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java - 如何制作不会更新的 JPanel 背景?

转载 作者:行者123 更新时间:2023-12-02 03:10:27 24 4
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我正在尝试制作一个动画屏幕保护程序,其中包含一些不断变化的颜色和移动的形状,并且我还希望它具有某种轨迹效果(例如,如果您不这样做,每个像素上的最新颜色将不断绘制在那里)设置背景颜色)。我以前实现过一次这种效果,但不知道是怎么做到的。目前的结果是一个移动的方 block ,它可以在灰色背景上改变颜色。屏幕保护程序.java

import java.awt.Color;
import java.awt.Component;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import javax.swing.JPanel;
import javax.swing.Timer;

public class ScreenSaver extends JPanel
{
public static Component sc;
public int delay = 1000/2;
public int state = 0;
public int re = 255;
public int gr = 0;
public int bl = 0;
public int d = 1;
ScreenSaver()
{
ActionListener counter = new ActionListener()
{
public void actionPerformed(ActionEvent event)
{
updateUI();
repaint();
}
};
new Timer(delay, counter).start();
System.out.println("this is the secret screensaver that appears after 30 seconds of no mouse activity");//i have this line here so it doesn't print every time the screen updates
}

public void paintComponent(Graphics g)
{
super.paintComponent(g);
this.setBackground(null);
if (state == 0)
{
gr++;
if(gr == 255)
state = 1;
}
if (state == 1)
{
re--;
if(re == 0)
state = 2;
}
if (state == 2)
{
bl++;
if(bl == 255)
state = 3;
}
if (state == 3)
{
gr--;
if(gr == 0)
state = 4;
}
if (state == 4)
{
re++;
if(re == 255)
state = 5;
}
if (state == 5)
{
bl--;
if(bl == 0)
state = 0;
}
g.setColor(new Color(re, gr, bl));
d++;
g.fillRect(d, 50, 50, 50);
}
public static void main(String[] args)
{
//ScreenSaver sc = new ScreenSaver();
}
}

Main.java:(通过该文件将ScreenSaver.java作为对象调用)

import java.awt.Color;
import java.awt.Graphics;
//import java.util.Random;

//import javax.swing.AbstractAction;
//import javax.swing.Action;
import javax.swing.JFrame;
import javax.swing.JPanel;

import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionListener;

import javax.swing.Timer;

public class FinalProject extends JPanel implements MouseMotionListener
{
public int delay = 1000/2;
public boolean screenActive = true;
public int why = 1;
FinalProject()
{
ActionListener counter = new ActionListener()
{
public void actionPerformed(ActionEvent event)
{
updateUI();
repaint();
}
};
new Timer(delay, counter).start();
}
static JFrame jf = new JFrame();

public void paintComponent(Graphics g)
{
super.paintComponent(g);
this.setBackground(Color.BLACK);
if (screenActive)
{
why++;
}
if (why == 6)
{
why = 0;
System.out.println("inactivity detected");
screenActive = false;
ScreenSaver sc = new ScreenSaver();
jf.add(sc);
}
}

public static void main(String[] args) throws InterruptedException
{
System.out.println("Welcome to Computer Simulator 0.1");
System.out.println("this is the main screen");
FinalProject e = new FinalProject();
//ScreenSaver sc = new ScreenSaver();
jf.setTitle("game");
jf.setSize(500,500);
//jf.setUndecorated(true);
//jf.setBackground(new Color(1.0f,1.0f,1.0f,0.5f));
jf.setVisible(true);
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

//jf.add(new ScreenSaver());
jf.add(e);
}

@Override
public void mouseDragged(MouseEvent arg0) {
// TODO Auto-generated method stub

}

@Override
public void mouseMoved(MouseEvent MOUSE_MOVED)
{

}
}

最佳答案

不要调用 updateUI()。您所需要的只是 repaint() 来使组件重新绘制自身。

一种方法是对 BufferedImage 进行绘图,然后使用 BufferedImage 创建一个 ImageIcon,并将其添加到 JLabel 中。

另一种方法是保留要绘制的对象的列表,然后在每次重新绘制组件时迭代该列表。

查看Custom Painting Approches了解工作示例以及何时可以使用这两种方法的分析。

关于java - 如何制作不会更新的 JPanel 背景?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/41127949/

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