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Java Applet - ArrayIndexOutOfBoundsException

转载 作者:行者123 更新时间:2023-12-02 08:32:39 31 4
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好的,我收到了 ArrayIndexOutofBoundsException。我不知道为什么。

这是我的代码:

/**
Tile Generator
Programmer: Dan J.
Thanks to: g00se, pbl.
Started May 23, 2010
**/

import java.awt.*;
import java.awt.event.*;
import java.applet.Applet;

public class tileGen extends Applet implements KeyListener {


Image[] tiles; // tile arrays
Image player; // player image
int x, y, px, py, tx, ty; // x tile - y tile // player x - player y // tile x - tile y
boolean left, right, down, up, canMove; // is true?
int[][] board; // row tiles for ultimate mapping experience!
final int NUM_TILES = 33; // how many tiles are we implementing?
Label lx, ly; // to see where we are!
private static int BLOCKED = 28;

int lastX, lastY, row, col;

public void init() {

board = loadBoard();

tiles = new Image[NUM_TILES];
for(int i = 0;i < NUM_TILES;i++) {
tiles[i] = getImage(getClass().getResource(String.format("tiles/t%d.png", i)));
}
board[2][2] = BLOCKED;
player = getImage(getClass().getResource("player.png")); // our player
addKeyListener(this);
canMove = true;
px = 0;
py = 0;
lastX = 0;
lastY= 0;
}

public void keyPressed(KeyEvent e) {

if (blocked(lastX,lastY) == true) {
System.out.println("You were JUST on a BLOCKED tile!");
}

int x1 = lastX = lastX + 1;
int y1 = lastY;
System.out.println("++++++++++++++++++++++++\n(" +x1+","+y1+") " + blocked(x1,y1) + "\n++++++++++++++++++++++++");

if (e.getKeyCode() == KeyEvent.VK_LEFT) {
left = true;
px = px - 32;
lastX = lastX - 1;
}
if (e.getKeyCode() == KeyEvent.VK_RIGHT) {
right = true;
px = px + 32;
lastX = lastX + 1;
}
if (e.getKeyCode() == KeyEvent.VK_DOWN) {
down = true;
py = py + 32;
lastY = lastY + 1;
}
if (e.getKeyCode() == KeyEvent.VK_UP) {
up = true;
py = py - 32;
lastY = lastY - 1;
}



repaint();
}
public void keyReleased(KeyEvent e){} // ignore
public void keyTyped(KeyEvent e){} // ignore

public void paint(Graphics g) {


for (row = 0; row < board.length; row++) {
for (col = 0; col < board[row].length; col++) {
int index = board[row][col];
g.drawImage(tiles[index], 32 * col, 32 * row, this);

}
}
System.out.println("X: " + lastX + "\nY: " + lastY + "\n=============================\n");

System.out.println("Blocked tile?: " +blocked(lastX,lastY) + " ("+lastX + ","+lastY+")");
g.drawImage(player, px, py, this);
} // end paint method

public void update(Graphics g)
{
paint(g);
}

public int[][] loadBoard() {
int[][] board = {
{ 2,2,24,24,24,24,24,1,3,0,0,0 },
{ 2,2,24,23,23,23,24,1,3,0,0,0 },
{ 1,1,24,23,23,23,24,1,3,3,3,3 },
{ 1,1,24,24,23,24,24,1,1,1,1,1 },
{ 1,1,1,1,7,1,1,1,1,1,3,3 },
{ 5,1,1,1,7,7,7,7,7,1,3,3 },
{ 6,1,3,1,1,1,1,1,7,7,7,3 },
{ 6,1,3,1,3,1,3,1,1,1,7,3 }
};
return board;
}

public boolean blocked(int tx, int ty) {

return board[tx][ty] == BLOCKED;
}

} // end whole thing

事情是当我去board[2][2]的红砖时... 我去那儿。然后我上去...然后我尝试后退,但弹出了该错误。另外,当我转到右边的 8 个方格时...我也收到该错误。

另外,假设我的二维 map 被分成四个方 block ...第一个方 block 是左上角...如果我去任何其他地方...我会得到这个错误。

我做错了什么?谢谢。

更新:我找到了罪魁祸首!当我按下该键时,这是最后一次更新和最后一次更新!但我仍然不知道如何修复这个数组越界! :(

错误如下: Exception in thread "AWT-EventQueue-1" java.lang.ArrayIndexOutOfBoundsException:
8
at tileGen.blocked(tileGen.java:111)
at tileGen.paint(tileGen.java:86)
at tileGen.update(tileGen.java:92)
at sun.awt.RepaintArea.updateComponent(RepaintArea.java:239)
at sun.awt.RepaintArea.paint(RepaintArea.java:216)
at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:306)
at java.awt.Component.dispatchEventImpl(Component.java:4706)
at java.awt.Container.dispatchEventImpl(Container.java:2099)
at java.awt.Component.dispatchEvent(Component.java:4460)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:599)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThre
ad.java:269)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.
java:184)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThre
ad.java:174)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)



    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)

at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)</code>

最佳答案

一般来说,ArrayIndexOutOfBoundsException当尝试访问越界索引处的数组元素时,会抛出此错误。

以下代码片段显示了抛出 ArrayIndexOutOfBoundsException 的一些场景(彼此独立):

    // 1
int[] x = new int[5];
x[-1] = 0; // ArrayIndexOutOfBoundsException: -1

// 2
int[] x = new int[5];
x[5] = 0; // ArrayIndexOutOfBoundsException: 5

// 3
int[][] table = new int[3][3];
table[0][10] = 0; // ArrayIndexOutOfBoundsException: 10

// 4
int[][] table = new int[3][3];
table[-10][10] = 0; // ArrayIndexOutOfBoundsException: -10

// 5
int[][][][] whoa = new int[0][0][0][0];
whoa[0][-1][-2][-3] = 42; // ArrayIndexOutOfBoundsException: 0

// 6
int[][][][] whoa = new int[1][2][3][4];
whoa[0][1][2][-1] = 42; // ArrayIndexOutOfBoundsException: -1

这种情况在您的小程序中发生在哪里以及如何发生尚不清楚,但请放心,它发生的原因是正确的:您非法尝试访问无效索引处的数组元素,并且由于数组在运行时进行了绑定(bind)检查 - Java 中的时间,会引发运行时异常。

您可能想打开调试器来查看无效索引是如何评估的,但如果没有别的,无论您在何处更改索引,无论您在何处,都会有大量 System.out.println即将访问数组元素可以帮助定位错误。

<小时/>

其他提示:

而不是:

lastX = lastX + 1;
lastY = lastY - 1;

你可以这样做:

lastX++;
lastY--;

这称为“后递增”和“后递减”运算符。明智地使用它可以提高可读性。

引用文献

关于Java Applet - ArrayIndexOutOfBoundsException,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/2937657/

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