gpt4 book ai didi

java - 这可以在 Mac OSX 上实现吗?

转载 作者:行者123 更新时间:2023-12-02 13:23:50 24 4
gpt4 key购买 nike

我尝试使用以下代码使我的 JFrame 出现在 Mac OSX 上的扩展坞旁边,但它不起作用。是否有可能让框架出现在那里?我正在使用 Java。

frame.setLocation(5, Toolkit.getDefaultToolkit().getScreenSize().height-45);

这是我总是得到的:
enter image description here

这就是我想要实现的目标:
enter image description here

最佳答案

可以,但您需要使用 GraphicsDeviceGraphicsEnvironmentGraphicsConfiguration API

Toolkit#getScreenSize 就是这样做的,它返回屏幕的大小,但它不包括所有操作系统元素,例如扩展坞,它们会占用额外的空间

Sitting upon the dock

所以,这是一堆库代码,旨在查找特定组件所在的 GraphicsDevice,或者默认的 GraphicsDevice ...库代码;)

public static Rectangle getDefaultScreenBounds() {
return getScreenBounds(null, true);
}

public static Rectangle getScreenBounds(Component comp, boolean acceptDefault) {
Rectangle bounds = getScreenBounds(comp);
if ((bounds == null || (bounds.x == 0 && bounds.y == 0 && bounds.width == 0 && bounds.height == 0)) && acceptDefault) {
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();
bounds = gd.getDefaultConfiguration().getBounds();
}
return bounds;
}

public static Rectangle getScreenBounds(Component comp) {
Rectangle bounds = new Rectangle(0, 0, 0, 0);
GraphicsDevice gd = getGraphicsDevice(comp);

if (gd != null) {
GraphicsConfiguration gc = gd.getDefaultConfiguration();
bounds = gc.getBounds();
}
return bounds;
}

public static GraphicsDevice getGraphicsDevice(Component comp) {
GraphicsDevice device = null;
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice lstGDs[] = ge.getScreenDevices();
List<GraphicsDevice> lstDevices = new ArrayList<>(lstGDs.length);
if (comp != null && comp.isVisible()) {
Rectangle parentBounds = comp.getBounds();
/*
* If the component is not a window, we need to find its location on the
* screen...
*/
if (!(comp instanceof Window)) {
Point p = new Point(0, 0);
SwingUtilities.convertPointToScreen(p, comp);
parentBounds.setLocation(p);
}

for (GraphicsDevice gd : lstGDs) {
GraphicsConfiguration gc = gd.getDefaultConfiguration();
Rectangle screenBounds = gc.getBounds();
if (screenBounds.intersects(parentBounds)) {
lstDevices.add(gd);
}
}
if (lstDevices.size() == 1) {
device = lstDevices.get(0);
} else {
GraphicsDevice gdMost = null;
float maxArea = 0;

for (GraphicsDevice gd : lstDevices) {
GraphicsConfiguration gc = gd.getDefaultConfiguration();
Rectangle bounds = gc.getBounds();

Rectangle2D intBounds = bounds.createIntersection(parentBounds);
float perArea = (float) ((intBounds.getWidth() * intBounds.getHeight()) / (parentBounds.width * parentBounds.height));
if (perArea > maxArea) {
maxArea = perArea;
gdMost = gd;
}
}
if (gdMost != null) {
device = gdMost;
}
}
}

return device;
}

而且,这就是你可以使用它的方式......

package javaapplication1.pkg169;

import java.awt.Component;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.Window;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import java.util.List;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class Test {

public static void main(String[] args) {
new Test();
}

public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}

JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
Rectangle bounds = getDefaultScreenBounds();
System.out.println(bounds);
int x = bounds.x + ((bounds.width - frame.getWidth()) / 2);
frame.setLocation(x, bounds.y + (bounds.height - frame.getHeight()));
frame.setVisible(true);
}
});
}

public class TestPane extends JPanel {

public TestPane() {
}

@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}

}

public static Rectangle getDefaultScreenBounds() {
return getScreenBounds(null, true);
}

public static Rectangle getScreenBounds(Component comp, boolean acceptDefault) {
Rectangle bounds = getScreenBounds(comp);
if ((bounds == null || (bounds.x == 0 && bounds.y == 0 && bounds.width == 0 && bounds.height == 0)) && acceptDefault) {
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();
bounds = gd.getDefaultConfiguration().getBounds();
}
return bounds;
}

public static Rectangle getScreenBounds(Component comp) {
Rectangle bounds = new Rectangle(0, 0, 0, 0);
GraphicsDevice gd = getGraphicsDevice(comp);

if (gd != null) {
GraphicsConfiguration gc = gd.getDefaultConfiguration();
bounds = gc.getBounds();
}
return bounds;
}

public static GraphicsDevice getGraphicsDevice(Component comp) {
GraphicsDevice device = null;
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice lstGDs[] = ge.getScreenDevices();
List<GraphicsDevice> lstDevices = new ArrayList<>(lstGDs.length);
if (comp != null && comp.isVisible()) {
Rectangle parentBounds = comp.getBounds();
/*
* If the component is not a window, we need to find its location on the
* screen...
*/
if (!(comp instanceof Window)) {
Point p = new Point(0, 0);
SwingUtilities.convertPointToScreen(p, comp);
parentBounds.setLocation(p);
}

for (GraphicsDevice gd : lstGDs) {
GraphicsConfiguration gc = gd.getDefaultConfiguration();
Rectangle screenBounds = gc.getBounds();
if (screenBounds.intersects(parentBounds)) {
lstDevices.add(gd);
}
}
if (lstDevices.size() == 1) {
device = lstDevices.get(0);
} else {
GraphicsDevice gdMost = null;
float maxArea = 0;

for (GraphicsDevice gd : lstDevices) {
GraphicsConfiguration gc = gd.getDefaultConfiguration();
Rectangle bounds = gc.getBounds();

Rectangle2D intBounds = bounds.createIntersection(parentBounds);
float perArea = (float) ((intBounds.getWidth() * intBounds.getHeight()) / (parentBounds.width * parentBounds.height));
if (perArea > maxArea) {
maxArea = perArea;
gdMost = gd;
}
}
if (gdMost != null) {
device = gdMost;
}
}
}

return device;
}

}

关于java - 这可以在 Mac OSX 上实现吗?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/43466795/

24 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com