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c# - 该进程无法访问文件,因为该文件正在被另一个进程使用

转载 作者:行者123 更新时间:2023-12-03 12:01:26 25 4
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我有两个服务。 1个客户端2个服务器。两种服务都通过套接字进行通信。
客户端包含文件系统监视程序。每当文件系统监视程序在指定的文件夹中检测到新文件时,它就会建立与服务器的连接,并将该文件发送到服务器。
服务器监听特定端口并接受请求并接收文件,然后将详细信息保存到DB。然后将成功/错误消息发送给客户端。

整个系统第一次运行良好。但是,当filesystemwatcher获取第二个文件时,应用程序将生成异常“该进程无法访问该文件。它正在被另一个进程使用”。同样,当我调试服务时,也不异常(exception)。无法获得问题的确切原因。

任何帮助将不胜感激。

客户代码:

namespace WindowsService1
{
public partial class Client : ServiceBase
{
string hostIPAddress = string.Empty;
string processedFilePath = string.Empty;
int hostPort;
Socket socketClient;
IPEndPoint remoteEndPoint;
FileStream fs;

public PCMParserClient()
{
InitializeComponent();
}

protected override void OnStart(string[] args)
{
hostIPAddress = ConfigurationManager.AppSettings["HostIP"];
hostPort = int.Parse(ConfigurationManager.AppSettings["HostPort"]);
//File system watcher
FsWatcher.Path = ConfigurationManager.AppSettings["FileWatcherPath"];
processedFilePath = ConfigurationManager.AppSettings["ProcessedFilePath"];
}

protected override void OnStop()
{
}

private void FsWatcher_Created(object sender, System.IO.FileSystemEventArgs e)
{
try
{
socketClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IPAddress remoteIPAddress = IPAddress.Parse(hostIPAddress);
remoteEndPoint = new IPEndPoint(remoteIPAddress, hostPort);
//Establish the connection to server
socketClient.Connect(remoteEndPoint);
EventLog.WriteEntry(e.Name+"before");

**//the below line generates teh exception for 2nd time onwards**
using (fs = new FileStream(e.FullPath, FileMode.Open, FileAccess.Read, FileShare.Read))
{
EventLog.WriteEntry("1");
//Convert the file name in form of byte
byte[] fileNameByte = Encoding.ASCII.GetBytes(e.Name);
EventLog.WriteEntry(e.Name);

//4- to store the filename length(as int - 4bytes)
//8- to store the file content length(as long take 8 bytes)
int totalLength = 4 + fileNameByte.Length + 8;

//Clientdata[] reprents the data to sent to the server
//which represent the file details
byte[] clientData = new byte[totalLength];
byte[] fileNameLength = BitConverter.GetBytes(fileNameByte.Length);
byte[] fileContentLength = BitConverter.GetBytes(fs.Length);

//Copy all the data ClientData array
fileNameLength.CopyTo(clientData, 0);
fileNameByte.CopyTo(clientData, 4);
fileContentLength.CopyTo(clientData, 4 + fileNameByte.Length);

//Send the data to server
socketClient.Send(clientData);

int byteRead = 0;
int bytesToRead = (int)fs.Length;

while (bytesToRead > 0)
{
byte[] data = new Byte[1500];
byteRead = bytesToRead > 1500 ? 1500 : bytesToRead;
int n = fs.Read(data, 0, byteRead);

//Send the data to server
socketClient.Send(data);
bytesToRead -= n;
}

fs.Flush();
//fs.Close();
//fs.Dispose();
}


//Code block to get the success/failure message from server
byte[] message = new byte[5];
int msg = socketClient.Receive(message);

else if (Encoding.ASCII.GetString(message).Contains("Error"))
{
throw new Exception("Error occured while processing the file " + e.Name);
}

}
catch (SocketException ex)
{
ExceptionLogger.LogException(ex);
}
catch (IOException ex)
{
ExceptionLogger.LogException(ex);
}
catch (Exception ex)
{
ExceptionLogger.LogException(ex);
}
finally
{
if (socketClient != null && socketClient.Connected)
{
socketClient.Close();
}
}
}
}

}

服务器代码:
namespace PCMParserService
{
public partial class ParserServer : ServiceBase
{
Socket serverSocket = null;
public Timer timer1;
IPEndPoint ipEndPoint;

public HL7ParserService()
{
InitializeComponent();
timer1 = new Timer(1000);
timer1.Elapsed += new ElapsedEventHandler(timer1_Elapsed);
}

void timer1_Elapsed(object sender, ElapsedEventArgs e)
{
Socket handler = null;
try
{
// The program is suspended while waiting for an incoming connection.
// This is a synchronous TCP application
handler = serverSocket.Accept();

byte[] fileDetails = new byte[1500];
//Recieve the file details
handler.Receive(fileDetails);
int fileNameLength = BitConverter.ToInt32(fileDetails, 0);
string fileName = Encoding.ASCII.GetString(fileDetails, 4, fileNameLength);
EventLog.WriteEntry(fileNameLength.ToString(), System.Diagnostics.EventLogEntryType.Information);
int fileLength = BitConverter.ToInt32(fileDetails, 4 + fileNameLength);

filePath = ConfigurationManager.AppSettings["ProcessedDirectory"];

FileStream fs = new FileStream(filePath + fileName, FileMode.Create, FileAccess.Write);
int byteRead = 0;

while (byteRead < fileLength)
{
byte[] data = new Byte[1500];
//Recieve the data and write to the file
int r = handler.Receive(data);
fs.Write(data, 0, r);
byteRead += r;
}
fs.Flush();
fs.Close();
fs.Dispose();


//-Code to Parse text file and save to db
FileStream fileStream = new FileStream(filePath + fileName, FileMode.Open, FileAccess.Read);
StreamReader sr = new StreamReader(fileStream);
///Code
fileStream.Close();
fileStream.Dispose();
sr.Close();
sbMessage.Append("</Message>");
saveFileDetails(sbMessage.ToString());

//-- End of File Parsing code
handler.Send(Encoding.ASCII.GetBytes("Done"));
}
catch (SocketException ex)
{
ExceptionLogger.LogException(ex, "Error occured while processing the file + " + filePath);
handler.Send(Encoding.ASCII.GetBytes("Error"));
}
catch (IOException ex)
{
ExceptionLogger.LogException(ex, "Error occured while processing the file + " + filePath);
handler.Send(Encoding.ASCII.GetBytes("Error"));
}
catch (SqlException ex)
{
ExceptionLogger.LogException(ex, "Error occured while processing the file + " + filePath);
handler.Send(Encoding.ASCII.GetBytes("Error"));
}
catch (Exception ex)
{
ExceptionLogger.LogException(ex, "Error occured while processing the file + " + filePath);
handler.Send(Encoding.ASCII.GetBytes("Error"));
}
}

protected override void OnStart(string[] args)
{
try
{
//The port on which the server listens
ipEndPoint = new IPEndPoint(IPAddress.Any, 8030);

//Defines the kind of socket we want :TCP
serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

//Bind the socket to the local end point(associate the socket to local end point)
serverSocket.Bind(ipEndPoint);

//listen for incoming connection attempt
// Start listening, only allow 100 connection to queue at the same time
serverSocket.Listen(100);

timer1.Start();
}
catch (SocketException ex)
{
ExceptionLogger.LogException(ex, string.Empty);
}
catch (Exception ex)
{
ExceptionLogger.LogException(ex, string.Empty);
}
}

protected override void OnStop()
{
timer1.Stop();
}

protected override void OnPause()
{
timer1.Stop();
}

protected override void OnContinue()
{
timer1.Start();
}

protected override void OnShutdown()
{
timer1.Stop();
}

}
}

最佳答案

这通常是由于FileSystemWatcher通知您监视的目录中有新文件时,写入文件的过程尚未完成写入文件,然后释放文件所致。

减轻这种情况的选择包括:

  • 在处理文件
  • 之前,通知后会有延迟
  • 立即处理文件,但将导致“该进程无法访问该文件。另一进程正在使用该文件”的任何文件放入队列中,以进行定期重试。

  • 在调试/测试过程中,通常不会出现此问题,因为您将手动将文件复制到受监视的目录中,或者缓慢地逐步执行代码,以使文件在尝试打开之前已完成写入。

    关于c# - 该进程无法访问文件,因为该文件正在被另一个进程使用,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/9109334/

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