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dart - 如何在flutter中截取屏幕外的小部件截图?

转载 作者:行者123 更新时间:2023-12-03 02:43:26 29 4
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我正在使用 重绘边界 截取当前小部件的屏幕截图,它是 ListView .但它只捕获当时在屏幕上可见的内容。

RepaintBoundary(
key: src,
child: ListView(padding: EdgeInsets.only(left: 10.0),
scrollDirection: Axis.horizontal,
children: <Widget>[
Align(
alignment: Alignment(-0.8, -0.2),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: listLabel(orientation),
)
),

Padding(padding: EdgeInsets.all(5.0)),

Align(
alignment: FractionalOffset(0.3, 0.5),
child: Container(
height: orientation == Orientation.portrait? 430.0: 430.0*0.7,
decoration: BoxDecoration(
border: Border(left: BorderSide(color: Colors.black))
),
//width: 300.0,
child:
Wrap(
direction: Axis.vertical,
//runSpacing: 10.0,
children: colWidget(orientation),
)
)
),
Padding(padding: EdgeInsets.all(5.0)),
Column(
mainAxisAlignment: MainAxisAlignment.center,
children: listLabel(orientation),
)
],
),
);

截图功能:
Future screenshot() async {
RenderRepaintBoundary boundary = src.currentContext.findRenderObject();
ui.Image image = await boundary.toImage();
ByteData byteData = await image.toByteData(format: ui.ImageByteFormat.png);
Uint8List pngBytes = byteData.buffer.asUint8List();
print(pngBytes);
final directory = (await getExternalStorageDirectory()).path;
File imgFile =new File('$directory/layout2.pdf');
imgFile.writeAsBytes(pngBytes);
}

有什么办法可以捕获整个listView,即不仅是屏幕上不可见的内容,还有可滚动的内容。或者,如果整个小部件太大而无法放入图片中,则可以将其捕获在多个图像中。

最佳答案

这让我很好奇这是否可行,所以我制作了一个快速模型来证明它确实有效。但是请注意,通过这样做,您实际上是在故意破坏 flutter 为优化所做的事情,因此您真的不应该在绝对必须的地方使用它。

无论如何,这是代码:

import 'dart:math';
import 'dart:ui' as ui;

import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';

void main() => runApp(MyApp());

class UiImagePainter extends CustomPainter {
final ui.Image image;

UiImagePainter(this.image);

@override
void paint(ui.Canvas canvas, ui.Size size) {
// simple aspect fit for the image
var hr = size.height / image.height;
var wr = size.width / image.width;

double ratio;
double translateX;
double translateY;
if (hr < wr) {
ratio = hr;
translateX = (size.width - (ratio * image.width)) / 2;
translateY = 0.0;
} else {
ratio = wr;
translateX = 0.0;
translateY = (size.height - (ratio * image.height)) / 2;
}

canvas.translate(translateX, translateY);
canvas.scale(ratio, ratio);
canvas.drawImage(image, new Offset(0.0, 0.0), new Paint());
}

@override
bool shouldRepaint(UiImagePainter other) {
return other.image != image;
}
}

class UiImageDrawer extends StatelessWidget {
final ui.Image image;

const UiImageDrawer({Key key, this.image}) : super(key: key);

@override
Widget build(BuildContext context) {
return CustomPaint(
size: Size.infinite,
painter: UiImagePainter(image),
);
}
}

class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
GlobalKey<OverRepaintBoundaryState> globalKey = GlobalKey();

ui.Image image;

@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(),
body: image == null
? Capturer(
overRepaintKey: globalKey,
)
: UiImageDrawer(image: image),
floatingActionButton: image == null
? FloatingActionButton(
child: Icon(Icons.camera),
onPressed: () async {
var renderObject = globalKey.currentContext.findRenderObject();

RenderRepaintBoundary boundary = renderObject;
ui.Image captureImage = await boundary.toImage();
setState(() => image = captureImage);
},
)
: FloatingActionButton(
onPressed: () => setState(() => image = null),
child: Icon(Icons.remove),
),
),
);
}
}

class Capturer extends StatelessWidget {
static final Random random = Random();

final GlobalKey<OverRepaintBoundaryState> overRepaintKey;

const Capturer({Key key, this.overRepaintKey}) : super(key: key);

@override
Widget build(BuildContext context) {
return SingleChildScrollView(
child: OverRepaintBoundary(
key: overRepaintKey,
child: RepaintBoundary(
child: Column(
children: List.generate(
30,
(i) => Container(
color: Color.fromRGBO(random.nextInt(256), random.nextInt(256), random.nextInt(256), 1.0),
height: 100,
),
),
),
),
),
);
}
}

class OverRepaintBoundary extends StatefulWidget {
final Widget child;

const OverRepaintBoundary({Key key, this.child}) : super(key: key);

@override
OverRepaintBoundaryState createState() => OverRepaintBoundaryState();
}

class OverRepaintBoundaryState extends State<OverRepaintBoundary> {
@override
Widget build(BuildContext context) {
return widget.child;
}
}

它正在做的是制作一个封装列表(列)的 ScrollView ,并确保 repaintBoundary 在列周围。对于使用列表的代码,它无法捕获所有子项,因为列表本身本质上就是一个 repaintBoundary。

请特别注意 'overRepaintKey' 和 OverRepaintBoundary。您可能可以通过迭代渲染子项而不使用它来逃脱,但这使它变得容易得多。

关于dart - 如何在flutter中截取屏幕外的小部件截图?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/57583965/

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