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c# - C# 中的快速随机生成器

转载 作者:行者123 更新时间:2023-12-02 14:11:47 25 4
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我需要游戏中程序地形等的随机数。该游戏基于种子。我被告知不要依赖 .NET 框架 Random 类,因为实现可能会发生变化,并且种子可能会导致其他版本中的其他值。 (这已经发生了.......NET 1.1 有不同的实现)

最随机的替代方案是密码学,其重点依赖于非常好的数字而不是性能。

所以我寻找的是一个非常快速的基于种子的伪随机数生成器,它独立于.NET版本,具有平均质量的随机性。

最佳答案

不要重新发明轮子。借用/窃取有效的东西:

只需使用现有的反编译实现之一并将其折叠到您自己的库中以确保它不会更改:

using System;
using System.Runtime;
using System.Runtime.InteropServices;
namespace System
{
/// <summary>Represents a pseudo-random number generator, a device that produces a sequence of numbers that meet certain statistical requirements for randomness.</summary>
/// <filterpriority>1</filterpriority>
[ComVisible(true)]
[Serializable]
public class Random
{
private const int MBIG = 2147483647;
private const int MSEED = 161803398;
private const int MZ = 0;
private int inext;
private int inextp;
private int[] SeedArray = new int[56];
/// <summary>Initializes a new instance of the <see cref="T:System.Random" /> class, using a time-dependent default seed value.</summary>
public Random() : this(Environment.TickCount)
{
}
/// <summary>Initializes a new instance of the <see cref="T:System.Random" /> class, using the specified seed value.</summary>
/// <param name="Seed">A number used to calculate a starting value for the pseudo-random number sequence. If a negative number is specified, the absolute value of the number is used. </param>
public Random(int Seed)
{
int num = (Seed == -2147483648) ? 2147483647 : Math.Abs(Seed);
int num2 = 161803398 - num;
this.SeedArray[55] = num2;
int num3 = 1;
for (int i = 1; i < 55; i++)
{
int num4 = 21 * i % 55;
this.SeedArray[num4] = num3;
num3 = num2 - num3;
if (num3 < 0)
{
num3 += 2147483647;
}
num2 = this.SeedArray[num4];
}
for (int j = 1; j < 5; j++)
{
for (int k = 1; k < 56; k++)
{
this.SeedArray[k] -= this.SeedArray[1 + (k + 30) % 55];
if (this.SeedArray[k] < 0)
{
this.SeedArray[k] += 2147483647;
}
}
}
this.inext = 0;
this.inextp = 21;
Seed = 1;
}
/// <summary>Returns a random number between 0.0 and 1.0.</summary>
/// <returns>A double-precision floating point number greater than or equal to 0.0, and less than 1.0.</returns>
[TargetedPatchingOptOut("Performance critical to inline across NGen image boundaries")]
protected virtual double Sample()
{
return (double)this.InternalSample() * 4.6566128752457969E-10;
}
private int InternalSample()
{
int num = this.inext;
int num2 = this.inextp;
if (++num >= 56)
{
num = 1;
}
if (++num2 >= 56)
{
num2 = 1;
}
int num3 = this.SeedArray[num] - this.SeedArray[num2];
if (num3 == 2147483647)
{
num3--;
}
if (num3 < 0)
{
num3 += 2147483647;
}
this.SeedArray[num] = num3;
this.inext = num;
this.inextp = num2;
return num3;
}
/// <summary>Returns a nonnegative random number.</summary>
/// <returns>A 32-bit signed integer greater than or equal to zero and less than <see cref="F:System.Int32.MaxValue" />.</>/returns>
/// <filterpriority>1</filterpriority>
[TargetedPatchingOptOut("Performance critical to inline across NGen image boundaries")]
public virtual int Next()
{
return this.InternalSample();
}
private double GetSampleForLargeRange()
{
int num = this.InternalSample();
bool flag = this.InternalSample() % 2 == 0;
if (flag)
{
num = -num;
}
double num2 = (double)num;
num2 += 2147483646.0;
return num2 / 4294967293.0;
}
/// <summary>Returns a random number within a specified range.</summary>
/// <returns>A 32-bit signed integer greater than or equal to <paramref name="minValue" /> and less than <paramref name="maxValue" />; that is, the range of return values includes <paramref name="minValue" /> but not <paramref name="maxValue" />. If <paramref name="minValue" /> equals <paramref name="maxValue" />, <paramref name="minValue" /> is returned.</returns>
/// <param name="minValue">The inclusive lower bound of the random number returned. </param>
/// <param name="maxValue">The exclusive upper bound of the random number returned. <paramref name="maxValue" /> must be greater than or equal to <paramref name="minValue" />. </param>
/// <exception cref="T:System.ArgumentOutOfRangeException">
/// <paramref name="minValue" /> is greater than <paramref name="maxValue" />. </exception>
/// <filterpriority>1</filterpriority>
public virtual int Next(int minValue, int maxValue)
{
if (minValue > maxValue)
{
throw new ArgumentOutOfRangeException("minValue", Environment.GetResourceString("Argument_MinMaxValue", new object[]
{
"minValue",
"maxValue"
}));
}
long num = (long)maxValue - (long)minValue;
if (num <= 2147483647L)
{
return (int)(this.Sample() * (double)num) + minValue;
}
return (int)((long)(this.GetSampleForLargeRange() * (double)num) + (long)minValue);
}
/// <summary>Returns a nonnegative random number less than the specified maximum.</summary>
/// <returns>A 32-bit signed integer greater than or equal to zero, and less than <paramref name="maxValue" />; that is, the range of return values ordinarily includes zero but not <paramref name="maxValue" />. However, if <paramref name="maxValue" /> equals zero, <paramref name="maxValue" /> is returned.</returns>
/// <param name="maxValue">The exclusive upper bound of the random number to be generated. <paramref name="maxValue" /> must be greater than or equal to zero. </param>
/// <exception cref="T:System.ArgumentOutOfRangeException">
/// <paramref name="maxValue" /> is less than zero. </exception>
/// <filterpriority>1</filterpriority>
public virtual int Next(int maxValue)
{
if (maxValue < 0)
{
throw new ArgumentOutOfRangeException("maxValue", Environment.GetResourceString("ArgumentOutOfRange_MustBePositive", new object[]
{
"maxValue"
}));
}
return (int)(this.Sample() * (double)maxValue);
}
/// <summary>Returns a random number between 0.0 and 1.0.</summary>
/// <returns>A double-precision floating point number greater than or equal to 0.0, and less than 1.0.</returns>
/// <filterpriority>1</filterpriority>
[TargetedPatchingOptOut("Performance critical to inline across NGen image boundaries")]
public virtual double NextDouble()
{
return this.Sample();
}
/// <summary>Fills the elements of a specified array of bytes with random numbers.</summary>
/// <param name="buffer">An array of bytes to contain random numbers. </param>
/// <exception cref="T:System.ArgumentNullException">
/// <paramref name="buffer" /> is null. </exception>
/// <filterpriority>1</filterpriority>
public virtual void NextBytes(byte[] buffer)
{
if (buffer == null)
{
throw new ArgumentNullException("buffer");
}
for (int i = 0; i < buffer.Length; i++)
{
buffer[i] = (byte)(this.InternalSample() % 256);
}
}
}
}

关于c# - C# 中的快速随机生成器,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/27175613/

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