gpt4 book ai didi

javascript - 游戏继续进行 - 希望在玩家获胜时停止

转载 作者:行者123 更新时间:2023-12-02 22:54:33 24 4
gpt4 key购买 nike

已将 if(gamePlaying) 添加到事件监听器,以确保分数仅在函数运行时累加。

如果有获胜者,则分数应该停止累加。

我已将 gamePlaying 变量设置为 true已声明变量已为所有方法设置 if 语句

HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<link href="https://fonts.googleapis.com/css?family=Lato:100,300,600" rel="stylesheet" type="text/css">
<link href="http://code.ionicframework.com/ionicons/2.0.1/css/ionicons.min.css" rel="stylesheet" type="text/css">
<link type="text/css" rel="stylesheet" href="style.css">

<title>Pig Game</title>
</head>

<body>
<div class="wrapper clearfix">
<div class="player-0-panel active">
<div class="player-name" id="name-0">Player 1</div>
<div class="player-score" id="score-0">43</div>
<div class="player-current-box">
<div class="player-current-label">Current</div>
<div class="player-current-score" id="current-0">11</div>
</div>
</div>

<div class="player-1-panel">
<div class="player-name" id="name-1">Player 2</div>
<div class="player-score" id="score-1">72</div>
<div class="player-current-box">
<div class="player-current-label">Current</div>
<div class="player-current-score" id="current-1">0</div>
</div>
</div>

<button class="btn-new"><i class="ion-ios-plus-outline"></i>New game</button>
<button class="btn-roll"><i class="ion-ios-loop"></i>Roll dice</button>
<button class="btn-hold"><i class="ion-ios-download-outline"></i>Hold</button>

<img src="dice-5.png" alt="Dice" class="dice">
</div>

<script src="app.js"></script>
</body>
</html>

JS

var scores, roundScore,activePlayer,gamePlaying;

init();

document.querySelector('.btn-roll').addEventListener('click',function() {

if(gamePlaying){

var dice = Math.floor(Math.random()*6 + 1);
var diceDOM = document.querySelector('.dice');
diceDOM.style.display = 'block';
diceDOM.src = 'dice-' + dice + '.png';

if (dice !== 1){
roundScore += dice;
document.querySelector('#current-'+ activePlayer).textContent = roundScore;
} else {
nextPlayer();
}
}
});

document.querySelector('.btn-hold').addEventListener('click',function() {

if(gamePlaying){

scores[activePlayer]+= roundScore;

document.querySelector('#score-' + activePlayer).textContent = scores[activePlayer];

if (scores[activePlayer] >= 20){
document.querySelector('#name-' + activePlayer).textContent = 'Winner!';
document.querySelector('.dice').style.display = 'none';
document.querySelector('.player-' + activePlayer + 'panel').classList.add('winner');
document.querySelector('.player-' + activePlayer + 'panel').classList.remove('winner');
gamePlaying = false;
}else{
nextPlayer();
}

}

});
function nextPlayer() {

activePlayer === 0 ? activePlayer = 1 : activePlayer = 0;
roundScore = 0;

document.getElementById('current-0').textContent = '0';
document.getElementById('current-1').textContent = '0';
document.querySelector('.player-0-panel').classList.toggle('active');
document.querySelector('.player-1-panel').classList.toggle('active');

document.querySelector('.dice').style.display = 'none';
}

document.querySelector('.btn-new').addEventListener('click',init);

function init() {

scores = [0,0];
roundScore = 0;
activePlayer = 0;
gamePlaying = true;

document.querySelector('.dice').style.display = 'none';

document.getElementById('score-0').textContent = '0';
document.getElementById('score-1').textContent = '0';
document.getElementById('current-0').textContent = '0';
document.getElementById('current-1').textContent = '0';
document.getElementById('name-0').textContent = 'Player 1';
document.getElementById('name-1').textContent = 'Player 2';
document.querySelector('.player-0-panel').classList.remove('winner');
document.querySelector('.player-1-panel').classList.remove('winner');
document.querySelector('.player-0-panel').classList.remove('active');
document.querySelector('.player-1-panel').classList.remove('active');

document.querySelector('.player-0-panel').classList.add('active');
}

当玩家被确定为获胜者时,分数应该停止累加,并且当点击掷骰子时,它不应该执行任何操作。

最佳答案

你几乎已经拥有它了。您所需要做的就是在几行中添加 -

改变

  document.querySelector('.player-' + activePlayer + 'panel').classList.add('winner');
document.querySelector('.player-' + activePlayer + 'panel').classList.remove('winner');

  document.querySelector('.player-' + activePlayer + '-panel').classList.add('winner');
document.querySelector('.player-' + activePlayer + '-panel').classList.remove('winner');

失败是因为 document.querySelector('.player-' + activePlayer + 'panel') 为 null,因此在到达 gamePlaying = false; 之前会出现错误>.

关于javascript - 游戏继续进行 - 希望在玩家获胜时停止,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/58047037/

24 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com