gpt4 book ai didi

rust - 在glium中设置帧重绘速率?

转载 作者:行者123 更新时间:2023-12-03 11:41:58 27 4
gpt4 key购买 nike

我正在尝试使用 rust 中的胶质来制作游戏循环。我的目标是使屏幕每秒重绘60次。使用我拥有的当前事件循环代码,仅当窗口大小更改时,框架才会重绘。我读了谷蛋白文档,我需要在某个地方调用request_redraw,但是我不确定如何/在哪里。到目前为止,这是我的代码:

event_loop.run(move |event, _target, control_flow| match event {
Event::LoopDestroyed => return,
Event::WindowEvent {
window_id: _window_id,
event: winevent,
} => match winevent {
WindowEvent::Resized(physical_size) => display.gl_window().resize(physical_size),
WindowEvent::CloseRequested => {
*control_flow = ControlFlow::Exit;
}
_ => {}
},
Event::RedrawRequested(_window_id) => {
let mut target = display.draw();
target.clear_color_srgb(rng.gen(), rng.gen(), rng.gen(), 1.0);
target.finish().unwrap();
}
_ => {}
});

最佳答案

我以前没有使用过glium(有一段时间我一直在直接从Vulkano制作一些图形应用程序)。但是,仔细阅读API,似乎可以通过一系列API从winit获取Window句柄。我在下面的代码中概述了它们。像下面这样的东西应该适合您。关键是可以从Window访问winit句柄。滚动浏览Window API,您应该看到:request_redraw。然后,您可以在事件处理程序周围插入游戏循环逻辑,如下所示:

use std::time::Instant;
use glium::Display;
use winit::event_loop::{EventLoop, ControlFlow};
use winit::event::{Event, WindowEvent};
use winit::window::Window;

const TARGET_FPS: u64 = 60;

/* ... some function for main loop ... */

let display: Display = ... /* glium Display instance */

event_loop.run(move |event, _target, control_flow| {
let start_time = Instant::now();
match event {
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
*control_flow = ControlFlow::Exit;
},
...
/*
* Process events here
*/
}
match *control_flow {
ControlFlow::Exit => (),
_ => {
/*
* Grab window handle from the display (untested - based on API)
*/
display.gl_window().window().request_redraw();
/*
* Below logic to attempt hitting TARGET_FPS.
* Basically, sleep for the rest of our milliseconds
*/
let elapsed_time = Instant::now().duration_since(start_time).as_millis() as u64;

let wait_millis = match 1000 / TARGET_FPS >= elapsed_time {
true => 1000 / TARGET_FPS - elapsed_time,
false => 0
};
let new_inst = start_time + std::time::Duration::from_millis(wait_millis);
*control_flow = ControlFlow::WaitUntil(new_inst);
}
}
});

关于rust - 在glium中设置帧重绘速率?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/61546655/

27 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com