocketServerStopped:(CommSocketServer *)server;
- (void) handleSocketServerMsgURL:(NSURL *)aURL fromClient:(CommSocketClient *)client;
- (void) handleSocketServerMsgString:(NSString *)aString fromClient:(CommSocketClient *)client;
- (void) handleSocketServerMsgNumber:(NSNumber *)aNumber fromClient:(CommSocketClient *)client;
- (void) handleSocketServerMsgArray:(NSArray *)aArray fromClient:(CommSocketClient *)client;
- (void) handleSocketServerMsgDict:(NSDictionary *)aDict fromClient:(CommSocketClient *)client;
@end

@protocol CommSocketClientDelegate <NSObject>
@optional
- (void) handleSocketClientDisconnect:(CommSocketClient *)client;
- (void) handleSocketClientMsgURL:(NSURL *)aURL client:(CommSocketClient *)client;
- (void) handleSocketClientMsgString:(NSString *)aString client:(CommSocketClient *)client;
- (void) handleSocketClientMsgNumber:(NSNumber *)aNumber client:(CommSocketClient *)client;
- (void) handleSocketClientMsgArray:(NSArray *)aArray client:(CommSocketClient *)client;
- (void) handleSocketClientMsgDict:(NSDictionary *)aDict client:(CommSocketClient *)client;
@end

@interface CommSocket : NSObject
@property (readonly, nonatomic, getter=isSockRefValid) BOOL sockRefValid;
@property (readonly, nonatomic, getter=isSockConnected) BOOL sockConnected;
@property (readonly, nonatomic) CFSocketRef sockRef;
@property (readonly, strong, nonatomic) NSURL *sockURL;
@property (readonly, strong, nonatomic) NSData *sockAddress;
@property (readonly, strong, nonatomic) NSString *sockLastError;
@end

@interface CommSocketServer : CommSocket <CommSocketClientDelegate> { id <CommSocketServerDelegate> delegate; }
@property (readwrite, strong, nonatomic) id delegate;
@property (readonly, strong, nonatomic) NSSet *sockClients;
@property (readonly, nonatomic) CommSocketServerStatus sockStatus;
@property (readonly, nonatomic) BOOL startServer;
@property (readonly, nonatomic) BOOL stopServer;
- (id) initWithSocketURL:(NSURL *)socketURL;
+ (id) initAndStartServer:(NSURL *)socketURL;
- (void) addConnectedClient:(CFSocketNativeHandle)handle;

- (void) messageClientsURL:(NSURL *)aURL;
- (void) messageClientsString:(NSString *)aString;
- (void) messageClientsNumber:(NSNumber *)aNumber;
- (void) messageClientsArray:(NSArray *)aArray;
- (void) messageClientsDict:(NSDictionary *)aDict;

@end

@interface CommSocketClient : CommSocket { id <CommSocketClientDelegate> delegate; }
@property (readwrite, strong, nonatomic) id delegate;
@property (readonly, nonatomic) CommSocketClientStatus sockStatus;
@property (readonly, nonatomic) CFRunLoopSourceRef sockRLSourceRef;
@property (readonly, nonatomic) BOOL startClient;
@property (readonly, nonatomic) BOOL stopClient;
- (id) initWithSocketURL:(NSURL *)socketURL;
- (id) initWithSocket:(CFSocketNativeHandle)handle;
+ (id) initAndStartClient:(NSURL *)socketURL;
+ (id) initWithSocket:(CFSocketNativeHandle)handle;

- (void) messageReceived:(NSData *)data;
- (BOOL) messageURL:(NSURL *)aURL;
- (BOOL) messageString:(NSString *)aString;
- (BOOL) messageNumber:(NSNumber *)aNumber;
- (BOOL) messageArray:(NSArray *)aArray;
- (BOOL) messageDict:(NSDictionary *)aDict;

@end

实现文件:(我将分三部分介绍)

第一部分(父类(super class))

#import "CommSocket.h"

#import <sys/un.h>
#import <sys/socket.h>

#pragma mark Socket Superclass:

@interface CommSocket ()
@property (readwrite, nonatomic) CFSocketRef sockRef;
@property (readwrite, strong, nonatomic) NSURL *sockURL;
@end

@implementation CommSocket
@synthesize sockConnected;
@synthesize sockRef, sockURL;

- (BOOL) isSockRefValid {
if ( self.sockRef == nil ) return NO;
return (BOOL)CFSocketIsValid( self.sockRef );
}

- (NSData *) sockAddress {

struct sockaddr_un address;
address.sun_family = AF_UNIX;
strcpy( address.sun_path, [[self.sockURL path] fileSystemRepresentation] );
address.sun_len = SUN_LEN( &address );
return [NSData dataWithBytes:&address length:sizeof(struct sockaddr_un)];
}

- (NSString *) sockLastError {
return [NSString stringWithFormat:@"%s (%d)", strerror( errno ), errno ];
}

@end

第二节(服务器)

注意:服务器重用连接到自身的客户端的客户端代码。面向对象编程,一定会喜欢它!

#pragma mark - Socket: Server
#pragma mark -

@interface CommSocketServer ()
@property (readonly, nonatomic) BOOL startServerCleanup;
@property (readwrite, nonatomic) CommSocketServerStatus sockStatus;
@property (readwrite, strong, nonatomic) NSSet *sockClients;
static void SocketServerCallback (CFSocketRef sock, CFSocketCallBackType type, CFDataRef address, const void *data, void *info);
@end

#pragma mark - Server Implementation:

@implementation CommSocketServer

@synthesize delegate;
@synthesize sockStatus;
@synthesize sockClients;

#pragma mark - Helper Methods:

- (BOOL) socketServerCreate {

if ( self.sockRef != nil ) return NO;
CFSocketNativeHandle sock = socket( AF_UNIX, SOCK_STREAM, 0 );
CFSocketContext context = { 0, (__bridge void *)self, nil, nil, nil };
CFSocketRef refSock = CFSocketCreateWithNative( nil, sock, kCFSocketAcceptCallBack, SocketServerCallback, &context );

if ( refSock == nil ) return NO;

int opt = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (void *)&opt, sizeof(opt));
setsockopt(sock, SOL_SOCKET, SO_NOSIGPIPE, (void *)&opt, sizeof(opt));

self.sockRef = refSock;
CFRelease( refSock );

return YES;
}

- (BOOL) socketServerBind {
if ( self.sockRef == nil ) return NO;
unlink( [[self.sockURL path] fileSystemRepresentation] );
if ( CFSocketSetAddress(self.sockRef, (__bridge CFDataRef)self.sockAddress) != kCFSocketSuccess ) return NO;
return YES;
}

#pragma mark - Connected Clients:

- (void) disconnectClients {


for ( CommSocketClient *client in self.sockClients )
[client stopClient];

self.sockClients = [NSSet set];
}

- (void) disconnectClient:(CommSocketClient *)client {

@synchronized( self ) {
NSMutableSet *clients = [NSMutableSet setWithSet:self.sockClients];

if ( [clients containsObject:client] ) {

if ( client.isSockRefValid ) [client stopClient];
[clients removeObject:client];
self.sockClients = clients;
} }
}

- (void) addConnectedClient:(CFSocketNativeHandle)handle {

@synchronized( self ) {
CommSocketClient *client = [CommSocketClient initWithSocket:handle];
client.delegate = self;
NSMutableSet *clients = [NSMutableSet setWithSet:self.sockClients];

if ( client.isSockConnected ) {
[clients addObject:client];
self.sockClients = clients;
} }
}

#pragma mark - Connected Client Protocols:

- (void) handleSocketClientDisconnect:(CommSocketClient *)client {

[self disconnectClient:client];
}

- (void) handleSocketClientMsgURL:(NSURL *)aURL client:(CommSocketClient *)client {

if ( [self.delegate respondsToSelector:@selector(handleSocketServerMsgURL:server:fromClient:)] )
[self.delegate handleSocketServerMsgURL:aURL fromClient:client];
}

- (void) handleSocketClientMsgString:(NSString *)aString client:(CommSocketClient *)client {

if ( [self.delegate respondsToSelector:@selector(handleSocketServerMsgString:fromClient:)] )
[self.delegate handleSocketServerMsgString:aString fromClient:client];
}

- (void) handleSocketClientMsgNumber:(NSNumber *)aNumber client:(CommSocketClient *)client {

if ( [self.delegate respondsToSelector:@selector(handleSocketServerMsgNumber:fromClient:)] )
[self.delegate handleSocketClientMsgNumber:aNumber client:client];
}

- (void) handleSocketClientMsgArray:(NSArray *)aArray client:(CommSocketClient *)client {

if ( [self.delegate respondsToSelector:@selector(handleSocketServerMsgArray:fromClient:)] )
[self.delegate handleSocketServerMsgArray:aArray fromClient:client];
}

- (void) handleSocketClientMsgDict:(NSDictionary *)aDict client:(CommSocketClient *)client {

if ( [self.delegate respondsToSelector:@selector(handleSocketServerMsgDict:fromClient:)] )
[self.delegate handleSocketServerMsgDict:aDict fromClient:client];
}

#pragma mark - Connected Client Messaging:

- (void) messageClientsURL:(NSURL *)aURL {
for ( CommSocketClient *client in self.sockClients)
[client messageURL:aURL];
}

- (void) messageClientsString:(NSString *)aString {
for ( CommSocketClient *client in self.sockClients)
[client messageString:aString];
}

- (void) messageClientsNumber:(NSNumber *)aNumber {
for ( CommSocketClient *client in self.sockClients)
[client messageNumber:aNumber];
}

- (void) messageClientsArray:(NSArray *)aArray {
for ( CommSocketClient *client in self.sockClients)
[client messageArray:aArray];
}

- (void) messageClientsDict:(NSDictionary *)aDict {
for ( CommSocketClient *client in self.sockClients)
[client messageDict:aDict];
}

#pragma mark - Start / Stop Server:

- (BOOL) startServerCleanup { [self stopServer]; return NO; }

- (BOOL) startServer {

if ( self.sockStatus == CommSocketServerStatusRunning ) return YES;
self.sockStatus = CommSocketServerStatusStarting;

if ( ![self socketServerCreate] ) return self.startServerCleanup;
if ( ![self socketServerBind] ) return self.startServerCleanup;

CFRunLoopSourceRef sourceRef = CFSocketCreateRunLoopSource( kCFAllocatorDefault, self.sockRef, 0 );
CFRunLoopAddSource( CFRunLoopGetCurrent(), sourceRef, kCFRunLoopCommonModes );
CFRelease( sourceRef );

self.sockStatus = CommSocketServerStatusRunning;
return YES;
}

- (BOOL) stopServer {

self.sockStatus = CommSocketServerStatusStopping;

[self disconnectClients];

if ( self.sockRef != nil ) {

CFSocketInvalidate(self.sockRef);
self.sockRef = nil;
}

unlink( [[self.sockURL path] fileSystemRepresentation] );

if ( [self.delegate respondsToSelector:@selector(handleSocketServerStopped:)] )
[self.delegate handleSocketServerStopped:self];

self.sockStatus = CommSocketServerStatusStopped;
return YES;
}

#pragma mark - Server Validation:

- (BOOL) isSockConnected {

if ( self.sockStatus == CommSocketServerStatusRunning )
return self.isSockRefValid;

return NO;
}

#pragma mark - Initialization:

+ (id) initAndStartServer:(NSURL *)socketURL {

CommSocketServer *server = [[CommSocketServer alloc] initWithSocketURL:socketURL];
[server startServer];
return server;
}

- (id) initWithSocketURL:(NSURL *)socketURL {

if ( (self = [super init]) ) {

self.sockURL = socketURL;
self.sockStatus = CommSocketServerStatusStopped;
self.sockClients = [NSSet set];

} return self;
}

- (void) dealloc { [self stopServer]; }

#pragma mark - Server Callback:

static void SocketServerCallback (CFSocketRef sock, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) {

CommSocketServer *server = (__bridge CommSocketServer *)info;

if ( kCFSocketAcceptCallBack == type ) {
CFSocketNativeHandle handle = *(CFSocketNativeHandle *)data;
[server addConnectedClient:handle];
}
}

@end

第三节(客户)

#pragma mark - Socket: Client
#pragma mark -

@interface CommSocketClient ()
@property (readonly, nonatomic) BOOL startClientCleanup;
@property (readwrite, nonatomic) CommSocketClientStatus sockStatus;
@property (readwrite, nonatomic) CFRunLoopSourceRef sockRLSourceRef;
static void SocketClientCallback (CFSocketRef sock, CFSocketCallBackType type, CFDataRef address, const void *data, void *info);
@end

#pragma mark - Client Implementation:

@implementation CommSocketClient

static NSTimeInterval const kCommSocketClientTimeout = 5.0;

@synthesize delegate;
@synthesize sockStatus;
@synthesize sockRLSourceRef;

#pragma mark - Helper Methods:

- (BOOL) socketClientCreate:(CFSocketNativeHandle)sock {

if ( self.sockRef != nil ) return NO;
CFSocketContext context = { 0, (__bridge void *)self, nil, nil, nil };
CFSocketCallBackType types = kCFSocketDataCallBack;
CFSocketRef refSock = CFSocketCreateWithNative( nil, sock, types, SocketClientCallback, &context );

if ( refSock == nil ) return NO;

int opt = 1;
setsockopt(sock, SOL_SOCKET, SO_NOSIGPIPE, (void *)&opt, sizeof(opt));

self.sockRef = refSock;
CFRelease( refSock );

return YES;
}

- (BOOL) socketClientBind {
if ( self.sockRef == nil ) return NO;
if ( CFSocketConnectToAddress(self.sockRef,
(__bridge CFDataRef)self.sockAddress,
(CFTimeInterval)kCommSocketClientTimeout) != kCFSocketSuccess ) return NO;
return YES;
}

#pragma mark - Client Messaging:

- (void) messageReceived:(NSData *)data {

id msg = [NSKeyedUnarchiver unarchiveObjectWithData:data];

if ( [msg isKindOfClass:[NSURL class]] ) {

if ( [self.delegate respondsToSelector:@selector(handleSocketClientMsgURL:client:)] )
[self.delegate handleSocketClientMsgURL:(NSURL *)msg client:self];
}

else if ( [msg isKindOfClass:[NSString class]] ) {

if ( [self.delegate respondsToSelector:@selector(handleSocketClientMsgString:client:)] )
[self.delegate handleSocketClientMsgString:(NSString *)msg client:self];
}

else if ( [msg isKindOfClass:[NSNumber class]] ) {

if ( [self.delegate respondsToSelector:@selector(handleSocketClientMsgNumber:client:)] )
[self.delegate handleSocketClientMsgNumber:(NSNumber *)msg client:self];
}

else if ( [msg isKindOfClass:[NSArray class]] ) {

if ( [self.delegate respondsToSelector:@selector(handleSocketClientMsgArray:client:)] )
[self.delegate handleSocketClientMsgArray:(NSArray *)msg client:self];
}

else if ( [msg isKindOfClass:[NSDictionary class]] ) {

if ( [self.delegate respondsToSelector:@selector(handleSocketClientMsgDict:client:)] )
[self.delegate handleSocketClientMsgDict:(NSDictionary *)msg client:self];
}
}

- (BOOL) messageData:(NSData *)data {

if ( self.isSockConnected ) {

if ( kCFSocketSuccess == CFSocketSendData(self.sockRef,
nil,
(__bridge CFDataRef)data,
kCommSocketClientTimeout) )
return YES;

} return NO;
}

- (BOOL) messageURL:(NSURL *)aURL { return [self messageData:[NSKeyedArchiver archivedDataWithRootObject:aURL]]; }
- (BOOL) messageString:(NSString *)aString { return [self messageData:[NSKeyedArchiver archivedDataWithRootObject:aString]]; }
- (BOOL) messageNumber:(NSNumber *)aNumber { return [self messageData:[NSKeyedArchiver archivedDataWithRootObject:aNumber]]; }
- (BOOL) messageArray:(NSArray *)aArray { return [self messageData:[NSKeyedArchiver archivedDataWithRootObject:aArray]]; }
- (BOOL) messageDict:(NSDictionary *)aDict { return [self messageData:[NSKeyedArchiver archivedDataWithRootObject:aDict]]; }

#pragma mark - Start / Stop Client:

- (BOOL) startClientCleanup { [self stopClient]; return NO; }

- (BOOL) startClient {

if ( self.sockStatus == CommSocketClientStatusLinked ) return YES;
self.sockStatus = CommSocketClientStatusLinking;

CFSocketNativeHandle sock = socket( AF_UNIX, SOCK_STREAM, 0 );
if ( ![self socketClientCreate:sock] ) return self.startClientCleanup;
if ( ![self socketClientBind] ) return self.startClientCleanup;

CFRunLoopSourceRef sourceRef = CFSocketCreateRunLoopSource( kCFAllocatorDefault, self.sockRef, 0 );
CFRunLoopAddSource( CFRunLoopGetCurrent(), sourceRef, kCFRunLoopCommonModes );

self.sockRLSourceRef = sourceRef;
CFRelease( sourceRef );

self.sockStatus = CommSocketClientStatusLinked;
return YES;
}

- (BOOL) stopClient {

self.sockStatus = CommSocketClientStatusDisconnecting;

if ( self.sockRef != nil ) {

if ( self.sockRLSourceRef != nil ) {

CFRunLoopSourceInvalidate( self.sockRLSourceRef );
self.sockRLSourceRef = nil;
}

CFSocketInvalidate(self.sockRef);
self.sockRef = nil;
}

if ( [self.delegate respondsToSelector:@selector(handleSocketClientDisconnect:)] )
[self.delegate handleSocketClientDisconnect:self];

self.sockStatus = CommSocketClientStatusDisconnected;

return YES;
}

#pragma mark - Client Validation:

- (BOOL) isSockConnected {

if ( self.sockStatus == CommSocketClientStatusLinked )
return self.isSockRefValid;

return NO;
}

#pragma mark - Initialization:

+ (id) initAndStartClient:(NSURL *)socketURL {

CommSocketClient *client = [[CommSocketClient alloc] initWithSocketURL:socketURL];
[client startClient];
return client;
}

+ (id) initWithSocket:(CFSocketNativeHandle)handle {

CommSocketClient *client = [[CommSocketClient alloc] initWithSocket:handle];
return client;
}

- (id) initWithSocketURL:(NSURL *)socketURL {

if ( (self = [super init]) ) {

self.sockURL = socketURL;
self.sockStatus = CommSocketClientStatusDisconnected;

} return self;
}

- (id) initWithSocket:(CFSocketNativeHandle)handle {

if ( (self = [super init]) ) {

self.sockStatus = CommSocketClientStatusLinking;

if ( ![self socketClientCreate:handle] ) [self startClientCleanup];

else {

CFRunLoopSourceRef sourceRef = CFSocketCreateRunLoopSource( kCFAllocatorDefault, self.sockRef, 0 );
CFRunLoopAddSource( CFRunLoopGetCurrent(), sourceRef, kCFRunLoopCommonModes );

self.sockRLSourceRef = sourceRef;
CFRelease( sourceRef );

self.sockStatus = CommSocketClientStatusLinked;
}

} return self;
}

- (void) dealloc { [self stopClient]; }

#pragma mark - Client Callback:

static void SocketClientCallback (CFSocketRef sock, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) {

CommSocketClient *client = (__bridge CommSocketClient *)info;

if ( kCFSocketDataCallBack == type ) {

NSData *objData = (__bridge NSData *)data;

if ( [objData length] == 0 )
[client stopClient];

else
[client messageReceived:objData];
}
}

@end

好的,就是这样,它应该可以在不同的进程中工作。

只需使用它来创建一个服务器,并提供放置套接字文件的路径。

  • (id) initAndStartServer:(NSURL *)socketURL;

同样,用它来创建客户端连接

  • (id) initAndStartClient:(NSURL *)socketURL;

使用我包含的委托(delegate)方法,其余部分应该很简单。最后,保持 url 路径较小(没有为此添加任何实际检查)并且您可以在单独的 NSOperationQueue 中实例化它们(尽管未经测试)。

希望这可以作为完整的工作示例对其他人有所帮助。阿尔文

关于cocoa - UNIX 域套接字和 Cocoa,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/989346/

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