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java - MotionEvent.obtain(…);不像屏幕上的攻丝

转载 作者:行者123 更新时间:2023-12-03 13:11:45 27 4
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这是我的第一个主题here的继续,该主题是有关如何使用代码模拟屏幕触摸的。

我想将此功能整合到 float 的屏幕聊天头中(就像facebook所做的那样)。因此,基本上,当我点击聊天头时,此服务将模仿一定次数的次数并以一定的速率进行点击。 (这是在其他地方预定义的。)它还将模仿在某个点x,y处的抽头。 (这也是预定义的。)我希望服务点击屏幕上的任何内容(在屏幕上)。

这是我的完整代码,但是不起作用,也没有显示任何错误。
它有点长和冗长,如果您没有太多时间,则只需跳到可运行部分。我非常有信心,在runnable部分之前没有任何错误。

public class TapService extends Service{

private WindowManager windowManager;
private ImageView chatHead;

boolean mHasDoubleClicked = false;
long lastPressTime;
private Boolean _enable = true;

int x = 0;
int y = 0;

int tapTimes;
long delayInterval;

@Override
public IBinder onBind(Intent intent) {
// Not Used
return null;
}

@Override
public void onCreate() {
super.onCreate();

//////////////Chathead Core Section
windowManager = (WindowManager) getSystemService(WINDOW_SERVICE);
chatHead = new ImageView(this);
chatHead.setImageResource(R.drawable.floating2);

final WindowManager.LayoutParams params = new WindowManager.LayoutParams(
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.TYPE_PHONE,
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE,
PixelFormat.TRANSLUCENT);

params.gravity = Gravity.TOP | Gravity.LEFT;
params.x = 0;
params.y = 100;

windowManager.addView(chatHead, params);
//////////Chathead Core Section

getTapInformation();

try {
chatHead.setOnTouchListener(new View.OnTouchListener() {
private WindowManager.LayoutParams paramsF = params;
private int initialX;
private int initialY;
private float initialTouchX;
private float initialTouchY;

@Override public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:

// Get current time in nano seconds.
long pressTime = System.currentTimeMillis();


// If double click...
if (pressTime - lastPressTime <= 300) {


// Do something else here
mHasDoubleClicked = true;
}
else { // If not double click....
mHasDoubleClicked = false;
}
lastPressTime = pressTime;
initialX = paramsF.x;
initialY = paramsF.y;
initialTouchX = event.getRawX();
initialTouchY = event.getRawY();
x = paramsF.x;
y = paramsF.y;
break;
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_MOVE:
paramsF.x = initialX + (int) (event.getRawX() - initialTouchX);
paramsF.y = initialY + (int) (event.getRawY() - initialTouchY);
x = paramsF.x;
y = paramsF.y;
windowManager.updateViewLayout(chatHead, paramsF);
break;
}
return false;
}
});
} catch (Exception e) {
// TODO: handle exception
}

chatHead.setOnClickListener(new View.OnClickListener() {

@Override
public void onClick(View arg0) {
_enable = false;
handler.post(runnable);
// Intent intent = new Intent(getApplicationContext(), MainActivity.class);
// intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK|Intent.FLAG_ACTIVITY_SINGLE_TOP|Intent.FLAG_ACTIVITY_REORDER_TO_FRONT);
// getApplicationContext().startActivity(intent);
}
});
}

private Handler handler = new Handler();

private final Runnable runnable = new Runnable() {
@Override
public void run() {
long downTime;
long eventTime;

Log.v("Screen Tapper", "Start Tapping");

for(int i = 0; i <tapTimes; i++) {
downTime = eventTime = SystemClock.uptimeMillis();
MotionEvent event = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_DOWN, x, y, 0);
chatHead.onTouchEvent(event);
Log.v("Screen Tapper", "touchDown ----- "+x+","+y);

handler.postDelayed(runnable, 10);

downTime = eventTime = SystemClock.uptimeMillis();
MotionEvent event2 = MotionEvent.obtain(downTime, eventTime, MotionEvent.ACTION_UP, x, y, 0);
chatHead.onTouchEvent(event2);
Log.v("Screen Tapper", "touchUp ----- "+x+","+y);

handler.postDelayed(runnable, delayInterval);
}
}
};

private void getTapInformation() {
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(getApplicationContext());
tapTimes = prefs.getInt("TAP_TIMES", 1);
delayInterval = prefs.getLong("Rate", 1);
Log.v("Screen Tapper", "Get Information");
}


@Override
public void onDestroy() {
super.onDestroy();
if (chatHead != null) windowManager.removeView(chatHead);
}

}

我的代码没有发现任何问题,但是我觉得 chatHead.onTouchEvent(...);不正确

任何帮助表示赞赏。
提前致谢

最佳答案

我相信您需要在UI线程上运行触摸事件才能使其正常工作,请尝试

view.post(new Runnable() {
@Override
public void run() {
onTouchEvent(event);
}
});

关于java - MotionEvent.obtain(…);不像屏幕上的攻丝,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/30294349/

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