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android - 如何放大 ImageView 而不会稍微跳转到其他地方? (安卓)

转载 作者:行者123 更新时间:2023-12-02 21:06:55 24 4
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我正在尝试创建一个应用程序,用户可以在其中拖动和缩放 ImageView。但我在使用以下代码时遇到了问题。

当scaleFactor不为1并且第二根手指放下时,它会稍微平移到其他地方。我不知道这个翻译是从哪里来的...

这是完整的类:

package me.miutaltbati.ramaview;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PointF;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.widget.ImageView;

import static android.view.MotionEvent.INVALID_POINTER_ID;

public class RamaView extends ImageView {
private Context context;
private Matrix matrix = new Matrix();
private Matrix translateMatrix = new Matrix();
private Matrix scaleMatrix = new Matrix();

// Properties coming from outside:
private int drawableLayoutId;
private int width;
private int height;

private static float MIN_ZOOM = 0.33333F;
private static float MAX_ZOOM = 5F;

private PointF mLastTouch = new PointF(0, 0);
private PointF mLastFocus = new PointF(0, 0);
private PointF mLastPivot = new PointF(0, 0);
private float mPosX = 0F;
private float mPosY = 0F;

public float scaleFactor = 1F;
private int mActivePointerId = INVALID_POINTER_ID;

private Paint paint;
private Bitmap bitmapLayout;

private OnFactorChangedListener mListener;
private ScaleGestureDetector mScaleDetector;

public RamaView(Context context) {
super(context);
initializeInConstructor(context);
}

public RamaView(Context context, @android.support.annotation.Nullable AttributeSet attrs) {
super(context, attrs);
initializeInConstructor(context);
}

public RamaView(Context context, @android.support.annotation.Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
initializeInConstructor(context);
}

public void initializeInConstructor(Context context) {
this.context = context;
paint = new Paint();
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
mScaleDetector.setQuickScaleEnabled(false);

setScaleType(ScaleType.MATRIX);
}

public Bitmap decodeSampledBitmap() {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inMutable = true;
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(getResources(), drawableLayoutId, options);

// Calculate inSampleSize
options.inSampleSize = Util.calculateInSampleSize(options, width, height); // e.g.: 4, 8

// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeResource(getResources(), drawableLayoutId, options);
}

public void setDrawable(int drawableId) {
drawableLayoutId = drawableId;
}

public void setSize(int width, int height) {
this.width = width;
this.height = height;

bitmapLayout = decodeSampledBitmap();
}

@Override
public boolean onTouchEvent(MotionEvent event) {
mScaleDetector.onTouchEvent(event);

int action = event.getActionMasked();

switch (action) {
case MotionEvent.ACTION_DOWN: {
int pointerIndex = event.getActionIndex();
float x = event.getX(pointerIndex);
float y = event.getY(pointerIndex);

// Remember where we started (for dragging)
mLastTouch = new PointF(x, y);

// Save the ID of this pointer (for dragging)
mActivePointerId = event.getPointerId(0);
}

case MotionEvent.ACTION_POINTER_DOWN: {
if (event.getPointerCount() == 2) {
mLastFocus = new PointF(mScaleDetector.getFocusX(), mScaleDetector.getFocusY());
}
}

case MotionEvent.ACTION_MOVE: {
// Find the index of the active pointer and fetch its position
int pointerIndex = event.findPointerIndex(mActivePointerId);

float x = event.getX(pointerIndex);
float y = event.getY(pointerIndex);

// Calculate the distance moved
float dx = 0;
float dy = 0;

if (event.getPointerCount() == 1) {
// Calculate the distance moved
dx = x - mLastTouch.x;
dy = y - mLastTouch.y;

matrix.setScale(scaleFactor, scaleFactor, mLastPivot.x, mLastPivot.y);

// Remember this touch position for the next move event
mLastTouch = new PointF(x, y);
} else if (event.getPointerCount() == 2) {
// Calculate the distance moved
dx = mScaleDetector.getFocusX() - mLastFocus.x;
dy = mScaleDetector.getFocusY() - mLastFocus.y;

matrix.setScale(scaleFactor, scaleFactor, -mPosX + mScaleDetector.getFocusX(), -mPosY + mScaleDetector.getFocusY());

mLastPivot = new PointF(-mPosX + mScaleDetector.getFocusX(), -mPosY + mScaleDetector.getFocusY());
mLastFocus = new PointF(mScaleDetector.getFocusX(), mScaleDetector.getFocusY());
}

mPosX += dx;
mPosY += dy;

matrix.postTranslate(mPosX, mPosY);

break;
}

case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL: {
mActivePointerId = INVALID_POINTER_ID;
break;
}

case MotionEvent.ACTION_POINTER_UP: {
final int pointerIndex = event.getActionIndex();
final int pointerId = event.getPointerId(pointerIndex);

if (pointerId == mActivePointerId) {
// This was our active pointer going up. Choose a new
// active pointer and adjust accordingly.
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastTouch = new PointF(event.getX(newPointerIndex), event.getY(newPointerIndex));
mActivePointerId = event.getPointerId(newPointerIndex);
} else {
final int tempPointerIndex = event.findPointerIndex(mActivePointerId);
mLastTouch = new PointF(event.getX(tempPointerIndex), event.getY(tempPointerIndex));
}

break;
}
}

invalidate();
return true;
}

@Override
protected void onDraw(Canvas canvas) {
canvas.save();

canvas.setMatrix(matrix);
canvas.drawColor(Color.BLACK);
canvas.drawBitmap(bitmapLayout, 0, 0, paint);

canvas.restore();
}

private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScale(ScaleGestureDetector detector) {
scaleFactor *= detector.getScaleFactor();
scaleFactor = Math.max(MIN_ZOOM, Math.min(scaleFactor, MAX_ZOOM));

return true;
}
}
}

我认为问题出在这一行:

matrix.setScale(scaleFactor, scaleFactor, -mPosX + mScaleDetector.getFocusX(), -mPosY + mScaleDetector.getFocusY());

我尝试了很多方法,但无法让它正常工作。

更新:

以下是初始化 RamaView 实例的方法:

主要 Activity 的 onCreate:

rvRamaView = findViewById(R.id.rvRamaView);

final int[] rvSize = new int[2];
ViewTreeObserver vto = rvRamaView.getViewTreeObserver();
vto.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() {
@Override
public boolean onPreDraw() {
rvRamaView.getViewTreeObserver().removeOnPreDrawListener(this);
rvSize[0] = rvRamaView.getMeasuredWidth();
rvSize[1] = rvRamaView.getMeasuredHeight();

rvRamaView.setSize(rvSize[0], rvSize[1]);
return true;
}
});

rvRamaView.setDrawable(R.drawable.original_jpg);

最佳答案

最好使用矩阵来累积变化,而不是尝试自己重新计算转换。您可以使用矩阵 post...pre... 方法来完成此操作,并远离重置的 set... 方法矩阵。

这里是 RamaView 类的重写,除了上面提到的矩阵的具体处理之外,它基本上达到了目标。这些 mod 是针对 onTouchEvent() 方法的。该视频是示例应用程序中运行的代码的输出。

enter image description here

RamaView.java

public class RamaView extends ImageView {
private final Matrix matrix = new Matrix();

// Properties coming from outside:
private int drawableLayoutId;
private int width;
private int height;

private static final float MIN_ZOOM = 0.33333F;
private static final float MAX_ZOOM = 5F;

private PointF mLastTouch = new PointF(0, 0);
private PointF mLastFocus = new PointF(0, 0);

public float scaleFactor = 1F;
private int mActivePointerId = INVALID_POINTER_ID;

private Paint paint;
private Bitmap bitmapLayout;

// private OnFactorChangedListener mListener;
private ScaleGestureDetector mScaleDetector;

public RamaView(Context context) {
super(context);
initializeInConstructor(context);
}

public RamaView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
initializeInConstructor(context);
}

public RamaView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
initializeInConstructor(context);
}

public void initializeInConstructor(Context context) {
paint = new Paint();
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
mScaleDetector.setQuickScaleEnabled(false);

setScaleType(ScaleType.MATRIX);
}

public Bitmap decodeSampledBitmap() {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inMutable = true;
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(getResources(), drawableLayoutId, options);

options.inSampleSize = Util.calculateInSampleSize(options, width, height); // e.g.: 4, 8

// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeResource(getResources(), drawableLayoutId, options);
}

public void setDrawable(int drawableId) {
drawableLayoutId = drawableId;
}

public void setSize(int width, int height) {
this.width = width;
this.height = height;

bitmapLayout = decodeSampledBitmap();
}

private float mLastScaleFactor = 1.0f;

@Override
public boolean onTouchEvent(MotionEvent event) {
mScaleDetector.onTouchEvent(event);

int action = event.getActionMasked();

switch (action) {
case MotionEvent.ACTION_DOWN: {
int pointerIndex = event.getActionIndex();
float x = event.getX(pointerIndex);
float y = event.getY(pointerIndex);

// Remember where we started (for dragging)
mLastTouch = new PointF(x, y);

// Save the ID of this pointer (for dragging)
mActivePointerId = event.getPointerId(0);
}

case MotionEvent.ACTION_POINTER_DOWN: {
if (event.getPointerCount() == 2) {
mLastFocus = new PointF(mScaleDetector.getFocusX(), mScaleDetector.getFocusY());
}
}

case MotionEvent.ACTION_MOVE: {
// Find the index of the active pointer and fetch its position
int pointerIndex = event.findPointerIndex(mActivePointerId);

float x = event.getX(pointerIndex);
float y = event.getY(pointerIndex);

// Calculate the distance moved
float dx = 0;
float dy = 0;

if (event.getPointerCount() == 1) {
// Calculate the distance moved
dx = x - mLastTouch.x;
dy = y - mLastTouch.y;

// Remember this touch position for the next move event
mLastTouch = new PointF(x, y);
} else if (event.getPointerCount() == 2) {
// Calculate the distance moved
float focusX = mScaleDetector.getFocusX();
float focusY = mScaleDetector.getFocusY();
dx = focusX - mLastFocus.x;
dy = focusY - mLastFocus.y;

// Since we are accumating translation/scaling, we are just adding to
// the previous scale.
matrix.postScale(scaleFactor/mLastScaleFactor, scaleFactor/mLastScaleFactor, focusX, focusY);
mLastScaleFactor = scaleFactor;

mLastFocus = new PointF(focusX, focusY);
}

// Translation is cumulative.
matrix.postTranslate(dx, dy);

break;
}

case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL: {
mActivePointerId = INVALID_POINTER_ID;
break;
}

case MotionEvent.ACTION_POINTER_UP: {
final int pointerIndex = event.getActionIndex();
final int pointerId = event.getPointerId(pointerIndex);

if (pointerId == mActivePointerId) {
// This was our active pointer going up. Choose a new
// active pointer and adjust accordingly.
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastTouch = new PointF(event.getX(newPointerIndex), event.getY(newPointerIndex));
mActivePointerId = event.getPointerId(newPointerIndex);
} else {
final int tempPointerIndex = event.findPointerIndex(mActivePointerId);
mLastTouch = new PointF(event.getX(tempPointerIndex), event.getY(tempPointerIndex));
}

break;
}
}

invalidate();
return true;
}

@Override
protected void onDraw(Canvas canvas) {
canvas.save();

canvas.setMatrix(matrix);
canvas.drawColor(Color.BLACK);
canvas.drawBitmap(bitmapLayout, 0, 0, paint);

canvas.restore();
}

private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScale(ScaleGestureDetector detector) {
scaleFactor *= detector.getScaleFactor();
scaleFactor = Math.max(MIN_ZOOM, Math.min(scaleFactor, MAX_ZOOM));

return true;
}
}
}

关于android - 如何放大 ImageView 而不会稍微跳转到其他地方? (安卓),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/58667202/

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