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python-2.7 - Tkinter : _tkinter. TclError 的 Python 3 错误:未知选项 "-padding"

转载 作者:行者123 更新时间:2023-12-01 22:24:08 33 4
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我一直在一本 python 书的帮助下学习 tkinter。然而,python 书是为 python 2 编写的,而我使用的是 python 3。这产生了几个错误,到目前为止,我已经能够在其他问题的帮助下修复它们。这是一个基本程序,显示一个带有按钮的窗口,可以玩 3 个游戏或销毁窗口。当打开前两个游戏(剪刀石头布和刽子手)中的任何一个时,它们应该打开一个 Toplevel() ,它有各种按钮让你玩游戏。我还没有为第三个游戏编写图形代码。但是他们不玩,因为一个错误:_tkinter.TclError: unknown option "-padding"我还没有在网上找到任何细节。我知道未知选项意味着该属性/关键字在我的 tkinter 和 python 3 版本中不存在。错误行如下所示:rpsFrame = Frame(rpsWindow, padding = '3 3 12 12', width = 300)

如果您需要,错误和代码如下。(此代码在没有附加代码的情况下无法运行)(如果你想要这段代码,我会添加它,但我想保持这个简短)

这是完整的错误回溯:

Exception in Tkinter callback

Traceback (most recent call last):
File "C:\Python34\lib\tkinter\__init__.py", line 1533, in __call__
return self.func(*args)
File "E:\Python\Python Book\Graphics\Hangman.py", line 149, in gui
hmFrame = Frame(hmWindow, padding = "3 3 12 12", width = 300)
File "C:\Python34\lib\tkinter\__init__.py", line 2582, in __init__
Widget.__init__(self, master, 'frame', cnf, {}, extra)
File "C:\Python34\lib\tkinter\__init__.py", line 2122, in __init__
(widgetName, self._w) + extra + self._options(cnf))
_tkinter.TclError: unknown option "-padding"

接口(interface)代码如下:

from tkinter import *
import RockPaperScissors
import Hangman
import PokerDice

root = Tk()
root.title("Linux User & Developer's Mega Games Collection")

mainframe = Frame(root, height = 200, width = 500)
mainframe.pack_propagate(0)
mainframe.pack(padx = 5, pady = 5)

intro = Label(mainframe, text = """Welcome to Linux User & Developers Mega
Microgames Collection.
Select one of the following games to play:
""")
intro.pack(side = TOP)

rpsButton = Button(mainframe, text = "Rock, Paper, Scissors",
command = RockPaperScissors.gui)
rpsButton.pack()

hmButton = Button(mainframe, text = "Hangman", command = Hangman.gui)
hmButton.pack()

pdButton = Button(mainframe, text = "Poker Dice", command = PokerDice.start)
pdButton.pack()

exitButton = Button(mainframe, text = "Quit", command = root.destroy)
exitButton.pack(side = BOTTOM)

root.mainloop()

这是石头剪刀布的代码:

from tkinter import *

import random

def gui():

rock = 1
paper = 2
scissors = 3

names = { rock: "Rock", paper: "Paper", scissors: "Scissors" }
rules = { rock: scissors, paper: rock, scissors: paper }

def start():
while game():
pass

def game():
player = playerChoice.get()
computer = random.randint(1, 3)
computerChoice.set(names[computer])
result(player, computer)

def result(player, computer):
newScore = 0
if player == computer:
resultSet.set("Tie game.")
elif rules[player] == computer:
result.set("Your victory has been assured.")
newScore = playerScore.get()
newScore += 1
playerScore.set(newScore)
else:
resultSet.set("The commputer laughs as you realise you have " +
"been defeated.")
newScore = computerScore.get()
newScore += 1
computerScore.set(newScore)

rpsWindow = Toplevel()
rpsWindow.title("Rock, Paper, Scissors")

playerChoice = IntVar()
computerChoice = StringVar()
resultSet = StringVar()
playerChoice.set(1)
playerScore = IntVar()
computerScore = IntVar()

**rpsFrame = Frame(rpsWindow, padding = '3 3 12 12', width = 300)**
#this is what is causing the error
rpsFrame.grid(column = 0, row = 0, sticky = (N, W, E, S))
rpsFrame.columnconfigure(0, weight = 1)
rpsFrame.rowconfigure(0, weight = 1)

Label(rpsFrame, text = 'Player').grid(column = 1, row = 1, sticky = W)
Radiobutton(rpsFrame, text = 'Rock', variable = playerChoice,
value = 1).grid(column = 1, row = 2, sticky = W)
Radiobutton(rpsFrame, text = 'Paper', variable = playerChoice,
value = 2).grid(column = 1, row = 2, sticky = W)
Radiobutton(rpsFrame, text = 'Scissors', variable = playerChoice,
value = 3).grid(column = 1, row = 2, sticky = W)

Label(rpsFrame, text = 'Computer').grid(column = 3, row = 3, sticky = W)
Label(rpsFrame, textvariable = computerChoice).grid(column = 1,
row = 3, sticky = W)

Button(rpsFrame, text = "Play", command = start).grid(column = 2, row = 2)

Label(rpsFrame, text = "Score").grid(column = 1, row = 5, sticky = W)
Label(rpsFrame, textvariable = playerScore).grid(column = 1,
row = 6, sticky = W)

Label(rpsFrame, text = "Score").grid(column = 1, row = 5, sticky = W)
Label(rpsFrame, textvariable = computerScore).grid(column = 3,
row = 6, sticky = W)

Label(rpsFrame, textvariable = resultSet).grid(column = 2, row = 7)

这是 Hangman 代码:

from tkinter import *
import random

word = 0
wordLength = 0
clue = 0

def gui():
global word, wordLength, clue
dictionary = ["..."]
#I've omitted the words due to length
word = random.choice(dictionary)
wordLength = len(word)
clue = wordLength * ["_"]
tries = 6

def hangedman(hangman):
grphic = ["""..."""]
#I've omitted the ASCII graphics that go in the list due to length
graphicSet = graphic[hangman]
hmGraphic.set(graphicSet)

def game():
lettersWrong = incorrectGuess.get()
letter = guessLetter()
firstIndex = word.find(letter)
if firstIndex == -1:
lettersWrong += 1
incorrectGuesses.set(lettersWrong)
else:
for i in range(wordLength):
if letter ++ word[i]:
clue[i] = letter
hangedman(lettersWrong)
clueSet = " ".join(clue)
wordOutput.set(clueSet)
if lettersWrong == tries:
resultText = "Game Over. The word was " + word
resultSet.set(resultText)
newScore = computerScore.get()
newScore += 1
computerScore.set(newScore)
if "".join(clue) == word:
resultText = "You win! The word as " + word

def guessLetter():
letter = letterGuess.get()
letter = letter.strip()
letter = letter.lower()
return letter

def resetGame():
global word, wordLength, clue
incorrectGuesses.set(0)
hangedman(0)
resultSet.set("")
letterGuess.set("")
word = random.choice(dictionary)
wordLength = len(word)
clue = wordLength * ["_"]
newClue = " ".join(clue)
wordOutput.set(newClue)

hmWindow = Toplevel()
hmWindow.title("Hangman")
incorrectGuesses = IntVar()
incorrectGuesses.set(0)
playerScore = IntVar()
computerScore = IntVar()
resultSet = StringVar()
letterGuess = StringVar()
wordOutput = StringVar()
hmGraphic = StringVar()

**hmFrame = Frame(hmWindow, padding = "3 3 12 12", width = 300)**
#this is what is causing the error
hmFrame.grid(column = 0, row = 0, stick = (N, W, E, S))
hmFrame.columnconfigure(0, weight = 1)
hmFrame.rowconfigure(0, weight = 1)

Label(hmFrame, textvariable = hmGraphic).grid(column = 2, row = 1)
Label(hmFrame, text = "Word").grid(column = 2, row = 2)
Label(hmFrame, textvariable = wordOutput).grid(column = 2, row = 3)

Label(hmFrame, text = "Enter a letter").grid(column = 2, row = 4)
hmEntry = Entry(hmFrame, exportselection = 0,
textvariable = letterGuess).grid(column = 2, row = 5)
hmEntryButton = Button(hmFrame, text = "Guess",
command = game).grid(column = 2, row = 10)

Label(hmFrame, text = "Wins").grid(column = 1, row = 7, sticky = W)
Label(hmFrame, textvariable = playerScore).grid(column = 1, row = 8,
sticky = W)
Label(hmFrame, text = "Losses").grid(column = 3, row = 7, sticky = W)
Label(hmFrame, textvariable = computerScore).grid(column = 3, row = 8,
sticky = W)
Label(hmFrame, textvariable = resultSet).grid(column = 2, row = 9)
replayButton = Button(hmFrame, text = "Reset",
command = resetGame).grid(column = 2, row = 10)

最佳答案

除了 import 语句外,2.x 和 3.x 中的 tkinter 几乎没有区别。这不是 2.x 与 3.x 的问题。

padding 选项仅对 ttk.Frame 有效,但您使用的是 tkinter.Frame。对于标准的 tkinter Frame 小部件,您有 padxpady 选项。

关于python-2.7 - Tkinter : _tkinter. TclError 的 Python 3 错误:未知选项 "-padding",我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/37374576/

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