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python - 如何绘制可拖动的多边形

转载 作者:行者123 更新时间:2023-12-02 01:05:32 26 4
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关于this matplotlib 示例绘制可拖动矩形我尝试对多边形执行相同的操作。

到目前为止,我能够绘制一个多边形并将其拖动到 Canvas 上的某个位置。如果我释放鼠标按钮,我将无法再次移动多边形,这就是我的问题。我想通过每次按下鼠标来拖放多边形,只要我愿意。

我还注意到,移动多边形后,我仍然可以单击多边形原来所在的位置并再次拖动它。因此,初始的几何图形必须保存在某个地方,但我想它应该被覆盖。

编辑:按照下面的评论中的建议,我将添加一个补丁而不是一个集合,因为我只会绘制一个多边形(请参阅注释掉的旧代码)。此外,我关闭了多边形,以演示您只能通过单击多边形内部来拖动面片,而不能通过单击其边缘来拖动面片。

如果我想再次拖动多边形,它会自动跳回其初始位置。

import matplotlib.pyplot as plt
from matplotlib.patches import Polygon
#from matplotlib.collections import PatchCollection

class DraggablePolygon:
lock = None
def __init__(self, polygon):
self.poly = polygon
self.press = None

def connect(self):
'connect to all the events we need'
self.cidpress = self.poly.figure.canvas.mpl_connect(
'button_press_event', self.on_press)
self.cidrelease = self.poly.figure.canvas.mpl_connect(
'button_release_event', self.on_release)
self.cidmotion = self.poly.figure.canvas.mpl_connect(
'motion_notify_event', self.on_motion)

def on_press(self, event):
'on button press we will see if the mouse is over us and store some data'
if event.inaxes != self.poly.axes: return
if DraggablePolygon.lock is not None: return
contains, attrd = self.poly.contains(event)
if not contains: return
x0, y0 = geometry[0]
self.press = x0, y0, event.xdata, event.ydata
DraggablePolygon.lock = self

def on_motion(self, event):
'on motion we will move the rect if the mouse is over us'
if DraggablePolygon.lock is not self:
return
if event.inaxes != self.poly.axes: return
x0, y0, xpress, ypress = self.press
dx = event.xdata - xpress
dy = event.ydata - ypress
xdx = [i+dx for i,_ in geometry]
ydy = [i+dy for _,i in geometry]
self.newGeometry = [[a, b] for a, b in zip(xdx, ydy)]
#polygon = Polygon(self.newGeometry, closed=False, fill=False, linewidth=3, color='#F97306')
#patches = []
#patches.append(polygon)
#plt.cla()
#p = PatchCollection(patches, match_original=True)
#ax.add_collection(p)

self.poly.set_xy(newGeometry) # this will set the vertices of the polygon

self.poly.figure.canvas.draw()

def on_release(self, event):
'on release we reset the press data'
if DraggablePolygon.lock is not self:
return

self.press = None
DraggablePolygon.lock = None

def disconnect(self):
'disconnect all the stored connection ids'
self.poly.figure.canvas.mpl_disconnect(self.cidpress)
self.poly.figure.canvas.mpl_disconnect(self.cidrelease)
self.poly.figure.canvas.mpl_disconnect(self.cidmotion)


fig = plt.figure()
ax = fig.add_subplot(111)

geometry = [[0.0,0.0],[0.1,0.05],[0.2,0.15],[0.3,0.20],[0.4,0.25],[0.5,0.30],
[0.6,0.25],[0.7,0.15],[0.8,0.05],[0.9,0.025],[1.0,0.0]]

patches = []
polygon = plt.Polygon(geometry, closed=True, fill=False, linewidth=3, color='#F97306')
#patches.append(polygon)
#p = PatchCollection(patches, match_original=True)
#ax.add_collection(p)

ax.add_patch(polygon)

dp = DraggablePolygon(polygon)
dp.connect()

plt.show()

我认为geometrynewGeometry的定义必须位于代码内的不同位置,但经过几次尝试后我找不到可行的解决方案。有人发现我犯的错误吗?

最佳答案

问题下面的评论有助于最终找到工作代码。也许这不是最好的、最Pythonic的方式,但它做到了我想要的。

import matplotlib.pyplot as plt
from matplotlib.patches import Polygon

class DraggablePolygon:
lock = None
def __init__(self):
print('__init__')
self.press = None

fig = plt.figure()
ax = fig.add_subplot(111)

self.geometry = [[0.0,0.0],[0.1,0.05],[0.2,0.15],[0.3,0.20],[0.4,0.25],[0.5,0.30],
[0.6,0.25],[0.7,0.15],[0.8,0.05],[0.9,0.025],[1.0,0.0]]
self.newGeometry = []
poly = plt.Polygon(self.geometry, closed=True, fill=False, linewidth=3, color='#F97306')
ax.add_patch(poly)
self.poly = poly

def connect(self):
'connect to all the events we need'
print('connect')
self.cidpress = self.poly.figure.canvas.mpl_connect(
'button_press_event', self.on_press)
self.cidrelease = self.poly.figure.canvas.mpl_connect(
'button_release_event', self.on_release)
self.cidmotion = self.poly.figure.canvas.mpl_connect(
'motion_notify_event', self.on_motion)

def on_press(self, event):
'on button press we will see if the mouse is over us and store some data'
print('on_press')
if event.inaxes != self.poly.axes: return
if DraggablePolygon.lock is not None: return
contains, attrd = self.poly.contains(event)
if not contains: return

if not self.newGeometry:
x0, y0 = self.geometry[0]
else:
x0, y0 = self.newGeometry[0]

self.press = x0, y0, event.xdata, event.ydata
DraggablePolygon.lock = self

def on_motion(self, event):
'on motion we will move the rect if the mouse is over us'
if DraggablePolygon.lock is not self:
return
if event.inaxes != self.poly.axes: return
x0, y0, xpress, ypress = self.press
dx = event.xdata - xpress
dy = event.ydata - ypress

xdx = [i+dx for i,_ in self.geometry]
ydy = [i+dy for _,i in self.geometry]
self.newGeometry = [[a, b] for a, b in zip(xdx, ydy)]
self.poly.set_xy(self.newGeometry)
self.poly.figure.canvas.draw()

def on_release(self, event):
'on release we reset the press data'
print('on_release')
if DraggablePolygon.lock is not self:
return

self.press = None
DraggablePolygon.lock = None
self.geometry = self.newGeometry


def disconnect(self):
'disconnect all the stored connection ids'
print('disconnect')
self.poly.figure.canvas.mpl_disconnect(self.cidpress)
self.poly.figure.canvas.mpl_disconnect(self.cidrelease)
self.poly.figure.canvas.mpl_disconnect(self.cidmotion)


dp = DraggablePolygon()
dp.connect()

plt.show()

关于python - 如何绘制可拖动的多边形,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/57770331/

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