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Groovy:此处不需要方法定义

转载 作者:行者123 更新时间:2023-12-03 13:22:07 26 4
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我确信这是一个简单的解决方法,但我对一般编程,特别是 Groovy 是新手。

我正在尝试关注 this guide在 Jenkins 2 管道作业中启用松弛通知,但粘贴和自定义最终代码块给我以下错误;

Method definition not expected here. Please define the method at an appropriate place or perhaps try using a block/Closure instead.

这是我现在的代码,尽管我已经用一些位来代替安全性。错误发生在 def notifyBuild(String buildStatus = 'STARTED') {线。
node('on-demand-t2large'){
stage ('Checkout') {
checkout( checkout stuff here )
}

stage ('Build') {
try {
notifyBuild('STARTED')

dir("place") {
sh 'script name'
}
}
catch (e) {
// If there was an exception thrown, the build failed
currentBuild.result = "FAILED"
throw e
}
finally {
// Success or failure, always send notifications
notifyBuild(currentBuild.result)
}

def notifyBuild(String buildStatus = 'STARTED') {
// build status of null means successful
buildStatus = buildStatus ?: 'SUCCESSFUL'

// Default values
def colorName = 'RED'
def colorCode = '#FF0000'
def subject = "${buildStatus}: Job '${env.JOB_NAME} [${env.BUILD_NUMBER}]'"
def summary = "${subject} (${env.BUILD_URL})"
def details = """<p>STARTED: Job '${env.JOB_NAME} [${env.BUILD_NUMBER}]':</p>
<p>Check console output at &QUOT;<a href='${env.BUILD_URL}'>${env.JOB_NAME} [${env.BUILD_NUMBER}]</a>&QUOT;</p>"""

// Override default values based on build status
if (buildStatus == 'STARTED') {
color = 'YELLOW'
colorCode = '#FFFF00'
} else if (buildStatus == 'SUCCESSFUL') {
color = 'GREEN'
colorCode = '#00FF00'
} else {
color = 'RED'
colorCode = '#FF0000'
}

// Send notifications
slackSend (channel: '@me', color: colorCode, message: summary)
}
}
}

我从一些谷歌搜索中了解到 groovy 不接受内部类定义,但是作为编程新手,我不知道如何解决它。任何帮助(有解释,所以我可以学习!)将不胜感激。

最佳答案

移动notifyBuild() node 之外的方法和 stage层次结构,像这样:

node('on-demand-t2large'){
stage ('Checkout') {
checkout( checkout stuff here )
}


stage ('Build') {
try {
notifyBuild('STARTED')

dir("place") {
sh 'script name'
}
} catch (e) {
// If there was an exception thrown, the build failed
currentBuild.result = "FAILED"
throw e
} finally {
// Success or failure, always send notifications
notifyBuild(currentBuild.result)
}
}
}

def notifyBuild(String buildStatus = 'STARTED') {
// build status of null means successful
buildStatus = buildStatus ?: 'SUCCESSFUL'

// Default values
def colorName = 'RED'
def colorCode = '#FF0000'
def subject = "${buildStatus}: Job '${env.JOB_NAME} [${env.BUILD_NUMBER}]'"
def summary = "${subject} (${env.BUILD_URL})"
def details = """<p>STARTED: Job '${env.JOB_NAME} [${env.BUILD_NUMBER}]':</p>
<p>Check console output at &QUOT;<a href='${env.BUILD_URL}'>${env.JOB_NAME} [${env.BUILD_NUMBER}]</a>&QUOT;</p>"""

// Override default values based on build status
if (buildStatus == 'STARTED') {
color = 'YELLOW'
colorCode = '#FFFF00'
} else if (buildStatus == 'SUCCESSFUL') {
color = 'GREEN'
colorCode = '#00FF00'
} else {
color = 'RED'
colorCode = '#FF0000'
}

// Send notifications
slackSend (channel: '@me', color: colorCode, message: summary)
}

解释:大多数 Groovy DSL 不允许在 DSL 元素中声明。看来 Jenkins DSL 也不异常(exception)。

关于Groovy:此处不需要方法定义,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/40870657/

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