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java - 蛇类游戏中的 IndexOutOfBoundsException

转载 作者:行者123 更新时间:2023-12-02 05:11:24 28 4
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我应该让蛇形矩形沿着屏幕的一侧移动。然而它保持在原位,当我运行它时,我还收到 IndexOutOfBoundsException 错误。我相信这与我的 Render.java 文件中的 for 循环有关。这是代码:

LewisProject.java

package lewisproject;

import java.awt.Point;
import java.awt.Dimension;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.ArrayList;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.Timer;

public class LewisProject implements ActionListener {

public Toolkit toolkit;

public JFrame jframe;
public Render render;
public static LewisProject lewisproject;

public Timer timer = new Timer(20, this);

public ArrayList<Point> catParts = new ArrayList<>();

//head is the position of the first cat and the mouse is what you need to get in order to get more cats.
public Point head, mouse;

public Random random;

public boolean over = false;

public Dimension dim;
public int ticks = 0, direction = DOWN, score, tailLength;

public static final int UP = 0, DOWN = 1, LEFT = 2, RIGHT = 3, SCALE = 10;

public LewisProject() {

//Grabs the screen size
dim = Toolkit.getDefaultToolkit().getScreenSize();
toolkit = Toolkit.getDefaultToolkit();
jframe = new JFrame("Cat Assassin");
jframe.setVisible(true);
//Sets Size of screen
jframe.setSize(800, 800);
//Centers the JFrame to the middle of your screen
jframe.setLocation(dim.width / 2 - jframe.getWidth() / 2, dim.height / 2 - jframe.getHeight() / 2);
jframe.add(render = new Render());
//Closes the JFrame when you hit X.
jframe.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
head = new Point(0, 0);
//Puts a mouse in a random area of the screen.
mouse = new Point(dim.width / SCALE, dim.height / SCALE);
random = new Random();
timer.start();

}

@Override
public void actionPerformed(ActionEvent arg0) {
//re renders square
render.repaint();
ticks++;
//These if statements are self explanatory. They add the point through the x and y axis depending on what direction the cats are going.
if (ticks % 10 == 0 && head != null && over != true) {
catParts.add(new Point(head.x, head.y));
if (direction == UP) {
if (head.y - 1 > 0) {
head = new Point(head.x, head.y - 1);
} else {
over = true;
}
}
}
if (direction == DOWN) {
if (head.y + 1 < dim.height / SCALE) {
head = new Point(head.x, head.y + 1);
}
} else {
over = true;
}

if (direction == LEFT) {
if (head.x + 1 > 0) {
head = new Point(head.x - 1, head.y);
} else {
over = true;
}
}

if (direction == RIGHT) {
if (head.x + 1 < dim.width / SCALE) {

head = new Point(head.x + 1, head.y);
} else {
over = true;
}
}
catParts.remove(0);
head = catParts.get(catParts.size() - 1);
if (mouse != null) {
if (head.x == mouse.x && head.y == mouse.y) {
score++;
tailLength++;
mouse.setLocation(dim.width / SCALE, dim.height / SCALE);
}
}
}


public static void main(String[] args) {
lewisproject = new LewisProject();
}
}

Render.java

package lewisproject;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Point;
import javax.swing.JPanel;

public class Render extends JPanel{
//It's more of a light gray but whatever.
public static Color white = new Color(15132390);

//used @Override to get the error to be quiet while I work.
@Override
protected void paintComponent(Graphics g){
//Calls the super class (JPanel) and paints graphics.
super.paintComponent(g);
//Sets the Color of Rectangle to black and sets dimensions
g.setColor(white);
g.fillRect(0, 0, 800, 800);
LewisProject lewisproject = LewisProject.lewisproject;
g.setColor(Color.BLUE);
for (Point point : lewisproject.catParts){

g.fillRect(point.x * LewisProject.SCALE, point.y * LewisProject.SCALE, LewisProject.SCALE, LewisProject.SCALE);

}
g.fillRect(lewisproject.head.x * LewisProject.SCALE, lewisproject.head.y * LewisProject.SCALE, LewisProject.SCALE, LewisProject.SCALE);

}
}

错误

Exception in thread "AWT-EventQueue-0" java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(ArrayList.java:638)
at java.util.ArrayList.remove(ArrayList.java:477)
at lewisproject.LewisProject.actionPerformed(LewisProject.java:101)
at javax.swing.Timer.fireActionPerformed(Timer.java:313)
at javax.swing.Timer$DoPostEvent.run(Timer.java:245)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:744)
at java.awt.EventQueue.access$400(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:697)
at java.awt.EventQueue$3.run(EventQueue.java:691)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:714)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)

我相信我收到此错误是因为 Render.java 中的 for 循环未正确结束。有没有人有好的解决办法?

最佳答案

在尝试删除或获取项目之前,您需要检查 catParts 集合的大小:

if (!catParts.isEmpty()) {
catParts.remove(0);
}
if (!catParts.isEmpty()) {
head = catParts.get(catParts.size() - 1);
if (mouse != null) {
if (head.x == mouse.x && head.y == mouse.y) {
score++;
tailLength++;
mouse.setLocation(dim.width / SCALE, dim.height / SCALE);
}
}
}

关于java - 蛇类游戏中的 IndexOutOfBoundsException,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/27307799/

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