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java - 在一个 JFrame 中拖动并移动两个形状

转载 作者:行者123 更新时间:2023-12-01 23:18:23 25 4
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我有一个程序,可以在 JFrame 中绘制 2 个矩形。我希望当我拖动和移动(用于调整大小)时,其中一个矩形和第二个矩形同时移动。因此,当您移动上方矩形的下边框时,下方矩形的上边框也会沿相同方向移动。

编辑:我是 Java 编程的初学者,我根本不知道如何做到这一点。

import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.*;

class Resizing extends JPanel {
Rectangle rect = new Rectangle(100,100,150,150);
Rectangle rect2 = new Rectangle(100,250,150,100);

@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D)g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON);
g2.setColor(new Color(0, 0, 200));
g2.fill(rect);
g2.setColor(new Color(0, 0, 100));
g2.fill(rect2);

}

public static void main(String[] args) {
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Resizing test = new Resizing();
Resizing test2 = new Resizing();

Resizer resizer = new Resizer(test);
Resizer2 resizer2 = new Resizer2(test2);

test.addMouseListener(resizer);
test2.addMouseListener(resizer2);

test.addMouseMotionListener(resizer);
test2.addMouseMotionListener(resizer2);

f.add(test);
f.add(test2);

f.setSize(400,400);
f.setLocation(100,100);
f.setVisible(true);
}
}
class Resizer extends MouseAdapter {
Resizing component;
boolean dragging = false;
// Give user some leeway for selections.
final int PROX_DIST = 3;

public Resizer(Resizing r) {
component = r;
}

public void mousePressed(MouseEvent e) {
if(component.getCursor() != Cursor.getDefaultCursor()) {
// If cursor is set for resizing, allow dragging.
dragging = true;
}
}

public void mouseReleased(MouseEvent e) {
dragging = false;
}

public void mouseDragged(MouseEvent e) {
if(dragging){
Point p = e.getPoint();
Rectangle r = component.rect;
int type = component.getCursor().getType();
int dx = p.x - r.x;
int dy = p.y - r.y;
switch(type) {
case Cursor.N_RESIZE_CURSOR:
int height = r.height - dy;
r.setRect(r.x, r.y+dy, r.width, height);
break;
case Cursor.S_RESIZE_CURSOR:
height = dy;
r.setRect(r.x, r.y, r.width, height);
break;
default:
System.out.println("unexpected type: " + type);
}
component.repaint();
}
}

public void mouseMoved(MouseEvent e) {
Point p = e.getPoint();
if(!isOverRect(p)) {
if(component.getCursor() != Cursor.getDefaultCursor()) {
// If cursor is not over rect reset it to the default.
component.setCursor(Cursor.getDefaultCursor());
}
return;
}
// Locate cursor relative to center of rect.
int outcode = getOutcode(p);
Rectangle r = component.rect;
switch(outcode) {
case Rectangle.OUT_TOP:
if(Math.abs(p.y - r.y) < PROX_DIST) {
component.setCursor(Cursor.getPredefinedCursor(
Cursor.N_RESIZE_CURSOR));
}
break;
case Rectangle.OUT_BOTTOM:
if(Math.abs(p.y - (r.y+r.height)) < PROX_DIST) {
component.setCursor(Cursor.getPredefinedCursor(
Cursor.S_RESIZE_CURSOR));
}
break;
default: // center
component.setCursor(Cursor.getDefaultCursor());
}
}

/**
* Make a smaller Rectangle and use it to locate the
* cursor relative to the Rectangle center.
*/
private int getOutcode(Point p) {
Rectangle r = (Rectangle)component.rect.clone();
r.grow(-PROX_DIST, -PROX_DIST);
return r.outcode(p.x, p.y);
}

/**
* Make a larger Rectangle and check to see if the
* cursor is over it.
*/
private boolean isOverRect(Point p) {
Rectangle r = (Rectangle)component.rect.clone();
r.grow(PROX_DIST, PROX_DIST);
return r.contains(p);
}
}

class Resizer2 extends MouseAdapter {
Resizing component2;
boolean dragging2 = false;
// Give user some leeway for selections.
final int PROX_DIST2 = 3;

public Resizer2(Resizing r2) {
component2 = r2;
}

@Override
public void mousePressed(MouseEvent e2) {
if(component2.getCursor() != Cursor.getDefaultCursor()) {
// If cursor is set for resizing, allow dragging.
dragging2 = true;
}
}

@Override
public void mouseReleased(MouseEvent e2) {
dragging2 = false;
}

@Override
public void mouseDragged(MouseEvent e2) {
if(dragging2) {
Point p2 = e2.getPoint();
Rectangle r2 = component2.rect2;
int type = component2.getCursor().getType();
int dx2 = p2.x - r2.x;
int dy2 = p2.y - r2.y;
switch(type) {
case Cursor.N_RESIZE_CURSOR:
int height = r2.height - dy2;
r2.setRect(r2.x, r2.y+dy2, r2.width, height);
break;
case Cursor.S_RESIZE_CURSOR:
height = dy2;
r2.setRect(r2.x, r2.y, r2.width, height);
break;
default:
System.out.println("unexpected type: " + type);
}
component2.repaint();
}
}

public void mouseMoved(MouseEvent e2) {
Point p2 = e2.getPoint();
if(!isOverRect(p2)) {
if(component2.getCursor() != Cursor.getDefaultCursor()) {
// If cursor is not over rect reset it to the default.
component2.setCursor(Cursor.getDefaultCursor());
}
return;
}
// Locate cursor relative to center of rect.
int outcode = getOutcode(p2);
Rectangle r2 = component2.rect2;
switch(outcode) {
case Rectangle.OUT_TOP:
if(Math.abs(p2.y - r2.y) < PROX_DIST2) {
component2.setCursor(Cursor.getPredefinedCursor(
Cursor.N_RESIZE_CURSOR));
}
break;
case Rectangle.OUT_BOTTOM:
if(Math.abs(p2.y - (r2.y+r2.height)) < PROX_DIST2) {
component2.setCursor(Cursor.getPredefinedCursor(
Cursor.S_RESIZE_CURSOR));
}
break;
default: // center
component2.setCursor(Cursor.getDefaultCursor());
}
}

/**
* Make a smaller Rectangle and use it to locate the
* cursor relative to the Rectangle center.
*/
private int getOutcode(Point p2) {
Rectangle r2 = (Rectangle)component2.rect2.clone();
r2.grow(-PROX_DIST2, -PROX_DIST2);
return r2.outcode(p2.x, p2.y);
}

/**
* Make a larger Rectangle and check to see if the
* cursor is over it.
*/
private boolean isOverRect(Point p2) {
Rectangle r2 = (Rectangle)component2.rect2.clone();
r2.grow(PROX_DIST2, PROX_DIST2);
return r2.contains(p2);
}
}

最佳答案

在这个基本examplemouseDragged()处理程序计算 dxdy ,当鼠标拖动时应用于对象的相对偏移。在您的情况下,您将对两个矩形应用相同的偏移量。在更详细的例子中引用here ,一个List<Node>命名selected保存当前选定的节点,并且 Node.updatePosition()更新所有选定节点的位置。

附录:我是 Java 编程的初学者,我根本不知道如何做到这一点。

当使用新语言或不熟悉的图形库时,我发现从小示例开始很有帮助。您可以查看引用的一些替代方法 herehere .

关于java - 在一个 JFrame 中拖动并移动两个形状,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/20886031/

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