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Java - 在圆的边缘、顶部和底部绘制文本

转载 作者:行者123 更新时间:2023-12-02 11:17:51 25 4
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我希望在顶部和底部围绕圆的半径绘制轮廓文本,并且文本的两个部分都面向正确的方向。

How to draw an outline around text in AWT?Write text along a curve in Java帮助我创建了代码(如下),该代码将逐个字符地绘制文本,其中每个字符独立旋转(有一些小的图形故障,这将是另一个问题的主题)。

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;

public class CreateTextStackOverflow {
private static final int EDGE_GAP = 10;

public static void main(String[] args) throws IOException {
BufferedImage bi = new BufferedImage(364,364,BufferedImage.TYPE_INT_ARGB);
Graphics2D g = (Graphics2D)bi.getGraphics();

Font font = new Font("Arial",Font.BOLD,48);

FontMetrics fm = g.getFontMetrics(font);
int imageWidth = bi.getWidth();
int imageHeight = bi.getHeight();
int centerX = imageWidth/2;
int centerY = imageHeight/2;
int radius = Math.min(centerX,centerY)-EDGE_GAP-((int)Math.ceil(fm.getMaxCharBounds(g).getHeight()/2.0));

drawOutlinedTextAroundCircle(g,"TOP TEXT",0,false,imageWidth,imageHeight,radius,centerX,centerY,font,Color.BLACK,Color.WHITE);
drawOutlinedTextAroundCircle(g,"BOTTOM TEXT",0,true,imageWidth,imageHeight,radius,centerX,centerY,font,Color.RED,Color.WHITE);

ImageIO.write(bi, "png", new File("test.png"));
}

private static void drawOutlinedTextAroundCircle(Graphics2D g, String text, int textCenterAngleDegrees, boolean atBottom, int imageWidth, int imageHeight, int radius, int centerX, int centerY, Font font, Color outlineColour, Color innerColour) {
FontMetrics fm = g.getFontMetrics(font);
char[] characters = text.toCharArray();
int characterCount = characters.length;
int spaceCharacterWidth = fm.charWidth('n');
boolean[] spaces = new boolean[characterCount];
int[] characterWidths = new int[characterCount+1];
characterWidths[characterCount] = 0;
for (int index=0; index<characterCount; index++) {
char character = characters[index];
spaces[index] = character == ' ' || Character.isSpaceChar(character);
characterWidths[index] = spaces[index]?spaceCharacterWidth:fm.charWidth(character);
}
double currentAngle = 0;
double[] characterAngles = new double[characterCount];
int leading = fm.getLeading();
for (int index=0; index<characterCount; index++) {
characterAngles[index] = currentAngle;
currentAngle += Math.sin(((characterWidths[index]/2.0) + leading + (characterWidths[index+1]/2.0)) / (double)radius);
}
double adjustment = (textCenterAngleDegrees * Math.PI / 180) - ((characterAngles[characterCount-1] - characterAngles[0]) / 2.0);
for (int index=0; index<characterCount; index++) {
characterAngles[index] += adjustment;
}
AffineTransform flipTransform = new AffineTransform();
if (atBottom) {
flipTransform.scale(1,-1);
flipTransform.translate(0,-imageHeight);
}
AffineTransform translateTransform = new AffineTransform(flipTransform);
translateTransform.translate(centerX, centerY);
for (int index=0; index<characterCount; index++) {
if (!spaces[index]) {
AffineTransform rotateTransform = new AffineTransform(translateTransform);
rotateTransform.rotate(characterAngles[index], 0.0, 0.0);
float x = (float)(-(characterWidths[index]/2.0));
float y = (float)(-radius);
FontRenderContext frc = g.getFontRenderContext();
String str = new String(characters,index,1);
GlyphVector glyphVector = font.createGlyphVector(frc, str);
Rectangle2D box = glyphVector.getVisualBounds();
g.setTransform(rotateTransform);
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
Shape shape = glyphVector.getOutline((float)(x - box.getX()), (float)(y - box.getY()));
g.setColor(innerColour);
g.fill(shape);
g.setColor(outlineColour);
g.setStroke(new BasicStroke(1f));
g.draw(shape);
}
}
}
}

(产生)

Output of code

这存在底部文本不正确的问题。

我已经多次尝试使用不同的仿射变换来更改绘制的每个字符,但没有成功。

我的目标是找到一个解决方案,其中 0 度会导致文本以圆的顶部/底部为中心,而增加度数会将文本进一步移至右侧,如 GIMP 中模拟的图表所示:

Diagram

以这种方式绘制文本的正确方法是什么?

最佳答案

从头开始,使用我编写并发布到原始问题的代码作为基础,以及无数张纸,我计算出了这个工作:

如果文本位于底部,并且增加角度会将文本向左移动(与最初要求的不同)

按顺序执行:

  • 将字符按相反顺序排列
  • 将图像旋转 180 度
  • 水平和垂直翻转每个字形

如果文本位于底部,并且增加角度会将文本移至右侧

或者:

  • 执行上述操作,但首先对角度求反
  • 按顺序执行:
    • 水平翻转整个图像
    • 将图像旋转 180 度
    • 垂直翻转每个字形

下面的解决方案实现了这一点(使用左侧选项)。它还将文本样式的逻辑与文本定位分开:

package uk.co.scottdennison.java.testbed;

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import uk.co.scottdennison.java.testbed.TextUtilities.CircularTextPosition;
import uk.co.scottdennison.java.testbed.TextUtilities.GlyphDrawer;

import static uk.co.scottdennison.java.testbed.TextUtilities.CircularTextPosition.BASELINE_ON_CIRCLE;
import static uk.co.scottdennison.java.testbed.TextUtilities.CircularTextPosition.INSIDE_CIRCLE;
import static uk.co.scottdennison.java.testbed.TextUtilities.CircularTextPosition.OUTSIDE_CIRCLE;

public class CreateText4 {
private static final int IMAGE_SIZE = 364;
private static final Color BACKGROUND_COLOUR = new Color(242,247,254);
private static final Font FONT = new Font("Arial",Font.BOLD,48);
private static final Stroke STROKE = new BasicStroke(1f);
private static final Color UPPER_TEXT_FILL_COLOUR = Color.WHITE;
private static final Color UPPER_TEXT_OUTLINE_COLOUR = Color.RED;
private static final Color LOWER_TEXT_FILL_COLOUR = Color.WHITE;
private static final Color LOWER_TEXT_OUTLINE_COLOUR = Color.BLUE;

public static void main(String[] args) throws IOException {
for (CircularTextPosition textPosition : CircularTextPosition.values()) {
for (int squash=0; squash<=1; squash++) {
for (int angle=0; angle<360; angle+=15) {
int edgeGap = 0;
switch (textPosition) { // For the demo, the edge gaps need to be different, but the enum in TextUtilities could be in a completely separate library so should have no knowledge of this.
case INSIDE_CIRCLE:
edgeGap = 10;
break;
case BASELINE_ON_CIRCLE:
edgeGap = 40;
break;
case OUTSIDE_CIRCLE:
edgeGap = 70;
break;
}
draw(angle,edgeGap,squash==1,textPosition);
}
}
}
}

public static void draw(int angle, int edgeGap, boolean squash, CircularTextPosition circularTextPosition) throws IOException {
System.out.println("angle=" + angle + " / squash=" + squash + " / circularTextPosition=" + circularTextPosition);
BufferedImage bi = new BufferedImage(IMAGE_SIZE,IMAGE_SIZE,BufferedImage.TYPE_INT_ARGB);
Graphics2D g = (Graphics2D)bi.getGraphics();

double center = IMAGE_SIZE/2.0;
double radius = center-edgeGap;
int flooredCenter = (int)Math.floor(center);
int ceiledCenter = (int)Math.ceil(center);

g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

g.setColor(BACKGROUND_COLOUR);
g.fillRect(-1,-1,IMAGE_SIZE+2,IMAGE_SIZE+2);

g.setStroke(new BasicStroke(1f));

g.setColor(Color.GREEN);
g.drawLine(0, 0, IMAGE_SIZE, IMAGE_SIZE);
g.drawLine(flooredCenter, 0, flooredCenter, IMAGE_SIZE);
if (flooredCenter != ceiledCenter) {
g.drawLine(flooredCenter-1, 0, flooredCenter-1, IMAGE_SIZE);
}
g.drawLine(IMAGE_SIZE, 0, 0, IMAGE_SIZE);
g.drawLine(0, flooredCenter, IMAGE_SIZE, flooredCenter);
if (flooredCenter != ceiledCenter) {
g.drawLine(0, flooredCenter-1, IMAGE_SIZE, flooredCenter-1);
}

g.setColor(Color.RED);
g.drawOval((int)(center-radius),(int)(center-radius),(int)(radius+radius-1),(int)(radius+radius-1));

TextUtilities.drawTextAroundCircle(g,"Top y Text" ,angle,squash,circularTextPosition,false,radius,center,center,FONT,new OutlinedFilledGlyphDrawer(UPPER_TEXT_FILL_COLOUR,UPPER_TEXT_OUTLINE_COLOUR,STROKE));
TextUtilities.drawTextAroundCircle(g,"Bottom y Text",angle,squash,circularTextPosition,true ,radius,center,center,FONT,new OutlinedFilledGlyphDrawer(LOWER_TEXT_FILL_COLOUR,LOWER_TEXT_OUTLINE_COLOUR,STROKE));

ImageIO.write(bi, "png", new File(String.format("test_%s_%s_%03d.png", circularTextPosition.name().toLowerCase().replace("_","-"),squash?"squashed":"normal",angle)));
}

public static class OutlinedFilledGlyphDrawer implements GlyphDrawer {
private Color oldGraphicsStateColor;
private Stroke oldGraphicsStateStroke;
private final Color fillColour;
private final Color outlineColour;
private final Stroke stroke;

public OutlinedFilledGlyphDrawer(Color fillColour, Color outlineColour, Stroke stroke) {
this.fillColour = fillColour;
this.outlineColour = outlineColour;
this.stroke = stroke;
}

@Override
public void saveGraphicsStateBeforeDraw(Graphics2D g) {
this.oldGraphicsStateColor = g.getColor();
this.oldGraphicsStateStroke = g.getStroke();
}

@Override
public void drawGlyph(Graphics2D preTransformedG, Shape glyph) {
preTransformedG.setColor(this.fillColour);
preTransformedG.fill(glyph);
preTransformedG.setColor(this.outlineColour);
preTransformedG.setStroke(this.stroke);
preTransformedG.draw(glyph);
}

@Override
public void restoreGraphicsStateAfterDraw(Graphics2D g) {
g.setColor(this.oldGraphicsStateColor);
g.setStroke(this.oldGraphicsStateStroke);
}
}
}

class TextUtilities { // Ideally separate into it's own package rather and then don't use static inner classes, but for this single-file demo, it works.
public static enum CircularTextPosition {
OUTSIDE_CIRCLE {
@Override
double calculateActualRadius(double radius, double maxAscent, double maxDescent, boolean flip) {
return radius;
}
},
BASELINE_ON_CIRCLE {
@Override
double calculateActualRadius(double radius, double maxAscent, double maxDescent, boolean flip) {
return radius-(flip?maxAscent:maxDescent);
}
},
INSIDE_CIRCLE {
@Override
double calculateActualRadius(double radius, double maxAscent, double maxDescent, boolean flip) {
return radius-maxAscent-maxDescent;
}
};

abstract double calculateActualRadius(double radius, double maxAscent, double maxDescent, boolean flip);
}

public static interface GlyphDrawer {
void saveGraphicsStateBeforeDraw(Graphics2D g);
void drawGlyph(Graphics2D preTransformedG, Shape glyph);
void restoreGraphicsStateAfterDraw(Graphics2D g);
}

public static void drawTextAroundCircle(Graphics2D g, String text, int centerAngleInDegrees, boolean squash, CircularTextPosition circularTextPosition, boolean flip, double radius, double centerX, double centerY, Font font, GlyphDrawer glyphDrawer) {
AffineTransform oldTransform = g.getTransform();
glyphDrawer.saveGraphicsStateBeforeDraw(g);

FontMetrics fm = g.getFontMetrics(font);
FontRenderContext frc = g.getFontRenderContext();

char[] characters = text.toCharArray();
int characterCount = characters.length;
if (flip) {
char[] reversedCharacters = new char[characterCount];
for (int index=0; index<characterCount; index++) {
reversedCharacters[index] = characters[characterCount-index-1];
}
characters = reversedCharacters;
}

double maxAscent;
double maxDescent;
if (squash) {
maxAscent = 0;
maxDescent = 0;
} else {
maxAscent = fm.getMaxAscent();
maxDescent = fm.getMaxDescent();
}

double spaceCharacterWidth = fm.charWidth('n');
double leading = fm.getLeading();
boolean[] charactersAreSpaces = new boolean[characterCount];
GlyphVector[] characterGlyphVectors = new GlyphVector[characterCount];
Rectangle2D[] characterGlyphBounds = new Rectangle2D[characterCount];
double[] characterWidths = new double[characterCount+1];
double[] characterAscents = new double[characterCount];
double[] characterDescents = new double[characterCount];
for (int index=0; index<characterCount; index++) {
char character = characters[index];

boolean isSpace = character == ' ' || Character.isSpaceChar(character);
GlyphVector glyphVector = font.createGlyphVector(frc, Character.toString(character));
Rectangle2D glyphBounds = glyphVector.getVisualBounds();
double width = isSpace?spaceCharacterWidth:glyphBounds.getWidth();
double ascent = -glyphBounds.getY();
double descent = glyphBounds.getHeight()-ascent;

charactersAreSpaces[index] = isSpace;
characterGlyphVectors[index] = glyphVector;
characterGlyphBounds[index] = glyphBounds;
characterWidths[index] = width;
characterAscents[index] = ascent;
characterDescents[index] = descent;

if (squash) {
maxAscent = Math.max(maxAscent,ascent);
maxDescent = Math.max(maxDescent,descent);
}
}

double actualRadius = circularTextPosition.calculateActualRadius(radius, maxAscent, maxDescent, flip);

double currentAngleInRadians = 0;
double[] characterAnglesInRadians = new double[characterCount];
for (int index=0; index<characterCount; index++) {
characterAnglesInRadians[index] = currentAngleInRadians;
currentAngleInRadians += Math.sin(((characterWidths[index]/2.0) + leading + (characterWidths[index+1]/2.0)) / actualRadius);
}
double angleAdjustment = (centerAngleInDegrees * Math.PI / 180) - ((characterAnglesInRadians[characterCount-1] - characterAnglesInRadians[0]) / 2.0);
for (int index=0; index<characterCount; index++) {
characterAnglesInRadians[index] += angleAdjustment;
}

AffineTransform stringTransform = oldTransform;
if (stringTransform == null) {
stringTransform = new AffineTransform();
}
if (flip) {
stringTransform.rotate(Math.PI, centerX, centerY);
}

for (int index=0; index<characterCount; index++) {
if (!charactersAreSpaces[index]) {
GlyphVector glyphVector = characterGlyphVectors[index];
Rectangle2D glyphBounds = characterGlyphBounds[index];
if (flip) {
AffineTransform oldGlyphVectorTransform = glyphVector.getGlyphTransform(0);
if (oldGlyphVectorTransform == null) {
oldGlyphVectorTransform = new AffineTransform();
}
AffineTransform newGlyphVectorTransform = new AffineTransform(oldGlyphVectorTransform);
newGlyphVectorTransform.scale(-1, -1);
newGlyphVectorTransform.translate(-(glyphBounds.getWidth()+glyphBounds.getX()+glyphBounds.getX()),glyphBounds.getHeight()+(maxAscent-characterAscents[index])-characterDescents[index]-maxDescent);
glyphVector.setGlyphTransform(0, newGlyphVectorTransform);
}
AffineTransform characterTransform = new AffineTransform(stringTransform);
characterTransform.translate(centerX, centerY);
characterTransform.rotate(characterAnglesInRadians[index]);
characterTransform.translate(-((glyphBounds.getX()+(glyphBounds.getWidth()/2))),-(actualRadius+maxDescent));
g.setTransform(characterTransform);
glyphDrawer.drawGlyph(g, glyphVector.getOutline(0, 0));
}
}

glyphDrawer.restoreGraphicsStateAfterDraw(g);
g.setTransform(oldTransform);
}
}

这可以产生(请注意,由于该字母的下降幅度较大,文本中包含“y”):

BASELINE_ON_CIRCLE(未挤压):

Generated image

INSIDE_CIRCLE(未压扁):

Generated image

OUTSIDE_CIRCLE(未挤压):

Generated image

我希望此代码对将来查看此问题的其他人有所帮助。

关于Java - 在圆的边缘、顶部和底部绘制文本,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/50161800/

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