gpt4 book ai didi

android - 安装 react-native-firebase 后 React Native Android 应用程序崩溃

转载 作者:行者123 更新时间:2023-12-03 05:39:24 25 4
gpt4 key购买 nike

我有一个 react-native 项目,我在其中安装了 react-native-firebase并按照文档中的说明进行操作,但是当我尝试运行应用程序时,我在 Gradle 中得到了不匹配的版本,所以我将 Gradle 更新到 4.6,现在构建成功,但应用程序不断退出

这是我的 build.gradle:

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
ext {
buildToolsVersion = "28.0.2"
minSdkVersion = 18
compileSdkVersion = 27
targetSdkVersion = 26
supportLibVersion = "27.1.1"
}
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.2.0'
classpath 'com.google.gms:google-services:4.0.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}

allprojects {
repositories {
mavenLocal()
google()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}
}
}


task wrapper(type: Wrapper) {
gradleVersion = '4.6'
distributionUrl = distributionUrl.replace("bin", "all")
}

和我的 app/build.gradle
apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/

project.ext.react = [
entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false

/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false

android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion

defaultConfig {
applicationId "com.dental_page_android"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}

dependencies {
implementation project(':react-native-firebase')
implementation "com.google.android.gms:play-services-base:16.0.1"
implementation "com.google.firebase:firebase-core:16.0.6"
compile project(':react-native-google-places')
compile project(':react-native-text-gradient')
compile project(':react-native-splash-screen')
compile project(':react-native-linear-gradient')
compile project(':react-native-gesture-handler')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:+" // From node_modules
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}

apply plugin: 'com.google.gms.google-services'

这是我遵循的文档

React Native Firebase

我所做的唯一步骤是将 Gradle 从 4.4 更新到 4.6,因为 android.tools.build:gradle:3.2.0需要它。

最佳答案

Gradle 改变了方式,包含了依赖项。
在您的 build.gradle 中,您混合了加载依赖项的新旧方式。

先全部改compile projectimplementation project看看它是否适合你。

dependencies {
implementation project(':react-native-firebase')
implementation "com.google.android.gms:play-services-base:16.0.1"
implementation "com.google.firebase:firebase-core:16.0.6"
compile project(':react-native-google-places')
compile project(':react-native-text-gradient')
compile project(':react-native-splash-screen')
compile project(':react-native-linear-gradient')
compile project(':react-native-gesture-handler')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:+" // From node_modules
}

顺便说一句:
您可以在 USB 连接的设备上运行 logcat,以获得更多反馈,了解应用程序退出的原因。 Android-Studio 可以用作 logcat 的不错的 gui,但也有一些其他工具...至少使用 adb logcat命令。

如何在 Android-Studio 中启动 Logcat

如果您使用 android-studio,请确保使用 Projectfolder 中的/android-Directory 作为 Project-Root(不要使用您的 react-native-project-root !)。然后按 SHIFT 次打开 Logcat 并输入 Logcat

关于android - 安装 react-native-firebase 后 React Native Android 应用程序崩溃,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/54131589/

25 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com