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所以我正在尝试做一些非常笨拙的事情。我正在使用 opencv 和 ffpyplayer 尝试在 Tk 窗口上制作嵌入式视频播放器。
它确实有效,但我在同步音频和视频时遇到问题,我可以接近一个不错的结果,但过了一会儿它又不同步了。
整个代码:
import time, traceback, os, telepot
from tkinter import *
import cv2, youtube_dl # pip install opencv-python; pip install --upgrade
youtube_dl
from PIL import Image, ImageTk #
from io import BytesIO # io
from ffpyplayer.player import MediaPlayer # pip install ffpyplayer
from pytube import YouTube
_name_ = os.path.basename(os.path.realpath(__file__))
_path_ = os.path.realpath(__file__).replace(_name_, '')
class Screen(Frame):
'''
Screen widget: Embedded video player from local or youtube
'''
def __init__(self, parent, *args, **kwargs):
Frame.__init__(self, parent, bg = 'black')
self.settings = { # Inizialazing dictionary settings
"width" : 1024,
"height" : 576
}
self.settings.update(kwargs) # Changing the default settings
# Open the video source |temporary
self.video_source = _path_+'asd.mp4'
# Inizializing video and audio variables
self.vid = None
self.aux = None
# Canvas of the player
self.canvas = Canvas(self, width = self.settings['width'], height = self.settings['height'], bg = "black", highlightthickness = 0)
self.canvas.pack()
# NEED TO SYNC AUDIO
self.delay = 15 # Delay between frames of player
def update(self):
'''
Function: Start the player and keeps drawing the canvas
'''
if not self.vid or not self.aux: # If Audio or Video is missing stop everything
self.stop()
return None
# Get the frames and if video and audio are running
ret, frame = self.get_frame()
audio_frame, val = self.aux.get_frame()
# Drawing frames on canvas
if self.fb == 1: # Check if it's the first cycle, trying to make the audio start with the video
self.photo = ImageTk.PhotoImage(image = Image.fromarray(frame).resize((self.settings['width'], self.settings['height'])))
self.canvas.create_image(0,0, image = self.photo, anchor = 'nw')
self.fb = 0
self.aux.set_pause(False) # Starting the audio
elif ret and val != 'eof':
self.photo = ImageTk.PhotoImage(image = Image.fromarray(frame).resize((self.settings['width'], self.settings['height'])))
self.canvas.create_image(0,0, image = self.photo, anchor = 'nw')
self.after(self.delay, self.update) # Update for single frame, need to sync
def get_frame(self):
'''
Function: Draws the frames
'''
if self.vid.isOpened():
ret, frame = self.vid.read()
if ret:
# Return a boolean success flag and the current frame converted to BGR
return (ret, cv2.cvtColor(frame, cv2.COLOR_BGR2RGB))
else:
return (ret, None)
def youTube(self, ID):
'''
Function: Gets the youtube video and starts it
'''
print("(TO REPLACE) : Downloading")
yt = YouTube("https://www.youtube.com/watch?v=" + ID)
stream = yt.streams.filter(progressive=True).first() # SEE THE POSSIBLE THINGS TO DOWNLOAD
stream.download(_path_, 'test')
print("(TO REPLACE) : Finished")
self.start(_path_+'\\test.mp4')
def start(self, _source):
'''
Function: Starts the player when gets input from keyboard(temporal) or Telegram
'''
try: # Stopping player if is already playing for a new video
self.stop()
except:
None
ff_opts = {'paused' : True} # Audio options
self.fb = 1 # Setting first cycle
if _source == 'local': # Checking which source use
self.vid = cv2.VideoCapture(self.video_source)
self.aux = MediaPlayer(self.video_source, ff_opts=ff_opts)
else:
self.vid = cv2.VideoCapture(_source)
self.aux = MediaPlayer(_source, ff_opts=ff_opts)
if not self.vid.isOpened():
raise ValueError("Unable to open video source")
self.update() # Starting the player
def stop(self):
'''
Function: Release and stop Video and Audio
'''
try: # Stopping video
self.vid.release()
self.vid = None
except:
pass
try: # Stopping audio
self.aux.toggle_pause()
self.aux = None
except:
pass
self.canvas.delete('all') # Resetting canvas
def __del__(self):
'''
Function: Release the video source when the object is destroyed
'''
if self.vid.isOpened():
self.vid.release()
class Mirror:
'''
Mainframe: Display where to put the widgets
'''
def __init__(self):
self.tk = Tk() # Creating the window
self.tk.configure(background = 'black')
self.tk.update()
# Setting up the FRAMES for widgets
self.bottomFrame = Frame(self.tk, background = 'black')
self.bottomFrame.pack(side = BOTTOM, fill = BOTH, expand = YES)
# Bindings and fullscreen setting
self.fullscreen = False
self.tk.bind("<Return>", self.toggle_fullscreen)
self.tk.bind("<Escape>", self.end_fullscreen)
# Screen, BOT
print("Inizializing Screen...")
self.screen = Screen(self.bottomFrame)
self.screen.pack(side = TOP)
self.tk.bind("<Key>", self.key) # Get inputs from keyboard
def key(self, event):
pressed = repr(event.char).replace("'", '')
if pressed == 's':
self.screen.stop()
elif pressed == 'a':
self.screen.start('local')
else:
print('fail')
def toggle_fullscreen(self, event = None):
self.fullscreen = True
self.tk.attributes("-fullscreen", self.fullscreen)
def end_fullscreen(self, event = None):
self.fullscreen = False
self.tk.attributes("-fullscreen", self.fullscreen)
def on_chat_message(msg):
content_type, chat_type, chat_id = telepot.glance(msg)
message = str(msg.get('text'))
if 'https://youtu.be/' in message:
URL_VIDEO = message.split('https://youtu.be/')[1]
Mir.screen.youTube(URL_VIDEO)
elif 'stop' == message.lower():
Mir.screen.stop()
if __name__ == '__main__':
Mir = Mirror()
#bot = telepot.Bot(TELEGRAM_TOKEN)
#bot.message_loop(on_chat_message)
Mir.tk.mainloop()
#while 1:
#time.sleep(10)
# NEED TO SYNC AUDIO
self.delay = 15 # Delay between frames of player
def update(self):
'''
Function: Start the player and keeps drawing the canvas
'''
if not self.vid or not self.aux: # If Audio or Video is missing stop everything
self.stop()
return None
# Get the frames and if video and audio are running
ret, frame = self.get_frame()
audio_frame, val = self.aux.get_frame()
# Drawing frames on canvas
if self.fb == 1: # Check if it's the first cycle, trying to make the audio start with the video
self.photo = ImageTk.PhotoImage(image = Image.fromarray(frame).resize((self.settings['width'], self.settings['height'])))
self.canvas.create_image(0,0, image = self.photo, anchor = 'nw')
self.fb = 0
self.aux.set_pause(False) # Starting the audio
elif ret and val != 'eof':
self.photo = ImageTk.PhotoImage(image = Image.fromarray(frame).resize((self.settings['width'], self.settings['height'])))
self.canvas.create_image(0,0, image = self.photo, anchor = 'nw')
self.after(self.delay, self.update) # Update for single frame, need to sync
最佳答案
好吧,我找到了一个更好的解决方案。我尝试再次使用 vlc 模块,之前我在使用它时遇到了问题,但在我通过它之后,我实际上找到了一种将 vlc 的输出打印到 的方法带 Canvas 的框架 .
它实际上很简单,我摆脱了 cv2 和 ffpyplayer 并使用了一个简单的 VLC 播放器
请注意,在我的情况下,Screen 是一个框架,所以要完成这项工作,只需使用“框架” .winfo_id() 要获取输出视频的 tk 帧的 id,音频也可以。然后只需使用播放器 .set_hwnd(ID) 将其设置为 vlc 播放器。
class Screen(Frame):
'''
Screen widget: Embedded video player from local or youtube
'''
def __init__(self, parent, *args, **kwargs):
Frame.__init__(self, parent, bg = 'black')
self.settings = { # Inizialazing dictionary settings
"width" : 1024,
"height" : 576
}
self.settings.update(kwargs) # Changing the default settings
# Open the video source |temporary
self.video_source = _path_+'asd.mp4'
# Canvas where to draw video output
self.canvas = Canvas(self, width = self.settings['width'], height = self.settings['height'], bg = "black", highlightthickness = 0)
self.canvas.pack()
# Creating VLC player
self.instance = vlc.Instance()
self.player = self.instance.media_player_new()
def GetHandle(self):
# Getting frame ID
return self.winfo_id()
def play(self, _source):
# Function to start player from given source
Media = self.instance.media_new(_source)
Media.get_mrl()
self.player.set_media(Media)
#self.player.play()
self.player.set_hwnd(self.GetHandle())
self.player.play()
关于python - 在 Tkinter 帧上播放带音频的视频,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/55197752/
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