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export - 将图层坐标导出到excel的脚本

转载 作者:行者123 更新时间:2023-12-02 05:07:48 25 4
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我找到了一个脚本,可以将我的图层坐标从 photoshop CS5 导出到 XML我希望这里有人可以帮助我编辑该脚本以将坐标记录到 xls 文件中?此外,如果可能将每个坐标放在单独的行上也会很棒。下面是我要修改的脚本,以执行我需要的操作。

//
// This script exports extended layer.bounds information to [psd_file_name].xml
// by pattesdours
//

function docCheck() {
// ensure that there is at least one document open
if (!documents.length) {
alert('There are no documents open.');
return; // quit
}
}

docCheck();

var originalRulerUnits = preferences.rulerUnits;
preferences.rulerUnits = Units.PIXELS;

var docRef = activeDocument;

var docWidth = docRef.width.value;
var docHeight = docRef.height.value;
var mySourceFilePath = activeDocument.fullName.path + "/";

// Code to get layer index / descriptor
//
cTID = function(s) { return app.charIDToTypeID(s); };
sTID = function(s) { return app.stringIDToTypeID(s); };
function getLayerDescriptor (doc, layer) {
var ref = new ActionReference();
ref.putEnumerated(cTID("Lyr "), cTID("Ordn"), cTID("Trgt"));
return executeActionGet(ref)
};

function getLayerID(doc, layer) {
var d = getLayerDescriptor(doc, layer);
return d.getInteger(cTID('LyrI'));
};

var stackorder = 0;

// function from Xbytor to traverse all layers
traverseLayers = function(doc, ftn, reverse) {
function _traverse(doc, layers, ftn, reverse) {
var ok = true;
for (var i = 1; i <= layers.length && ok != false; i++) {
var index = (reverse == true) ? layers.length-i : i - 1;
var layer = layers[index];

if (layer.typename == "LayerSet") {
ok = _traverse(doc, layer.layers, ftn, reverse);

} else {
stackorder = stackorder + 1;
ok = ftn(doc, layer, stackorder);
}
}
return ok;
};

return _traverse(doc, doc.layers, ftn, reverse);
};

// create a string to hold the data
var str ="";

// class using a contructor
function cLayer(doc, layer) {

//this.layerID = Stdlib.getLayerID(doc, layer);
this.layerID = getLayerID(doc, layer);
//alert("layer ID: " + this.layerID);
this.layerWidth = layer.bounds[2].value - layer.bounds[0].value;
this.layerHeight = layer.bounds[3].value - layer.bounds[1].value;

// these return object coordinates relative to canvas
this.upperLeftX = layer.bounds[0].value;
this.upperLeftY = layer.bounds[1].value;
this.upperCenterX = this.layerWidth / 2 + layer.bounds[0].value;
this.upperCenterY = layer.bounds[1].value;
this.upperRightX = layer.bounds[2].value;
this.upperRightY = layer.bounds[1].value;
this.middleLeftX = layer.bounds[0].value;
this.middleLeftY = this.layerHeight / 2 + layer.bounds[1].value;
this.middleCenterX = this.layerWidth / 2 + layer.bounds[0].value;
this.middleCenterY = this.layerHeight / 2 + layer.bounds[1].value;
this.middleRightX = layer.bounds[2].value;
this.middleRightY = this.layerHeight / 2 + layer.bounds[1].value;
this.lowerLeftX = layer.bounds[0].value;
this.lowerLeftY = layer.bounds[3].value;
this.lowerCenterX = this.layerWidth / 2 + layer.bounds[0].value;
this.lowerCenterY = layer.bounds[3].value;
this.lowerRightX = layer.bounds[2].value;
this.lowerRightY = layer.bounds[3].value;

// I'm adding these for easier editing of flash symbol transformation point (outputs a 'x, y' format)
// because I like to assign shortcut keys that use the numeric pad keyboard, like such:
// 7 8 9
// 4 5 6
// 1 2 3
//
this.leftBottom = this.lowerLeftX + ", " + this.lowerLeftY;
this.bottomCenter = this.lowerCenterX + ", " + this.lowerCenterY;
this.rightBottom = this.lowerRightX + ", " + this.lowerRightY;

this.leftCenter = this.middleLeftX + ", " + this.middleLeftY;
this.center = this.middleCenterX + ", " + this.middleCenterY;
this.rightCenter = this.middleRightX + ", " + this.middleRightY;

this.leftTop = this.upperLeftX + ", " + this.upperLeftY;
this.topCenter = this.upperCenterX + ", " + this.upperCenterY;
this.rightTop = this.upperRightX + ", " + this.upperRightY;

// these return object coordinates relative to layer bounds
this.relUpperLeftX = layer.bounds[1].value - layer.bounds[1].value;
this.relUpperLeftY = layer.bounds[0].value - layer.bounds[0].value;
this.relUpperCenterX = this.layerWidth / 2;
this.relUpperCenterY = layer.bounds[0].value - layer.bounds[0].value;
this.relUpperRightX = this.layerWidth;
this.relUpperRightY = layer.bounds[0].value - layer.bounds[0].value;
this.relMiddleLeftX = layer.bounds[1].value - layer.bounds[1].value;
this.relMiddleLeftY = this.layerHeight / 2;
this.relMiddleCenterX = this.layerWidth / 2;
this.relMiddleCenterY = this.layerHeight / 2;
this.relMiddleRightX = this.layerWidth;
this.relMiddleRightY = this.layerHeight / 2;
this.relLowerLeftX = layer.bounds[1].value - layer.bounds[1].value;
this.relLowerLeftY = this.layerHeight;
this.relLowerCenterX = this.layerWidth / 2;
this.relLowerCenterY = this.layerHeight / 2;
this.relLowerRightY = this.layerHeight;
this.relLowerRightX = this.layerWidth;
this.relLowerRightY = this.layerHeight;

return this;
}

// add header line
//str = "<psd filename=\"" + docRef.name + "\" path=\"" + mySourceFilePath + "\" width=\"" + docWidth + "\" height=\"" + docHeight + "\">\n";

// now a function to collect the data
function exportBounds(doc, layer, i) {
var isVisible = layer.visible;
var layerData = cLayer(doc, layer);

// if(isVisible){
// Layer object main coordinates relative to its active pixels
var str2 = leftTop // this is the
// + "\" layerwidth=\"" + layerData.layerWidth
// + "\" layerheight=\"" + layerData.layerHeight
// + "\" transformpoint=\"" + "center" + "\">" // hard-coding 'center' as the default transformation point
+"\" \"" + layer.name + ".png" + "</layer>\n" // I have to put some content here otherwise sometimes tags are ignored
str += str2.toString();
};
//};


// call X's function using the one above
traverseLayers(app.activeDocument, exportBounds, true);

// Use this to export XML file to same directory where PSD file is located
var mySourceFilePath = activeDocument.fullName.path + "/";
// create a reference to a file for output
var csvFile = new File(mySourceFilePath.toString().match(/([^\.]+)/)[1] + app.activeDocument.name.match(/([^\.]+)/)[1] + ".xls");
// open the file, write the data, then close the file
csvFile.open('w');
csvFile.writeln(str + "</psd>");
csvFile.close();
preferences.rulerUnits = originalRulerUnits;
// Confirm that operation has completed
alert("Operation Complete!" + "\n" + "Layer coordinates were successfully exported to:" + "\n" + "\n" + mySourceFilePath.toString().match(/([^\.]+)/)[1] + app.activeDocument.name.match(/([^\.]+)/)[1] + ".xml");

最佳答案

改变

var str2 = leftTop // this is the 
// + "\" layerwidth=\"" + layerData.layerWidth
// + "\" layerheight=\"" + layerData.layerHeight
// + "\" transformpoint=\"" + "center" + "\">" // hard-coding 'center' as the default transformation point
+"\" \"" + layer.name + ".png" + "</layer>\n" // I have to put some content here otherwise sometimes tags are ignored
str += str2.toString();

var str2 = leftTop + ","+ layer.name + "\n" 
str += str2.toString();

var csvFile = new File(mySourceFilePath.toString().match(/([^\.]+)/)[1] + app.activeDocument.name.match(/([^\.]+)/)[1] + ".xls");

var csvFile = new File(mySourceFilePath.toString().match(/([^\.]+)/)[1] + app.activeDocument.name.match(/([^\.]+)/)[1] + ".csv");

这对我来说非常有用!

关于export - 将图层坐标导出到excel的脚本,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/9052779/

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