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windows - 使用Media Foundation从文件播放音频到扬声器

转载 作者:行者123 更新时间:2023-12-02 23:12:13 28 4
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我正在尝试将音频文件从mp4文件播放到扬声器。我知道Media Foundation能够解码音频流,因为我可以使用TopoEdit工具播放它。

在下面的示例代码中,我没有使用媒体 session 或拓扑。我试图手动将媒体源连接到接收器写入器。我这样做的原因是,我最终打算从网络而不是从文件中获取源样本。

运行以下示例时,在pSinkWriter-> WriteSample行上出现的错误是MF_E_INVALIDREQUEST(0xC00D36B2)。所以我怀疑有些东西我没有正确连接。

#include <stdio.h>
#include <tchar.h>
#include <mfapi.h>
#include <mfplay.h>
#include <mfreadwrite.h>

#pragma comment(lib, "mf.lib")
#pragma comment(lib, "mfplat.lib")
#pragma comment(lib, "mfplay.lib")
#pragma comment(lib, "mfreadwrite.lib")
#pragma comment(lib, "mfuuid.lib")

#define CHECK_HR(hr, msg) if (hr != S_OK) { printf(msg); printf("Error: %.2X.\n", hr); goto done; }

int _tmain(int argc, _TCHAR* argv[])
{
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE);
MFStartup(MF_VERSION);

IMFSourceResolver *pSourceResolver = NULL;
IUnknown* uSource = NULL;
IMFMediaSource *mediaFileSource = NULL;
IMFSourceReader *pSourceReader = NULL;
IMFMediaType *pAudioOutType = NULL;
IMFMediaType *pFileAudioMediaType = NULL;
MF_OBJECT_TYPE ObjectType = MF_OBJECT_INVALID;
IMFMediaSink *pAudioSink = NULL;
IMFStreamSink *pStreamSink = NULL;
IMFMediaTypeHandler *pMediaTypeHandler = NULL;
IMFMediaType *pMediaType = NULL;
IMFMediaType *pSinkMediaType = NULL;
IMFSinkWriter *pSinkWriter = NULL;

// Set up the reader for the file.
CHECK_HR(MFCreateSourceResolver(&pSourceResolver), "MFCreateSourceResolver failed.\n");

CHECK_HR(pSourceResolver->CreateObjectFromURL(
L"big_buck_bunny.mp4", // URL of the source.
MF_RESOLUTION_MEDIASOURCE, // Create a source object.
NULL, // Optional property store.
&ObjectType, // Receives the created object type.
&uSource // Receives a pointer to the media source.
), "Failed to create media source resolver for file.\n");

CHECK_HR(uSource->QueryInterface(IID_PPV_ARGS(&mediaFileSource)),
"Failed to create media file source.\n");

CHECK_HR(MFCreateSourceReaderFromMediaSource(mediaFileSource, NULL, &pSourceReader),
"Error creating media source reader.\n");

CHECK_HR(pSourceReader->GetCurrentMediaType((DWORD)MF_SOURCE_READER_FIRST_AUDIO_STREAM, &pFileAudioMediaType),
"Error retrieving current media type from first audio stream.\n");

// printf("File Media Type:\n");
// Dump pFileAudioMediaType.

// Set the audio output type on the source reader.
CHECK_HR(MFCreateMediaType(&pAudioOutType), "Failed to create audio output media type.\n");
CHECK_HR(pAudioOutType->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio), "Failed to set audio output media major type.\n");
CHECK_HR(pAudioOutType->SetGUID(MF_MT_SUBTYPE, MFAudioFormat_Float), "Failed to set audio output audio sub type (Float).\n");

CHECK_HR(pSourceReader->SetCurrentMediaType((DWORD)MF_SOURCE_READER_FIRST_AUDIO_STREAM, NULL, pAudioOutType),
"Error setting reader audio output type.\n");

// printf("Source Reader Output Type:");
// Dump pAudioOutType.

CHECK_HR(MFCreateAudioRenderer(NULL, &pAudioSink), "Failed to create audio sink.\n");

CHECK_HR(pAudioSink->GetStreamSinkByIndex(0, &pStreamSink), "Failed to get audio renderer stream by index.\n");

CHECK_HR(pStreamSink->GetMediaTypeHandler(&pMediaTypeHandler), "Failed to get media type handler.\n");

// My speaker has 3 audio types of which I got the furthesr with the third one.
CHECK_HR(pMediaTypeHandler->GetMediaTypeByIndex(2, &pSinkMediaType), "Failed to get sink media type.\n");

CHECK_HR(pMediaTypeHandler->SetCurrentMediaType(pSinkMediaType), "Failed to set current media type.\n");

// printf("Sink Media Type:\n");
// Dump pSinkMediaType.

CHECK_HR(MFCreateSinkWriterFromMediaSink(pAudioSink, NULL, &pSinkWriter), "Failed to create sink writer from audio sink.\n");

printf("Read audio samples from file and write to speaker.\n");

IMFSample *audioSample = NULL;
DWORD streamIndex, flags;
LONGLONG llAudioTimeStamp;

for (int index = 0; index < 10; index++)
//while (true)
{
// Initial read results in a null pSample??
CHECK_HR(pSourceReader->ReadSample(
MF_SOURCE_READER_FIRST_AUDIO_STREAM,
0, // Flags.
&streamIndex, // Receives the actual stream index.
&flags, // Receives status flags.
&llAudioTimeStamp, // Receives the time stamp.
&audioSample // Receives the sample or NULL.
), "Error reading audio sample.");

if (flags & MF_SOURCE_READERF_ENDOFSTREAM)
{
printf("End of stream.\n");
break;
}
if (flags & MF_SOURCE_READERF_STREAMTICK)
{
printf("Stream tick.\n");
pSinkWriter->SendStreamTick(0, llAudioTimeStamp);
}

if (!audioSample)
{
printf("Null audio sample.\n");
}
else
{
CHECK_HR(audioSample->SetSampleTime(llAudioTimeStamp), "Error setting the audio sample time.\n");

CHECK_HR(pSinkWriter->WriteSample(0, audioSample), "The stream sink writer was not happy with the sample.\n");
}
}

done:

printf("finished.\n");
getchar();

return 0;
}

为了简洁起见,我省略了用于转储媒体类型的代码,但其输出如下所示。很可能是我没有正确连接媒体类型。
File Media Type:
Audio: MAJOR_TYPE=Audio, PREFER_WAVEFORMATEX=1, {BFBABE79-7434-4D1C-94F0-72A3B9E17188}=0, {7632F0E6-9538-4D61-ACDA-EA29C8C14456}=0, SUBTYPE={00001610-0000-0010-8000-00AA00389B71}, NUM_CHANNELS=2, SAMPLES_PER_SECOND=22050, BLOCK_ALIGNMENT=1, AVG_BYTES_PER_SECOND=8000, BITS_PER_SAMPLE=16, USER_DATA=<BLOB>, {73D1072D-1870-4174-A063-29FF4FF6C11E}={05589F81-C356-11CE-BF01-00AA0055595A}, ALL_SAMPLES_INDEPENDENT=1, FIXED_SIZE_SAMPLES=1, SAMPLE_SIZE=1, MPEG4_SAMPLE_DESCRIPTION=<BLOB>, MPEG4_CURRENT_SAMPLE_ENTRY=0, AVG_BITRATE=64000,

Source Reader Output Type:
Audio: MAJOR_TYPE=Audio, SUBTYPE=Float,

Sink Media Type:
Audio: MAJOR_TYPE=Audio, SUBTYPE=Float, NUM_CHANNELS=2, SAMPLES_PER_SECOND=48000, BLOCK_ALIGNMENT=8, AVG_BYTES_PER_SECOND=384000, BITS_PER_SAMPLE=32, ALL_SAMPLES_INDEPENDENT=1, CHANNEL_MASK=3,

任何关于我下一步看的提示都将不胜感激。

最佳答案

我错过了接收器编写者BeginWriting调用。

CHECK_HR(pSinkWriter->BeginWriting(), "Sink writer begin writing call failed.\n");

扬声器中传出了一些声音,但是它的斩波非常糟糕,所以我还缺少其他东西。

关于windows - 使用Media Foundation从文件播放音频到扬声器,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/28235464/

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