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javascript - 如何修复 _this.video 未定义

转载 作者:行者123 更新时间:2023-12-02 23:30:20 32 4
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我正在尝试将最初用 JavaScript 编写的用于捕获视频的实用程序转换为 Angular。

我收到错误_this.video 未定义。原包在这里:https://developer.mozilla.org/en-US/docs/Web/API/WebRTC_API/Taking_still_photos .

这是我将其转换为 Angular 的尝试:

capture-image.component.html:

<div class="camera">
<video id="video" [(ngModel)]="video" (canplay)="setVideo()" name="video" ngDefaultControl>Video stream not available.</video>
<button id="startbutton" [(ngModel)]="startbutton" (click)="takePicture()" name="startbutton" ngDefaultControl>Take photo</button>
</div>

<canvas id="canvas" [(ngModel)]="canvas" name="canvas" ngDefaultControl></canvas>
<div class="output">
<img id="photo" [(ngModel)]="photo" name="photo" ngDefaultControl alt="The screen capture will appear in this box.">
</div>

capture-image.component.ts:

@Component({
selector: 'app-capture-image',
templateUrl: './capture-image.component.html',
styleUrls: ['./capture-image.component.scss'],
providers: [
{
provide: NG_VALUE_ACCESSOR,
useExisting: forwardRef(() => CaptureImageComponent),
multi: true
}
]
})

export class CaptureImageComponent implements OnInit {
video: HTMLVideoElement;
canvas;
photo;
startbutton;
streaming = false;
width = 320;
height = 0;

constructor() { }

ngOnInit() {
navigator.mediaDevices.getUserMedia({video: true, audio: false})
.then((stream) => {
this.video.srcObject = stream; // <-- GETTING ERROR HERE
this.video.play();
})
.catch(function(err) {
console.log(err);
});
// this.clearPhoto();

}


setVideo() {
if (!this.streaming) {
this.height = this.video.videoHeight/ (this.video.videoWidth/this.width);
this.video.width = this.width;
this.video.height = this.height;
this.canvas.width = this.width;
this.canvas.height = this.height;
this.streaming = true;
}
}

clearPhoto() {
let context = this.canvas.getContext('2d');
context.fillStyle = "#AAA";
context.fillRect(0,0,this.canvas.width, this.canvas.height);

var data = this.canvas.toDataURL('image/png');
this.photo.src = data;
}

takePicture() {
let context = this.canvas.getContext('2d');
if (this.width && this.height) {
this.canvas.width = this.width;
this.canvas.height = this.height;
context.drawimage(this.video, 0, 0, this.width, this.height);

let data = this.canvas.toDataURL('image/png');
this.photo.src = data;
} else {
this.clearPhoto();
}
}


}

这是我第一次尝试这个项目,我确信除了 _this.video undefined 错误之外,我的代码中还埋藏着更多其他问题。如何修复_this.video undefined错误?

最佳答案

您将需要使用ElementRef允许直接引用 DOM 上的 HTML 元素。

首先,在您的 component.html 上,我们使用 template reference variable #,并将其设置为videoRef

<video #videoRef [(ngModel)]="video" (canplay)="setVideo()" name="video" ngDefaultControl>Video stream not available.</video>

接下来,在您的 component.ts 上,

import { Component, ViewChild, ElementRef } from '@angular/core';

...

export class AppComponent {
@ViewChild('videoRef') videoRef: ElementRef ;
constructor() { }

ngOnInit() {
navigator.mediaDevices.getUserMedia({video: true, audio: false})
.then((stream) => {
this.videoRef.nativeElement.srcObject = stream; // <-- GETTING ERROR HERE
this.videoRef.nativeElement.play();
}).catch(function(err) {
console.log(err);
});
// this.clearPhoto();

}


}

关于javascript - 如何修复 _this.video 未定义,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/56535450/

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