- html - 出于某种原因,IE8 对我的 Sass 文件中继承的 html5 CSS 不友好?
- JMeter 在响应断言中使用 span 标签的问题
- html - 在 :hover and :active? 上具有不同效果的 CSS 动画
- html - 相对于居中的 html 内容固定的 CSS 重复背景?
嘿,那里的社区很棒!
我回来了关于我用winsock制作的控制台服务器应用程序的问题。终于到了一个需要添加GUI的阶段,为此,我需要使用Windows子系统。
因此,我开始了迁移。
但是我在应用程序中的某个地方遇到了堆栈溢出问题,对于我一生来说,我不知道该在哪里。也许这与WIN是一个非阻塞子系统有关(希望我正确使用了vocab)。
无论如何,我希望邀请大家成为帮助者。非常感谢 :)
#undef UNICODE
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
#include <iostream>
#include <string>
#include <conio.h>
// Need to link with Ws2_32.lib
#pragma comment (lib, "Ws2_32.lib")
// #pragma comment (lib, "Mswsock.lib")
int minitialize();
int msend(char msendbuf[512]);
char* mrecv(bool show);
int mshutdown();
void GoToXY(int column, int line);
int scroll(void);
int printm(char *inp);
int printm(char *inp, DWORD color);
int mexit();
char *vir = "true";
int clientnumber=0;
int currentclient=0;
int lastclient=0;
#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT "10150"
struct _client
{
bool con;
sockaddr_in addr; //Client info like ip address
SOCKET cs; //Client socket
fd_set set; //used to check if there is data in the socket
std::string ip;
std::string name;
int i; //any piece of additional info
} client[100];
WSADATA wsaData;
int iResult;
SOCKET ListenSocket = INVALID_SOCKET;
SOCKET ClientSocket = INVALID_SOCKET;
struct addrinfo *result = NULL;
struct addrinfo hints;
int iSendResult;
char recvbuf[DEFAULT_BUFLEN];
int recvbuflen = DEFAULT_BUFLEN;
DWORD WINAPI recvfunc(LPVOID randparam)
{
while (true) {
ClientSocket=client[currentclient].cs;
if (mrecv(true)=="1") {
client[currentclient].con=false;
ClientSocket=client[lastclient].cs;
break;
}
}
return 0;
}
DWORD WINAPI headerfunc(LPVOID randparam)
{
Sleep(500);
while (true) {
CONSOLE_SCREEN_BUFFER_INFO SBInfo;
HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hOut, &SBInfo);
int xx = SBInfo.dwCursorPosition.X;
int yy = SBInfo.dwCursorPosition.Y;
GoToXY(0,0);
HANDLE hHeaderColor;
hHeaderColor = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hHeaderColor, FOREGROUND_GREEN);
std::cout<<"Server Started. Current Client:"<<currentclient<<" Clients connected: "<<clientnumber<<" ("<<xx<<","<<yy<<") "<<lastclient;
SetConsoleTextAttribute(hHeaderColor, 0 |
FOREGROUND_RED |
FOREGROUND_GREEN |
FOREGROUND_BLUE);
GoToXY(xx,yy);
Sleep(2000);
}
return 0;
}
DWORD WINAPI sendfunc(LPVOID randparam)
{
while (true) {
char mmessage[512];
std::cin.getline(mmessage, 512);
if (strlen(mmessage)<2) {
GoToXY(0,23);
sendfunc("1");
}
char msendbuf[512]="Server> ";
strcat(msendbuf,mmessage);
if (msend(msendbuf)==1) {
"Client must have disconnected. Please select a new client.";
sendfunc("1");
}
if ((strncmp(msendbuf,"Server> /",9)) != 0) {
printm(msendbuf,FOREGROUND_INTENSITY);
}
GoToXY(0,23);
for (int sp=0; sp<72; sp++) {
std::cout<<" ";
}
GoToXY(0,23);
}
return 0;
}
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{
minitialize();
HANDLE hRecvThread;
HANDLE hSendThread;
HANDLE hHeaderThread;
DWORD dwRecvThreadId;
DWORD dwSendThreadId;
DWORD dwHeaderThreadId;
hHeaderThread = CreateThread(NULL,0,headerfunc,"1",0,&dwHeaderThreadId);
for (int mf=2; mf<25; mf++) {
std::cout<<"\n";
}
hSendThread = CreateThread(NULL,0,sendfunc,"1",0,&dwSendThreadId);
// Accept a client socket
for (int sock=1; sock<100; sock++) {
ClientSocket = accept(ListenSocket, NULL, NULL);
char sockprint[80];
char sockchar[4];
itoa(sock,sockchar,10);
strcpy(sockprint,"Client ");
strcat(sockprint,sockchar);
strcat(sockprint," connected.");
printm(sockprint);
GoToXY(0,23);
if (ClientSocket == INVALID_SOCKET) {
printm("accept failed with error: %d\n", WSAGetLastError());
closesocket(ListenSocket);
WSACleanup();
return 1;
}
client[sock].cs=ClientSocket;
client[sock].con=true;
lastclient=clientnumber;
clientnumber++;
currentclient=clientnumber;
hRecvThread = CreateThread(NULL,0,recvfunc,"1",0,&dwRecvThreadId);
}
// shutdown the connection since we're done
mshutdown();
std::cin.ignore();
return 0;
}
int printm(char *inp, DWORD color) {
HANDLE hOut;
hOut = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hOut,
color);
printm(inp);
SetConsoleTextAttribute(hOut, 0 |
FOREGROUND_RED |
FOREGROUND_GREEN |
FOREGROUND_BLUE);
return 0;
}
int printm(char *inp) {
CONSOLE_SCREEN_BUFFER_INFO SBInfo;
HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hOut, &SBInfo);
int xx = SBInfo.dwCursorPosition.X;
int yy = SBInfo.dwCursorPosition.Y;
GoToXY(0,22);
std::cout<<inp<<"\n";
scroll();
GoToXY(xx,yy);
return 1;
}
int msend(char msendbuf[512]) // Send a message
{
if (strncmp(msendbuf,"Server> /exit",(strlen(msendbuf))) == 0) {
mexit();
}
if (strncmp(msendbuf,"Server> /set_client",19) == 0) {
int nm=atoi(&msendbuf[20]);
currentclient=nm;
ClientSocket=client[nm].cs;
char sockchar[4];
itoa(ClientSocket,sockchar,10);
char sockprint[80];
strcpy(sockprint,"New Socket: ");
strcat(sockprint,sockchar);
printm(sockprint);
char clientprint[80];
strcpy(clientprint,"Client: ");
strcat(clientprint,&msendbuf[20]);
printm(clientprint);
}
if (strncmp(msendbuf,"Server> /list_clients",(strlen(msendbuf))) == 0) {
printm("Clients:",FOREGROUND_RED);
for (int cm=1; cm < 100; cm++) {
int cn=client[cm].cs;
if (cn>0) {
char cli[80];
char cmchar[4];
char cnchar[80];
itoa(cn,cnchar,10);
itoa(cm,cmchar,10);
strcpy(cli,cmchar);
strcat(cli," ");
strcat(cli,cnchar);
strcat(cli," ");
strcat(cli,client[cm].ip.c_str());
strcat(cli," ");
strcat(cli,client[cm].name.c_str());
printm(cli,FOREGROUND_RED);
}
else {
break;
}
}
}
if (strncmp(msendbuf,"Server> /test",(strlen(msendbuf))) == 0) {
char ipcon[500];
*ipcon=(system("ipconfig"));
}
if (strncmp(msendbuf,"Server> /help",(strlen(msendbuf))) == 0) {
printm("Type /help for help or:");
printm("/set_client [client number]");
printm("/list_clients");
}
int iResult3 = send( ClientSocket, msendbuf, 512, 0 );
if (iResult3 == SOCKET_ERROR) {
printm("send failed with error: %d\n", WSAGetLastError());
return 1;
}
}
char* mrecv(bool show) //Recieve a message
{
int iResult2 = recv(ClientSocket, recvbuf, 512, 0);
if (iResult2 > 0) {
if ((strncmp(recvbuf,"/",1)) != 0) {
printm(recvbuf);
}
if (strncmp(recvbuf,"/ip",3) == 0) {
client[clientnumber].ip=&recvbuf[4];
char prin[80];
strcpy(prin,"client[clientnumber].ip: ");
strcat(prin,client[clientnumber].ip.c_str());
printm(prin,FOREGROUND_BLUE);
}
if (strncmp(recvbuf,"/name",5) == 0) {
client[clientnumber].name=&recvbuf[6];
char prin2[80];
strcpy(prin2,"client[clientnumber].name: ");
strcat(prin2,client[clientnumber].name.c_str());
printm(prin2,FOREGROUND_GREEN | FOREGROUND_BLUE);
}
if (strncmp(recvbuf,"/alert",5) == 0) {
char *message=&recvbuf[7];
char prin2[80];
strcpy(prin2,client[clientnumber].name.c_str());
strcat(prin2,": ");
strcat(prin2, message);
printm(prin2,FOREGROUND_RED);
}
if (strncmp(recvbuf,"Client> /alert",14) == 0) {
char *message=&recvbuf[15];
char prin2[80];
strcpy(prin2,client[clientnumber].name.c_str());
strcat(prin2,": ");
strcat(prin2, message);
printm(prin2,FOREGROUND_RED);
}
}
else if (iResult2 == 0) {
printf("Connection closing...\n");
closesocket(ClientSocket);
WSACleanup();
return "1";
}
else {
printm("recv failed with error: %d\n", WSAGetLastError());
printm("Client must have disconnected. Please select a new client.");
return "1";
}
return recvbuf;
}
int minitialize() //initialize the winsock server
{
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != 0) {
printm("WSAStartup failed with error: %d\n", iResult);
return 1;
}
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
// Resolve the server address and port
iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result);
if ( iResult != 0 ) {
printm("getaddrinfo failed with error: %d\n", iResult);
WSACleanup();
return 1;
}
// Create a SOCKET for connecting to server
ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (ListenSocket == INVALID_SOCKET) {
printm("socket failed with error: %ld\n", WSAGetLastError());
freeaddrinfo(result);
WSACleanup();
return 1;
}
// Setup the TCP listening socket
iResult = bind( ListenSocket, result->ai_addr, (int)result->ai_addrlen);
if (iResult == SOCKET_ERROR) {
printm("bind failed with error: %d\n", WSAGetLastError());
freeaddrinfo(result);
closesocket(ListenSocket);
WSACleanup();
return 1;
}
freeaddrinfo(result);
iResult = listen(ListenSocket, SOMAXCONN);
if (iResult == SOCKET_ERROR) {
printm("listen failed with error: %d\n", WSAGetLastError());
closesocket(ListenSocket);
WSACleanup();
return 1;
}
unsigned long b=1;
ioctlsocket(ClientSocket,FIONBIO,&b);
}
int mshutdown() //shutdown the server
{
iResult = shutdown(ClientSocket, SD_SEND);
if (iResult == SOCKET_ERROR) {
printm("shutdown failed with error: %d\n", WSAGetLastError());
closesocket(ClientSocket);
WSACleanup();
return 1;
}
// cleanup
closesocket(ClientSocket);
WSACleanup();
return 0;
}
void GoToXY(int column, int line)
{
// Create a COORD structure and fill in its members.
// This specifies the new position of the cursor that we will set.
COORD coord;
coord.X = column;
coord.Y = line;
// Obtain a handle to the console screen buffer.
// (You're just using the standard console, so you can use STD_OUTPUT_HANDLE
// in conjunction with the GetStdHandle() to retrieve the handle.)
// Note that because it is a standard handle, we don't need to close it.
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
// Finally, call the SetConsoleCursorPosition function.
if (!SetConsoleCursorPosition(hConsole, coord))
{
// Uh-oh! The function call failed, so you need to handle the error.
// You can call GetLastError() to get a more specific error code.
// ...
return;
}
}
int scroll( void )
{
HANDLE hStdout;
CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
SMALL_RECT srctScrollRect, srctClipRect;
CHAR_INFO chiFill;
COORD coordDest;
hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
if (hStdout == INVALID_HANDLE_VALUE)
{
printf("GetStdHandle failed with %d\n", GetLastError());
return 1;
}
// Get the screen buffer size.
if (!GetConsoleScreenBufferInfo(hStdout, &csbiInfo))
{
printf("GetConsoleScreenBufferInfo failed %d\n", GetLastError());
return 1;
}
// The scrolling rectangle
srctScrollRect.Top = 1;
srctScrollRect.Bottom = 22;
srctScrollRect.Left = 0;
srctScrollRect.Right = csbiInfo.dwSize.X - 1;
// The destination for the scroll rectangle is one row up.
coordDest.X = 0;
coordDest.Y = 0;
// The clipping rectangle
srctClipRect.Top = 2;
srctClipRect.Bottom = 22;
srctClipRect.Left = 0;
srctClipRect.Right = csbiInfo.dwSize.X - 1;
// Fill the bottom row with blanks.
chiFill.Attributes = FOREGROUND_RED;
chiFill.Char.AsciiChar = (char)' ';
// Scroll up one line.
if(!ScrollConsoleScreenBuffer(
hStdout, // screen buffer handle
&srctScrollRect, // scrolling rectangle
&srctClipRect, // clipping rectangle
coordDest, // top left destination cell
&chiFill)) // fill character and color
{
printf("ScrollConsoleScreenBuffer failed %d\n", GetLastError());
return 1;
}
return 0;
}
int mexit()
{
msend("/server_closed");
mshutdown();
exit(0);
}
最佳答案
原来是我的“sendfunc”线程中的递归调用使我绊倒了。
特别,
if (msend(msendbuf)==1) {
"Client must have disconnected. Please select a new client.";
sendfunc("1");
}
关于user-interface - 将Winsock控制台应用程序迁移到Windows子系统-代码日志,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/25416720/
这是真的: log(A) + log(B) = log(A * B) [0] 这也是真的吗? O(log(A)) + O(log(B)) = O(log(A * B)) [1] 据我了解 O(f
日志 日志是构建工具的主要界面。如果日志太多,真正的警告和问题容易被隐藏。另一方面,如果出了错,你需要找出相关的信息。Gradle 定义了6个日志级别,如表 18.1,“日志级别”所示。除了那些您通
日志 关键进程日志如下…(将 替换为启动服务的用户,将 替换为计算机名称) NameNode: $ HADOOP_HOME / logs / hadoop- -namenode- .log Da
我正在探索项目的 git 历史 FFMpeg .我在提交之间对每个文件执行了更改 517573a67088b5c7a25c18373434e3448892ee93和 80bb65fafab1d2f5f
我不知道如何在 loggly 中使用正则表达式进行搜索。例如,使用表达式 /24nonstop.+7554/ 记录我想查找的内容. { "level_name": "WARNING", "ex
有没有办法为 API 调用打开日志记录? 我们有一个第三方应用程序在使用我们的商店时遇到问题,希望获得一些调试信息。 ~我已经搜索了 bt 一无所获。 我正在使用 1.7 最佳答案 在一段受控的时间内
我正在尝试获取 SVN 中所有副本/移动/等的固定路径的日志历史记录(如果可能的话,递归地)。实际上,我试图避免 peg revisions ,并将日志应用于路径而不是对象。 svn 手册提出了这个问
如何在命令行中运行 NAnt 脚本并在日志文件中获取每个任务的时间? using nant task or NAnt -buildfile:testscript.build testnanttarg
是否有任何默认方式来记录哪些用户代理访问了您的服务器?我需要编制一份访问我们网站的浏览器列表,以便我们知道我们最能支持什么。 谢谢! 最佳答案 日志CGI.HTTP_USER_AGENT ,也许在 A
我在我的应用程序中使用 Spring 发送电子邮件。 我想在发送电子邮件时记录 imap 服务器操作。 我尝试按如下方式在我的 applicationContext.xml 中实现日志:
我已经运行一个 pod 一个多星期了,从开始到现在没有重启过。但是,我仍然无法查看自它启动以来的日志,它只提供最近两天的日志。容器是否有任何日志轮换策略以及如何根据大小或日期控制轮换? 我尝试了以下命
背景: 我正在设置我的第一个 flex 堆栈,尽管我将开始简单,但是我想确保我从良好的体系结构开始。我最终希望有以下解决方案:托管指标,服务器日志(expressjs APM),单页应用程序监视(AP
常规的 hg log 命令给出每个变更集至少 4 行的输出。例如 changeset: 238:03a214f2a1cf user: My Name date: Th
我在我的项目中使用 Spring iBatis 框架。然后使用 logback 进行记录。然后,在检查日志文件时,我可以看到系统正在使用的数据库...出于安全目的我想隐藏它 这是示例日志.. 12:2
我想使用 hg log 生成一个简短的变更日志,涵盖最新版本的变更。发行版标有“v”前缀,例如“v0.9.1”或“v1.0”。是否可以使用 revsets 选择以“v”开头的最后两个标签之间的范围,不
我是 PHP 的新手,所以如果有一个简单的答案,请原谅我。我在 stackoverflow 中搜索过任何类似的问题,但找不到任何帮助。 我正在开发一个现有的基于 php 的应用程序,我只需要能够将对象
我有一个名为 Radius 的程序可以验证用户登录。运行在CentOS服务器上 日志在/var/log/radius.log 中 它们如下 Mon Jul 24 22:17:08 2017 : Aut
我最近从使用“日志”切换到“日志”。 到目前为止,还不错,但我缺少一项关键功能——在运行时更改最低级别的能力。 在“logging',我可以调用 myLogger.setLevel(logging.I
假设我们有速度关键的系统(例如统计/分析、套接字编程等),我们如何设计跟踪和日志。 更具体地说,日志和跟踪通常会降低性能(即使我们有关闭机制或冗长的扩展机制)。在这种情况下,是否有任何关于如何“放置”
有人知道这个 don't panic 日志包含什么类型的信息吗? /data/dontpanic 然后,我该如何分析这个日志? 最佳答案 我发现这个文件夹在内核崩溃发生后包含了一些 apanic 文件
我是一名优秀的程序员,十分优秀!